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path: root/src/server/game/Entities/Unit
AgeCommit message (Expand)Author
2017-05-13Core/Grids: Ported cmangos/mangos-wotlk@ea99457e50790acde8928aa0f3dc4a9c096b4a8cShauren
2017-05-11Core/Common: Include cleanupShauren
2017-05-05Core/Collision: Replaced phasemask with proper phases in GameObject collision...joschiwald
2017-05-04Core/Packets: Implemented SMSG_CANCEL_SPELL_VISUAL_KIT and SMSG_PLAY_ORPHAN_S...joschiwald
2017-04-27Fixed warningjoschiwald
2017-04-26Core/Misc: Fixed issues found by coverityShauren
2017-04-26More warning fixestkrokli
2017-04-25Fixed warningjoschiwald
2017-04-24Fixed warningjoschiwald
2017-04-23Core/Scripts: Convert spells to new proc systemariel-
2017-04-23Core/Spells: Add duration argument to Unit::SendPlaySpellVisualKit (#19487)Ulduar2
2017-04-16Core/Entities: Update updatefields to 7.2.0Shauren
2017-04-15Core/PacketIO: Updated server packet structures to 7.2.0Shauren
2017-04-06Core/DataStores: Updated db2 structures to 7.2.0Shauren
2017-04-03Build fixShauren
2017-04-03Core/Spells: Removed even more uses of SpellIcon to identify spellsShauren
2017-04-02Core/Spells: Removed most uses of SpellIcon to identify spellsShauren
2017-03-23Core/Unit: Update Parry/Dodge/Diminishing caps for Monk/DH (#19354)DoctorKraft
2017-03-15Core/Movement: Restored interpolated_* movement flagsShauren
2017-03-11Core/Units: Fixed cherry-pick crash in Unit::GetUnitBlockChanceShauren
2017-03-07Update Unit.cppariel-
2017-03-07Update Unit.cppariel-
2017-03-06Core/Unit: rewrite of the attack table systemariel-
2017-03-05Fixed buildjoschiwald
2017-03-05Core/Spells: Calculate hitMask and store it in DamageInfo/HealInfo structuresShauren
2017-03-05Core/Unit: don't reset offhand timer for players when starting attack.SnapperRy
2017-03-03Core/Movement: Defined many unknown MovementFlags2Shauren
2017-03-02Core/Unit: Standardize SetFacingTo and SetFacingToObject behavior while movin...treeston
2017-02-28Map/Instances: Greatly simplify PermBindAllPlayers logic. (#17940)Treeston
2017-02-27Core/Achievement: do not consider overkill damage for ACHIEVEMENT_CRITERIA_TY...SnapperRy
2017-02-27Core/Movement: New names for a few spline flagsShauren
2017-02-26Core/Entities: moved duplicated triggered cast proc check to Unit::ProcDamage...ariel-
2017-02-19Build fixShauren
2017-02-18Core/Movement: Implement SpellEffectExtraData curve modifiersShauren
2017-02-18Core/Spell: no need to bloat existing parameter lists. (f81754a306a8b1f24f0b1...ariel-
2017-02-18Core/Spells: register SPELLMOD_CRITICAL_CHANCE in casting spell modifiers.ariel-
2017-02-18Entities/Unit: Add overload to NearTeleportTo taking Position const&.treeston
2017-02-18Core/Unit: do not refresh last damaged timer if hit by SPELL_AURA_DAMAGE_SHIELD.SnapperRy
2017-02-18Core/Unit: removed ancient workaround changing spell caster based on triggeri...ariel-
2017-02-13Core/Unit: Some improved function RemoveAuraFromStack (#19119)Gennady
2017-02-12Core/Spells: Fix orientation- and targeting-related issues if the creature is...Treeston
2017-02-12Entities/Unit: Cleanup refactor. Changes: (#17819)Treeston
2017-02-12Core/Units: Fixed melee range check (#17693)Chaouki Dhib
2017-02-12Core/Spell: Remove all raid auras on party leave (#17663)robinsch
2017-02-11Core/Logs: Fine tunning some logsAokromes
2017-02-11Core/Spell: fix one logic fail when calculating level penaltyariel-
2017-02-11Core/Entities: Remove wrong immunityKillyana
2017-02-11Core/Entities: add missing null pointer checks in HandleProcTriggerSpell. CID...ForesterDev
2017-02-11Core/Entities: implement SPELL_AURA_MOD_CRIT_CHANCE_FOR_CASTER, fixes talent ...ariel-
2017-02-05Core/Unit: remove emote state when creature attacks another unit (#17542)SnapperRy