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Commit message (
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Author
2016-12-24
Core/Units: Update druid shapeshift form models (#18554)
DoctorKraft
2016-12-17
Core/Auras: Implemented aura 179 SPELL_AURA_MOD_POWER_DISPLAY (and renamed au...
Onkelz28
2016-12-16
Core/Units: Implemented setting displayed power type depending on player spec
Shauren
2016-12-13
Core/Units: Cleanup hardcoded magic numbers for byte field offsets
Shauren
2016-11-30
Core/Units: Fixed disconnects when some unit has 0 speed (#18317)
Palabola
2016-11-25
Core/Units: Removed attack speed float to int conversion special case in buil...
Shauren
2016-11-20
Core/Auras: Fixed SPELL_AURA_MOD_DAMAGE_PERCENT_DONE for creatures (and crash...
Shauren
2016-11-20
Core/Auras: Rewritten conditionally applying SPELL_AURA_MOD_WEAPON_CRIT_PERCE...
Shauren
2016-11-13
Core/Auras: Fixed removing auras triggered by aurastates
Shauren
2016-11-06
Core/Stats: Updated handling crit chance - removed school specific crit chances
Shauren
2016-10-31
Core/Spells: Fixed crash when using Doom Winds
Shauren
2016-10-21
Core/PacketIO: Fixed unneccessary packet spam when units become visible for p...
Shauren
2016-10-20
Core/AI: initial support for monster sparring (#17673)
Manuel Carrasco
2016-10-16
Core/Auras: Implemented SPELL_AURA_CAN_TURN_WHILE_FALLING
Shauren
2016-10-12
Core/Spells: Implement SPELL_AURA_MOD_MINIMUM_SPEED_RATE (aura 437)
Shocker
2016-10-05
Core/Auras: Add root aura handler to aura type 455
Shauren
2016-10-04
Core/Units: Clear UNIT_NPC_EMOTESTATE on death (blizzlike)
Shauren
2016-10-01
Core/Spells: use spellinfo helper methods
joschiwald
2016-09-20
Core/Player: Set max power values from PowerType.db2
Shauren
2016-09-11
Core/Movement: Changed movement flags2 to uint32
Shauren
2016-09-11
Core/Movement: Implemented double jump
Shauren
2016-09-09
Core/Items: Defined all item flags
Shauren
2016-08-29
Core/Unit: Force cancel unit events before invalidating the object on destruc...
Naios
2016-08-24
Core/Items: Removed old stupid code dropping enchantment charges when sheathi...
Shauren
2016-08-23
Core/Spells: Defined known shapeshift flags
Shauren
2016-08-22
Core/Spell: Restore SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN behavior (#17704)
Regigicas
2016-08-18
Core/Items: Implemented new item flag ITEM_FLAG3_DUAL_WIELD_NOT_REQUIRED used...
Shauren
2016-08-17
Core/Players: Fixed autoattack damage in shapeshift forms that don't have off...
Shauren
2016-08-16
Core/Stats: Fixed feral melee damage calculation
Shauren
2016-08-15
Core/Items: Implemented artifacts
Shauren
2016-07-26
Core/Auras: Visibility changes
Shauren
2016-07-23
Core/Players: Initial work on demon hunters
Ovalord
2016-07-19
Build fixes
Shauren
2016-07-19
Build fixes
Shauren
2016-07-19
Merge branch 'legion' into 6.x
Shauren
2016-07-18
Core/Spells: Fixed possible null pointer dereference
6.2.4/21742
Shauren
2016-07-17
Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legion
Shauren
2016-07-16
Game/Entities: Players can attack targets when they are not facing them as lo...
Kito
2016-07-13
Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legion
Shauren
2016-07-12
Core/AI: Add better support for tracking DynObjs (#17562)
Krudor
2016-07-11
Core/PacketIO: SMSG_UPDATE_OBJECT optimization - removed unneccessary memory ...
Shauren
2016-07-10
Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legion
Shauren
2016-07-10
Core/PacketIO: Refactored building SMSG_UPDATE_OBJECT to append directly to f...
Shauren
2016-07-09
Core/Units: Fixed autoattack range
Shauren
2016-07-08
Core/Auras: Renamed spell aura 333 to better describe its purpose
Shauren
2016-07-07
Core/Unit: Fixed warning about comparison of mixed types. (#17541)
Ivan Beňovic
2016-07-06
Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legion
Shauren
2016-07-01
Core/Spells: Fixed spell range check
Shauren
2016-06-30
Core/Auras: Implemented spell aura 402 - SPELL_AURA_MOD_POWER_DISPLAY
Shauren
2016-06-29
Core/Auras: Implemented SPELL_AURA_OVERRIDE_SPELL_VISUAL
Shauren
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