aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Combat
AgeCommit message (Expand)Author
2018-12-09Core/Units: Drop hostile world references that are out of our sight (fixes co...xinef1
2018-04-08Core/Spells: Implemented personal summons (#19231)Traesh
2018-01-01Update copyright note for 2018vincent-michael
2017-08-21Core/Misc: fix interaction of spells like Shadowmeld with Threat reducing eff...ariel-
2017-05-20Core/Game: Include cleanup, part 3Shauren
2017-01-01Update copyright note for 2017vincent-michael
2016-05-20Core/DataStores: Updated opcodes and db2 to 7.0.3.21414Shauren
2016-04-08Core/Threat: Prevent bosses (and other stuff using DoZoneInCombat) from switc...treeston
2016-03-24Core/Game: Converted the game library to a shared library.Naios
2016-01-01Update copyright note for 2016Vincent-Michael
2015-07-25Core: Header cleanup in game/*/*.cppVincent-Michael
2015-01-10Core/Maps: Updated map difficultiesShauren
2015-01-05Core/Spells: Implement HasAttribute() helper for SpellInfo for easier readabi...Shocker
2015-01-01Update copyright note for 2015Vincent-Michael
2014-11-22Core/Spells: more code updates...Rat
2014-11-08Core/DataStores: Updated DungeonEncounter.dbc, DurabilityCosts.dbc, Durabilit...Intel
2014-09-20Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4Shauren
2014-09-14Core/Misc: Fixed build without pchShauren
2014-09-14Core/Entities: Use ObjectGuid class in game projectShauren
2014-08-12Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4Shauren
2014-08-09Core/Server: Add missing overridesDDuarte
2014-07-19Merge remote-tracking branch 'origin/master' into 4.3.4Shauren
2014-07-17Buildsystem/MSVC: Warning fixesShauren
2014-06-01Core/Phases: Preliminary work with correctly implementing the phase system in...Subv
2014-01-01Update copyright note for 2014.Vincent_Michael
2013-12-01Core/Misc: Fix some static analysis issuesjackpoz
2013-10-28Core/Code: Unify [more] codestyle for brackets: )\n{\n} to ) { }.leguybrush
2013-10-27Core/Code: Unify codestyle for brackets: {} to { }.Ascathor
2013-08-26Core&Tools: Fix multiple issues found by a static code coverage toolNay
2013-06-11Core: More Function name updatesMalcrom
2013-06-11Core: More Function Renaming.Malcrom
2013-06-11Core: Some function renaming.Malcrom
2013-01-22Core/Spell: convert more spells to SpellScriptsjoschiwald
2013-01-14Core/Misc: Apply codestyle to multiple filesSpp
2013-01-01Update copyright note for 2013.Vincent_Michael
2012-11-27Core/Misc: Set mode 0644 for filesSpp
2012-10-26Core/Misc: Tweaked ThreatContainer internalsSpp
2012-10-02Core/Utilities: Use generic templates with AddPct, ApplyPct and CalculatePctSpp
2012-09-10Core: Warning fixes (Also some -pedantic under game folder)Spp
2012-08-30Core: Fix many "errors"/warnings and coding style (3)Nay
2012-08-03Core/Logging: Add Asyncronous logging with Loggers ("What to log") and Append...Spp
2012-06-16Core/Combat: Fix CanAIAttack implementationElron103
2012-05-13Core/Threat: Some corrections to 5709929d2b575e83f427c7f48cd6bd0d7ed1b29dkaelima
2012-05-13Core/Threat: Fix by faq.Malcrom
2012-04-18Core/Spells: Removed unneeded phase check from spell casts, its already done ...Shauren
2012-03-20Core/Units: Fix issues with threat management on phase changesElron103
2012-02-03Core/Misc: Rename UNIT_STAT_* enums to UNIT_STATE_*Shocker
2012-01-01Update headers for 2012. HAPPY NEW YEAR!!!kiper
2011-09-29Cosmetic: Multiple cosmetic changesSpp
2011-09-20Fix the incorrect logic of threat online status check. Also add targets in ot...megamage