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path: root/src/server/game/Entities/Unit
AgeCommit message (Expand)Author
2016-12-24Core/Units: Update druid shapeshift form models (#18554)DoctorKraft
2016-12-17Core/Auras: Implemented aura 179 SPELL_AURA_MOD_POWER_DISPLAY (and renamed au...Onkelz28
2016-12-16Core/Units: Implemented setting displayed power type depending on player specShauren
2016-12-13Core/Units: Cleanup hardcoded magic numbers for byte field offsetsShauren
2016-11-30Core/Units: Fixed disconnects when some unit has 0 speed (#18317)Palabola
2016-11-25Core/Units: Removed attack speed float to int conversion special case in buil...Shauren
2016-11-20Core/Auras: Fixed SPELL_AURA_MOD_DAMAGE_PERCENT_DONE for creatures (and crash...Shauren
2016-11-20Core/Auras: Rewritten conditionally applying SPELL_AURA_MOD_WEAPON_CRIT_PERCE...Shauren
2016-11-13Core/Auras: Fixed removing auras triggered by aurastatesShauren
2016-11-06Core/Stats: Updated handling crit chance - removed school specific crit chancesShauren
2016-10-31Core/Spells: Fixed crash when using Doom WindsShauren
2016-10-21Core/PacketIO: Fixed unneccessary packet spam when units become visible for p...Shauren
2016-10-20Core/AI: initial support for monster sparring (#17673)Manuel Carrasco
2016-10-16Core/Auras: Implemented SPELL_AURA_CAN_TURN_WHILE_FALLINGShauren
2016-10-12Core/Spells: Implement SPELL_AURA_MOD_MINIMUM_SPEED_RATE (aura 437)Shocker
2016-10-05Core/Auras: Add root aura handler to aura type 455Shauren
2016-10-04Core/Units: Clear UNIT_NPC_EMOTESTATE on death (blizzlike)Shauren
2016-10-01Core/Spells: use spellinfo helper methodsjoschiwald
2016-09-20Core/Player: Set max power values from PowerType.db2Shauren
2016-09-11Core/Movement: Changed movement flags2 to uint32Shauren
2016-09-11Core/Movement: Implemented double jumpShauren
2016-09-09Core/Items: Defined all item flagsShauren
2016-08-29Core/Unit: Force cancel unit events before invalidating the object on destruc...Naios
2016-08-24Core/Items: Removed old stupid code dropping enchantment charges when sheathi...Shauren
2016-08-23Core/Spells: Defined known shapeshift flagsShauren
2016-08-22Core/Spell: Restore SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN behavior (#17704)Regigicas
2016-08-18Core/Items: Implemented new item flag ITEM_FLAG3_DUAL_WIELD_NOT_REQUIRED used...Shauren
2016-08-17Core/Players: Fixed autoattack damage in shapeshift forms that don't have off...Shauren
2016-08-16Core/Stats: Fixed feral melee damage calculationShauren
2016-08-15Core/Items: Implemented artifactsShauren
2016-07-26Core/Auras: Visibility changesShauren
2016-07-23Core/Players: Initial work on demon huntersOvalord
2016-07-19Build fixesShauren
2016-07-19Build fixesShauren
2016-07-19Merge branch 'legion' into 6.xShauren
2016-07-18Core/Spells: Fixed possible null pointer dereference6.2.4/21742Shauren
2016-07-17Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legionShauren
2016-07-16Game/Entities: Players can attack targets when they are not facing them as lo...Kito
2016-07-13Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legionShauren
2016-07-12Core/AI: Add better support for tracking DynObjs (#17562)Krudor
2016-07-11Core/PacketIO: SMSG_UPDATE_OBJECT optimization - removed unneccessary memory ...Shauren
2016-07-10Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legionShauren
2016-07-10Core/PacketIO: Refactored building SMSG_UPDATE_OBJECT to append directly to f...Shauren
2016-07-09Core/Units: Fixed autoattack rangeShauren
2016-07-08Core/Auras: Renamed spell aura 333 to better describe its purposeShauren
2016-07-07Core/Unit: Fixed warning about comparison of mixed types. (#17541)Ivan Beňovic
2016-07-06Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legionShauren
2016-07-01Core/Spells: Fixed spell range checkShauren
2016-06-30Core/Auras: Implemented spell aura 402 - SPELL_AURA_MOD_POWER_DISPLAYShauren
2016-06-29Core/Auras: Implemented SPELL_AURA_OVERRIDE_SPELL_VISUALShauren