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https://github.com/TrinityCore/TrinityCore.git @ 2025-12-29T02:01:01Z
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Author
2022-07-23
Core/Maps: Move terrain data handling out of Map class
Shauren
2022-07-19
Core/Battlefields: Refactor Battlefield creation to be linked to host map cre...
Shauren
2022-07-18
Core/OutdoorPvP: Refactor OutdoorPvP creation to be linked to host map creati...
Shauren
2022-07-17
Core/Players: Cleaned some old updatefield definitions and updated values for...
Shauren
2022-07-17
Core/Players: Fixed ExploredZones size and PLAYER_EXPLORED_ZONES_SIZE desync
Shauren
2022-07-03
Core/Creatures: Implemented sending different creature id for summoner (#28066)
Teleqraph
2022-06-17
Core/Spells: Corrected unit flag checked with SPELL_ATTR6_CAN_TARGET_UNTARGET...
Shauren
2022-06-10
Core/Spells: Increase search radius for avoid problems with some spells that ...
Gildor
2022-06-07
Core/Transports: Path generation rewrite v2
Shauren
2022-06-01
Core/PacketIO: Updated packet structures to 9.2.5
Shauren
2022-05-30
Core/Player: Fixed phasing issues introduced in aa592e431b945800928f2e43b3812...
ModoX
2022-05-25
Core/GameObjects: Transport (type 11) improvements
Shauren
2022-05-24
Core/PacketIO: Implemented CMSG_MOVE_INIT_ACTIVE_MOVER_COMPLETE and ActivePla...
Shauren
2022-05-06
Core/Spells: Rename SpellAttr6 to use official attribute names
Shauren
2022-05-02
Core/Spells: Implemented SPELL_ATTR5_IGNORE_AREA_EFFECT_PVP_CHECK
Shauren
2022-05-02
Core/Spells: Rename SpellAttr5 to use official attribute names
Shauren
2022-04-30
Core/Spells: Rename SpellAttr3 to use official attribute names
Shauren
2022-04-28
Core/Spells: Rename SpellAttr2 to use official attribute names
Shauren
2022-04-25
Core/Spells: Rename SpellAttr1 to use official attribute names
Shauren
2022-04-24
Core/Spells: Rename SpellAttr0 to use official attribute names
Shauren
2022-04-24
Core/Scripts: Begin unifying triggering gameevents (not the game_event db stuff)
Shauren
2022-04-16
Core/Battlegrounds: Replaced overriding m_team with more fine grained approach
Shauren
2022-03-27
Core/Misc: Rename AddXXXFlag updatefield functions to SetXXXFlag
Shauren
2022-03-26
Core/Misc: Rename SetXXXFlags updatefield functions to ReplaceAllXXXFlags
Shauren
2022-03-26
Core/Object: Fix WorldObject::SetZoneScript unsafe cast to InstanceMap (#27877)
HelloKitty
2022-03-15
Core/Misc: Rename UNIT_FLAG_TAXI_FLIGHT to UNIT_FLAG_ON_TAXI
offl
2022-03-15
Core/Misc: Rename UNIT_FLAG_NOT_SELECTABLE to UNIT_FLAG_UNINTERACTIBLE (#26913)
offl
2022-03-12
Core/Game: include addtional parameter in Object::GetPlayerListInGrid
ccrs
2022-03-12
Core/Objects: Units possessing another ones must use the detection of the lat...
Meji
2022-03-08
Core/Entities: Move GridObject to its own header (#26358)
Jan Van Buggenhout
2022-03-06
Core/Maps: Use a fixed offset instead of full collision height when retrievin...
Giacomo Pozzoni
2022-02-26
Core/GameObjects: Implemented GAMEOBJECT_TYPE_CAPTURE_POINT (#27034)
Jeremy
2022-02-25
Core/Objects: Add new 9.2 guid types
Shauren
2022-02-24
Core/PacketIO: Updated packet structures to 9.2.0
Shauren
2022-02-13
Core/Misc: Minor game include cleanup
Shauren
2022-02-12
Core/Misc: Move (or delete) constructors and destructors to .cpp files (avoid...
Shauren
2022-02-08
Core/Spells: Pass cast item level to triggered spells
Shauren
2022-02-08
Core/Objects: Use player as summoner for personal clones (#27716)
Seyden
2022-02-07
Core/Spells: Implement SPELL_ATTR7_NO_ATTACK_DODGE, SPELL_ATTR7_NO_ATTACK_PAR...
Aqua Deus
2022-02-07
Core/Creatures: Add summoned creatures to summoners transport (#27708)
Seyden
2022-02-05
Scripts/Obsidian Sanctum: Fix portals not being visible
jackpoz
2022-02-04
Core/Misc: Fix issues reported by static analysis (#25351)
Giacomo Pozzoni
2022-02-04
Core/Common: Tokenizer -> Trinity::Tokenize (PR: #25327)
Treeston
2022-01-29
Core/Objects: Don't consider SMSG_UPDATE_OBJECT packets that contain only des...
Shauren
2022-01-29
Core/Objects: Cleanup SmoothPhasing code - move to separate files and better ...
Shauren
2022-01-29
Core/Objects: Implement SmoothPhasing part of CreateObject and replacing visi...
Seyden
2022-01-29
Core/Objects: Properly choose between "Destroyed" or "OutOfRange" during visi...
Shauren
2022-01-29
Core/Objects: Add overridable function UpdateObjectVisibilityOnDestroy
Shauren
2022-01-26
Core/Misc: Fix static analysis issues (#25194)
Giacomo Pozzoni
2022-01-24
Core/WorldObject: std::chrono-ify SummonPersonalClone
Shauren
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