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Author
2018-12-09
Core/Units: Drop hostile world references that are out of our sight (fixes co...
xinef1
2018-04-08
Core/Spells: Implemented personal summons (#19231)
Traesh
2018-01-01
Update copyright note for 2018
vincent-michael
2017-08-21
Core/Misc: fix interaction of spells like Shadowmeld with Threat reducing eff...
ariel-
2017-05-20
Core/Game: Include cleanup, part 3
Shauren
2017-01-01
Update copyright note for 2017
vincent-michael
2016-05-20
Core/DataStores: Updated opcodes and db2 to 7.0.3.21414
Shauren
2016-04-08
Core/Threat: Prevent bosses (and other stuff using DoZoneInCombat) from switc...
treeston
2016-03-24
Core/Game: Converted the game library to a shared library.
Naios
2016-01-01
Update copyright note for 2016
Vincent-Michael
2015-07-25
Core: Header cleanup in game/*/*.cpp
Vincent-Michael
2015-01-10
Core/Maps: Updated map difficulties
Shauren
2015-01-05
Core/Spells: Implement HasAttribute() helper for SpellInfo for easier readabi...
Shocker
2015-01-01
Update copyright note for 2015
Vincent-Michael
2014-11-22
Core/Spells: more code updates...
Rat
2014-11-08
Core/DataStores: Updated DungeonEncounter.dbc, DurabilityCosts.dbc, Durabilit...
Intel
2014-09-20
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
Shauren
2014-09-14
Core/Misc: Fixed build without pch
Shauren
2014-09-14
Core/Entities: Use ObjectGuid class in game project
Shauren
2014-08-12
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
Shauren
2014-08-09
Core/Server: Add missing overrides
DDuarte
2014-07-19
Merge remote-tracking branch 'origin/master' into 4.3.4
Shauren
2014-07-17
Buildsystem/MSVC: Warning fixes
Shauren
2014-06-01
Core/Phases: Preliminary work with correctly implementing the phase system in...
Subv
2014-01-01
Update copyright note for 2014.
Vincent_Michael
2013-12-01
Core/Misc: Fix some static analysis issues
jackpoz
2013-10-28
Core/Code: Unify [more] codestyle for brackets: )\n{\n} to ) { }.
leguybrush
2013-10-27
Core/Code: Unify codestyle for brackets: {} to { }.
Ascathor
2013-08-26
Core&Tools: Fix multiple issues found by a static code coverage tool
Nay
2013-06-11
Core: More Function name updates
Malcrom
2013-06-11
Core: More Function Renaming.
Malcrom
2013-06-11
Core: Some function renaming.
Malcrom
2013-01-22
Core/Spell: convert more spells to SpellScripts
joschiwald
2013-01-14
Core/Misc: Apply codestyle to multiple files
Spp
2013-01-01
Update copyright note for 2013.
Vincent_Michael
2012-11-27
Core/Misc: Set mode 0644 for files
Spp
2012-10-26
Core/Misc: Tweaked ThreatContainer internals
Spp
2012-10-02
Core/Utilities: Use generic templates with AddPct, ApplyPct and CalculatePct
Spp
2012-09-10
Core: Warning fixes (Also some -pedantic under game folder)
Spp
2012-08-30
Core: Fix many "errors"/warnings and coding style (3)
Nay
2012-08-03
Core/Logging: Add Asyncronous logging with Loggers ("What to log") and Append...
Spp
2012-06-16
Core/Combat: Fix CanAIAttack implementation
Elron103
2012-05-13
Core/Threat: Some corrections to 5709929d2b575e83f427c7f48cd6bd0d7ed1b29d
kaelima
2012-05-13
Core/Threat: Fix by faq.
Malcrom
2012-04-18
Core/Spells: Removed unneeded phase check from spell casts, its already done ...
Shauren
2012-03-20
Core/Units: Fix issues with threat management on phase changes
Elron103
2012-02-03
Core/Misc: Rename UNIT_STAT_* enums to UNIT_STATE_*
Shocker
2012-01-01
Update headers for 2012. HAPPY NEW YEAR!!!
kiper
2011-09-29
Cosmetic: Multiple cosmetic changes
Spp
2011-09-20
Fix the incorrect logic of threat online status check. Also add targets in ot...
megamage
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