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Author
2017-05-13
Core/Grids: Ported cmangos/mangos-wotlk@ea99457e50790acde8928aa0f3dc4a9c096b4a8c
Shauren
2017-05-11
Core/Common: Include cleanup
Shauren
2017-05-05
Core/Collision: Replaced phasemask with proper phases in GameObject collision...
joschiwald
2017-05-04
Core/Packets: Implemented SMSG_CANCEL_SPELL_VISUAL_KIT and SMSG_PLAY_ORPHAN_S...
joschiwald
2017-04-27
Fixed warning
joschiwald
2017-04-26
Core/Misc: Fixed issues found by coverity
Shauren
2017-04-26
More warning fixes
tkrokli
2017-04-25
Fixed warning
joschiwald
2017-04-24
Fixed warning
joschiwald
2017-04-23
Core/Scripts: Convert spells to new proc system
ariel-
2017-04-23
Core/Spells: Add duration argument to Unit::SendPlaySpellVisualKit (#19487)
Ulduar2
2017-04-16
Core/Entities: Update updatefields to 7.2.0
Shauren
2017-04-15
Core/PacketIO: Updated server packet structures to 7.2.0
Shauren
2017-04-06
Core/DataStores: Updated db2 structures to 7.2.0
Shauren
2017-04-03
Build fix
Shauren
2017-04-03
Core/Spells: Removed even more uses of SpellIcon to identify spells
Shauren
2017-04-02
Core/Spells: Removed most uses of SpellIcon to identify spells
Shauren
2017-03-23
Core/Unit: Update Parry/Dodge/Diminishing caps for Monk/DH (#19354)
DoctorKraft
2017-03-15
Core/Movement: Restored interpolated_* movement flags
Shauren
2017-03-11
Core/Units: Fixed cherry-pick crash in Unit::GetUnitBlockChance
Shauren
2017-03-07
Update Unit.cpp
ariel-
2017-03-07
Update Unit.cpp
ariel-
2017-03-06
Core/Unit: rewrite of the attack table system
ariel-
2017-03-05
Fixed build
joschiwald
2017-03-05
Core/Spells: Calculate hitMask and store it in DamageInfo/HealInfo structures
Shauren
2017-03-05
Core/Unit: don't reset offhand timer for players when starting attack.
SnapperRy
2017-03-03
Core/Movement: Defined many unknown MovementFlags2
Shauren
2017-03-02
Core/Unit: Standardize SetFacingTo and SetFacingToObject behavior while movin...
treeston
2017-02-28
Map/Instances: Greatly simplify PermBindAllPlayers logic. (#17940)
Treeston
2017-02-27
Core/Achievement: do not consider overkill damage for ACHIEVEMENT_CRITERIA_TY...
SnapperRy
2017-02-27
Core/Movement: New names for a few spline flags
Shauren
2017-02-26
Core/Entities: moved duplicated triggered cast proc check to Unit::ProcDamage...
ariel-
2017-02-19
Build fix
Shauren
2017-02-18
Core/Movement: Implement SpellEffectExtraData curve modifiers
Shauren
2017-02-18
Core/Spell: no need to bloat existing parameter lists. (f81754a306a8b1f24f0b1...
ariel-
2017-02-18
Core/Spells: register SPELLMOD_CRITICAL_CHANCE in casting spell modifiers.
ariel-
2017-02-18
Entities/Unit: Add overload to NearTeleportTo taking Position const&.
treeston
2017-02-18
Core/Unit: do not refresh last damaged timer if hit by SPELL_AURA_DAMAGE_SHIELD.
SnapperRy
2017-02-18
Core/Unit: removed ancient workaround changing spell caster based on triggeri...
ariel-
2017-02-13
Core/Unit: Some improved function RemoveAuraFromStack (#19119)
Gennady
2017-02-12
Core/Spells: Fix orientation- and targeting-related issues if the creature is...
Treeston
2017-02-12
Entities/Unit: Cleanup refactor. Changes: (#17819)
Treeston
2017-02-12
Core/Units: Fixed melee range check (#17693)
Chaouki Dhib
2017-02-12
Core/Spell: Remove all raid auras on party leave (#17663)
robinsch
2017-02-11
Core/Logs: Fine tunning some logs
Aokromes
2017-02-11
Core/Spell: fix one logic fail when calculating level penalty
ariel-
2017-02-11
Core/Entities: Remove wrong immunity
Killyana
2017-02-11
Core/Entities: add missing null pointer checks in HandleProcTriggerSpell. CID...
ForesterDev
2017-02-11
Core/Entities: implement SPELL_AURA_MOD_CRIT_CHANCE_FOR_CASTER, fixes talent ...
ariel-
2017-02-05
Core/Unit: remove emote state when creature attacks another unit (#17542)
SnapperRy
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