| Age | Commit message (Expand) | Author |
| 2022-09-05 | Core/Combat: Allow PvE combat references to become suppressed, just like PvP ... | Shauren |
| 2022-09-05 | Core/Spells: Delay combat flagging for spell targets until spell missile lands | Alan Deutscher |
| 2022-05-01 | Core/Spells: Rename SpellAttr4 to use official attribute names | Shauren |
| 2022-04-30 | Core/Spells: Rename SpellAttr3 to use official attribute names | Shauren |
| 2022-03-27 | Core/Misc: Rename AddXXXFlag updatefield functions to SetXXXFlag | Shauren |
| 2022-03-21 | Core/Combat: Fixed combat after remove charm (#27248) | Lucas Nascimento |
| 2022-03-12 | Core/Combat: Allow refresh pvp combat when assisting a unit that is in pvp co... | Gildor |
| 2022-03-11 | Core/Creature: rename CREATURE_FLAG_EXTRA_IGNORE_COMBAT into CREATURE_FLAG_EX... | offl |
| 2022-03-05 | Core: whitespace cleanup, reduce double blank line to single (#25795) | Kargatum |
| 2022-01-26 | Core/Units: add new functionality for units to block or enable combat interac... | Ovah |
| 2022-01-23 | Core/Combat: Disable triggers entering combat (#25086) | Giacomo Pozzoni |
| 2022-01-19 | Core/Common: Replace ASSERT(false, "...") with ABORT_MSG("...") | jackpoz |
| 2021-12-19 | Scripts/ICC: little bit of cleanup in Valithria after the "recent" changes | ccrs |
| 2021-12-18 | typo fix in comment | Treeston |
| 2021-12-17 | Core/Threat: Properly update offline states even if all threat references are... | Treeston |
| 2021-12-17 | != and == are not the same thing. | Treeston |
| 2021-12-17 | Core/AI: No longer override chase movement with follow movement if the creatu... | Treeston |
| 2021-12-17 | Core/AI: Finally move the "is creature engaged" flag to be a property of the ... | Treeston |
| 2021-12-14 | Entities/Unit: Properly unset engaged flag for creates that cannot have a thr... | Treeston |
| 2021-12-12 | Combat/Threat: Split ThreatManager::NotifyDisengaged off from ThreatManager::... | Treeston |
| 2021-12-12 | Core/Entities: Kick engagement logic upstairs to Unit (from ThreatManager), s... | Treeston |
| 2021-11-23 | Core/Misc: Fix issues reported by dynamic analysis | jackpoz |
| 2021-10-26 | Core/Threat: Properly sequence checking offline state _after_ adding the refe... | Treeston |
| 2021-10-25 | Core/Threat: Suppressed threat is now re-evaluated on taunt state update, and... | Treeston |
| 2021-10-23 | Core/Threat: Fear no longer suppresses threat. All confuse effects now suppre... | Treeston |
| 2021-10-23 | Core/Entities: Fixed an issue where creatures would not properly assist forma... | Treeston |
| 2021-10-23 | Core/Threat: Only send SMSG_THREAT_UPDATE if the threat list actually changed | Treeston |
| 2021-10-23 | Core/Threat: Further tweak to assist threat, all CC now prevents assist threa... | Treeston |
| 2021-10-23 | Core/Threat: Threat system adjustments: | Treeston |
| 2021-10-22 | Core/AI: Clean up charm AI handling, we now have two unique_ptr instead of a ... | Treeston |
| 2021-09-26 | Core/Thread: Fix crash added in fd33b1cd02a1c69fc78f47f079eadc43c331d054 | jackpoz |
| 2021-09-26 | Core/Threat: My dictionary informs me that "fixtate" is not, in fact, a word.... | Treeston |
| 2021-09-26 | Core/Threat: Re-add fixtate system. I am being told Netherspite needs it. | Treeston |
| 2021-09-26 | 1b7ec4b follow-up | Treeston |
| 2021-09-26 | Core/Threat: Fix taunt behavior in some edge cases | Treeston |
| 2021-09-26 | Core/Unit: UNIT_FLAG renames | Treeston |
| 2021-08-08 | Core/Threat: Fix taunt logic relying on unspecified behavior by unordered boo... | Treeston |
| 2021-06-21 | Core/Combat: Unify combat permitted checks between CvC and PvC - only require... | Treeston |
| 2021-06-19 | Core/Threat: Custom ThreatListIterator that transparently iterates over the b... | Treeston |
| 2021-06-19 | Combat/Threat: Now set engaged state for all units on offline reference regis... | Treeston |
| 2021-06-16 | Core/Entities: don't allow client control if player is still affected by any ... | ariel- |
| 2021-06-16 | Core/Threat: Assistance threat (healing, buffs, etc.) is now properly split (... | Treeston |
| 2021-06-16 | Core/Threat: Passive creatures now properly become engaged when adding an off... | Treeston |
| 2021-06-15 | Core/Threat: Fix a potential crash that would occur in specific edge cases of... | Treeston |
| 2021-05-29 | Core/Misc: kill whitespace | ariel- |
| 2021-05-17 | 3dcd49e v2, slightly cheaper | Treeston |
| 2021-05-17 | Core/Threat: fix a potential super edge case iterator invalidation | Treeston |
| 2021-05-16 | Scripts/Commands: New command: .debug threatinfo | Treeston |
| 2021-05-16 | Core/Threat: only send periodic threat list updates while unit is engaged | Treeston |
| 2021-05-16 | Core/Combat: Some more sanity check asserts to try and track down #21187. | Treeston |