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Conditions
Age
Commit message (
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Author
2010-08-30
*Allow channeled spells to be casted on dead target
QAston
2010-08-26
Core:
azazel
2010-08-23
Core: Fix some warnings
Spp
2010-08-21
Core: Remove "enumeration value 'xxx' not handled in switch" warnings
Spp
2010-08-10
Fixed bug allowing players to enter instance even if selected difficulty was ...
Shauren
2010-08-08
Sourcefile sleanups -> tabs to spaces, remove whitespace - also update the cl...
click
2010-08-08
* Rename InstanceData to InstanceScript
azazel
2010-08-08
* Some singleton renames for consistency:
XTZGZoReX
2010-08-06
*** New core <-> script library interface - complete rewrite of the old one.
XTZGZoReX
2010-08-06
* Added outdoorpvp_template table (currently unused).
XTZGZoReX
2010-08-06
* Add ScriptName to conditions.
XTZGZoReX
2010-07-31
Fixed a bug in CONDITION_SOURCE_TYPE_ITEM_REQUIRED_TARGET conditions loading ...
Xanadu
2010-07-30
*use ASSERT macro instead of regular assert for better output.
QAston
2010-07-30
* Added the option to specify target entry in conditions table for spells wit...
Xanadu
2010-07-26
Fixed bug in Player::Satisfy that allowed to sometimes bypass instance requir...
Shauren
2010-07-21
Added new spell disable flag - core will not check if that spell exists in db...
Shauren
2010-07-21
Fix compile under *nix when not using PCH
click
2010-07-21
Added global disable system and moved all disable fields/tables/configs into it
Shauren
2010-06-26
removed unneeded debug lines from conditions loading
Rat
2010-06-25
Get rid of Trinity Singleton and Threading patterns and replace them with ACE...
Machiavelli
2010-06-11
Fix memory leaks in ConditionManager.
Anubisss
2010-06-10
Fixed some spaces
Shauren
2010-06-08
* Remove more relative paths from includes
Brian
2010-06-07
* Getting closer (at least for Linux :) )
Brian
2010-06-06
* Even more restructuring of the game library.
XTZGZoReX