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path: root/src/server/game/Chat
AgeCommit message (Expand)Author
2010-12-09Core/Mechanics: cleanup shapeshift form code (by VladimirMangos)azazel
2010-12-08Core/Dungeon Finder: Some optimizationsSpp
2010-12-06Core: Some optimizationsSpp
2010-12-02Core/Chat: Fix issues introduced in 177d6f86caclick
2010-12-02Core/Chat: Configure automatic owner declaration for custom chat channels (pa...click
2010-11-30Revert an unintended change from 99a3929104click
2010-11-30Core: Fix creature_respawn handling in Outdoor PvP system, thanks to sombre f...click
2010-11-29Core/Groups: Move all function definition from .h to .cppSpp
2010-11-24Core/Commands: Simplified .kick command handler and fixed possible crashes thereShauren
2010-11-24Core: Fix issues with builds after rf68255d6acclick
2010-11-23Core/Commands: Forgot one GetIntConfig->GetBoolConfig -entry in previous commitclick
2010-11-23Core/Commands: Reintroduce CONFIG_SHOW_KICK_IN_WORLD-handling after a long ab...click
2010-11-19Core/Commands: Enable SQL query logging by config and command )patch by leak)click
2010-11-16Core/Scripts: Convert more commands over to CommandScripts (moves gobject, ho...click
2010-11-14Core: Allow toggling ticketsystem on/off by config-setting (patch by leak)click
2010-11-13Scripts/Commands: Add tele and event commands to commandscripts system and st...click
2010-11-12Core/Scripts: Reinstate commandscripts, now with extra bling and working comm...click
2010-11-10Core: Partial revert of rcb3188281e, rc85b35f076, r97f9a0fa3e due to missing ...click
2010-11-09Fixed compileShauren
2010-11-09Core/Scripts Part 1 of moving all commands to commandscriptsParadox
2010-11-05Core/Chat: Move some protected members of chathandler to public scope so they...click
2010-11-03Core/Scripts: Cached command definitions at first use to allow dynamic comman...Spp
2010-11-03Core/Scripts: Changed chat command handlers to take ChatHandler* as an argume...Spp
2010-11-01Core/SmartAI: renamed reload command to reflect funtion nameRat
2010-10-27Core/AI: implemented SmartScripts System (still beta) not 100% completeRat
2010-10-24Core/Creature: Implement FarTeleportTo (teleport to an other map)linencloth
2010-10-21Core: optimize string splittinglinencloth
2010-10-17Core/Guilds: guild code was completely refactored and rewritten.azazel
2010-10-16Core: Improve constant channel handlinglinencloth
2010-10-07REALLY fix the CRLF-crap...click
2010-10-07Remove the accidental additions of CRLF-crap from the header updatesclick
2010-10-07More copyright header updates (will this ever end?)click
2010-10-07Copyright header updates - part 3... (and some whitespace cleanups)click
2010-10-07Yet more copyright header updatesclick
2010-10-07Update copyright headers (following the same standard in all files = good)click
2010-09-30Core/Misc: Set the hard level of the waypoint wisp to 255. If you for *SOME*runningnak3d
2010-09-30Core/Misc: Allow waypoint wisp to exceed level 100. If more than 100 waypointsrunningnak3d
2010-10-01Core: Fix couple of warningsSpp
2010-10-01Core/Commands: added .debug areatriggersRat
2010-09-28Core/Commands: Also allow .list object possibility to print gameobject entryShocker
2010-09-28Core/Commands: added selection's name to gm logsRat
2010-09-28Magic numbers cleanup:Shocker
2010-09-26Core/Commands: Allow .gobject near to print gameobject entry tooShocker
2010-09-26Core/Scripts/SmartAI: removed test codeRat
2010-09-26Core/Commands: Fixed crashes in .ban info and .ban listShauren
2010-09-25Core/Commands: Fix a crash in .gm listMachiavelli
2010-09-25Core: Generic cleanup (tab2spaces/whitespace removal)click
2010-09-24Core/DBLayer:Machiavelli
2010-09-21Core/: Fix warningsSpp
2010-09-21Core/Commands: Implement command for adding (completing) achievementsShocker