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path: root/src/server/game/Entities/Item
AgeCommit message (Expand)Author
2024-05-24Core/Players: Defined all avg item level slotsShauren
2024-05-12Core/Items: Add enum for hardcoded item idsBloodtigress
2024-05-12Core/Items: Fix item sell price not scaling with item level (#29972)Bloodtigress
2024-05-12Core/Criteria: Implemented CriteriaType EarnArtifactXP (#29975)Antonio Martín Berti
2024-05-08Core: Update to 10.2.7Shauren
2024-05-03Core/Creatures: Allow profession tools to be used as equipment (#29915)Meji
2024-04-12Core/Items: Implemented CreateTime item field and changed refund/soulbound tr...Shauren
2024-03-27Core/Conditions: Added CONDITION_SOURCE_TYPE_PLAYER_CONDITION (#29832)Meji
2024-03-24Core/Loot: Fixed crashes when generating loot on map that has no MapDifficult...Shauren
2024-01-22Core/Object: use the final keyword for several (World)Object classes that sho...Ovahlord
2023-12-30Core/Quests: Implemented QUEST_OBJECTIVE_FLAG_2_QUEST_BOUND_ITEM that makes r...Shauren
2023-12-06Core/Items: Fixed socket bonus checks (and reduce differences between branches)Shauren
2023-10-15Core/Auras: Implemented SPELL_ATTR7_DISABLE_AURA_WHILE_DEAD (suppress aura ap...Shauren
2023-09-07Core: Update to 10.1.7Shauren
2023-08-07Core/Misc: Turn ChrSpecialization into enum classShauren
2023-07-21Core/Misc: Updated more enums for 10.1.5Shauren
2023-07-12Core: Update to 10.1.5Shauren
2023-06-17Core/Items: Item bonus generation improvementsShauren
2023-05-04Core: Update to 10.1Shauren
2023-04-06Core/Misc: Modernize code a bit by replacing std::tie with either structured ...Shauren
2023-03-22Core: Update to 10.0.7Shauren
2023-03-20Core/Items: Updated ItemModifier enum for 10.0Shauren
2023-02-08Core/Players: Added support for profession equipment slots (#28799)Meji
2023-01-29Core/Players: Several currency fixes and improvements (#28676)Meji
2023-01-08Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compati...Shauren
2023-01-01Core/Misc: Fixed deprecation warnings for c++20Shauren
2022-12-17Core/Items: Dropped deprecated ItemFlag2 ITEM_FLAG2_DONT_IGNORE_BUY_PRICE (#2...ModoX
2022-12-17Core/Misc: Updated default expansion to 9Shauren
2022-12-04Core: Updated to 10.0.2Shauren
2022-10-25Core/Loot: Implemented dungeon encounter personal lootShauren
2022-10-13Core/PacketIO: Use ByteBuffer from UpdateData instead of copying to it after ...Gosha
2022-09-01Core/Loot: Allocate Loot separately from objectsShauren
2022-08-25Core/Misc: Updated some enums for 9.2.7Shauren
2022-06-22Core/Items: Fixed logic mistake in ItemTemplate::IsRangedWeaponShauren
2022-04-22Core/Items: Implemented item effect trigger type 7 (On Looted)Shauren
2022-03-27Core/Misc: Rename AddXXXFlag updatefield functions to SetXXXFlagShauren
2022-03-26Core/Misc: Rename SetXXXFlags updatefield functions to ReplaceAllXXXFlagsShauren
2022-03-19Core/Misc: Improvement item durability repair logic. (#26911)Mikhail Redko
2022-03-05Core: whitespace cleanup, reduce double blank line to single (#25795)Kargatum
2022-02-26Core/Objects: Added helper structures to allow using customized updatefield s...Shauren
2022-02-13Core/Misc: Minor game include cleanupShauren
2022-02-12Core/Misc: Move (or delete) constructors and destructors to .cpp files (avoid...Shauren
2022-02-09Core/Utils: Extract template base class out of flag128Shauren
2022-02-05Scripts/Commands: Convert remaining debug commands (PR #25429)Peter Keresztes Schmidt
2022-02-05Core/Misc: Convert leftover DatabaseTransactions-by-reference (pass them by v...Treeston
2022-02-04Core/Misc: DBC std::array refactors, and |Hachievement unit testsTreeston
2022-02-04Core/Common: Tokenizer -> Trinity::Tokenize (PR: #25327)Treeston
2022-01-23Core/Misc: Replace boost::optional with std::optional part 2Shauren
2022-01-23Core/DataStores: Port refactors from Update DBC field names to generated ones...Peter Keresztes Schmidt
2022-01-21Core/Misc: Future msvc warning fixesShauren