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Commit message (
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Author
2023-05-04
Core: Update to 10.1
Shauren
2023-05-01
Core/Auras: Removed outdated aura type handling
Shauren
2023-04-09
Core/Units: Calculate HoverHeight from model data (#28899)
Meji
2023-04-06
Core/Creature: Implemented sparring with max health percent thresholds (#27198)
ModoX
2023-03-31
Core/Auras: Fixed iterator invalidation crash with procs using SPELL_ATTR0_PR...
Shauren
2023-03-30
Core/Creatures: Compute CombatReach and BoundingRadius using DisplayScale (#2...
Meji
2023-03-30
Core/Skinning: Update correct skinning skill according to creature expansion ...
Meji
2023-03-24
Core/Creatures: Improved movement interruption while casting spells (#28845)
Meji
2023-03-18
Core/Units: Added functions to modify WorldEffects updatefield
Shauren
2023-03-17
Core/Creatures: Use togglable CREATURE_STATIC_FLAG_4_TREAT_AS_RAID_UNIT_FOR_H...
Shauren
2023-03-13
Core/Creatures: Allow disabling melee attacks for all creatures, not just the...
Shauren
2023-03-13
Core/Creatures: Allow toggling creature default root state
Shauren
2023-03-13
Core/Creatures: Allow scripts to change creature loot id (must be done before...
Shauren
2023-03-12
Core/Creatures: Allow disabling loot for creatures
Shauren
2023-03-11
Core/Movement: Refactor TimedFleeingMovementGenerator to use chrono types
Shauren
2023-03-11
Core/Creatures: Implemented unkillable flag (prevent health from going below 1)
Shauren
2023-03-06
Core/Movement: Refactor jump speed calculation out of spell code
Shauren
2023-03-05
Core/Units: Added Unit::SetFacingToPoint function
Shauren
2023-02-28
Core/Spells: Refactor Spell::finish to accept SpellCastResult argument instea...
Shauren
2023-02-26
Core/Misc: Add launchDelay argument to Unit::SendPlaySpellVisual overload acc...
Shauren
2023-02-26
Core/Spells: Updated silence flags for 9.0 and rename unit flag to its new me...
Shauren
2023-02-25
Partial revert of "Core/Spells: Moved SpellVisual functions from Unit to Worl...
Shauren
2023-02-11
Core/Units: Pass real damage taken after level scaling calculations to Damage...
Shauren
2023-02-09
Core/Auras: Remove channeled auras when caster and target are not on the same...
Shauren
2023-02-05
Core/Objects: Move EventProcessor update to WorldObject::Update
Shauren
2023-01-20
Core/Units: Named new unit flag (enuminfo)
Shauren
2023-01-20
Core/Units: Named new unit flag
Shauren
2023-01-19
Core/Scripts: Move EvadeReason outside of CreatureAI class
Shauren
2023-01-19
Core/Auras: Fully remove auras that had all of their effect suppressed with i...
Shauren
2023-01-19
Core/Auras: Fixed possible iterator invalidation crashes caused by calling Up...
Shauren
2023-01-15
Core/Objects: Call base class Update function for Unit and GameObject (curren...
Shauren
2023-01-12
Core/Creatures: Split creature_addon and creature_template_addon's byte colum...
Ovahlord
2023-01-12
Core/Units: ensure that we use valid iterators when providing spell Ids in Un...
Ovahlord
2023-01-12
Core/Units: Fixed crash happening whenall tappers of a creature are logged ou...
Shauren
2023-01-11
Core/Units: Removed duplicate call to WorldObject::UpdatePositionData (#28731)
Gosha
2023-01-08
Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compati...
Shauren
2023-01-07
Core/Misc: Include cleanup, 2023 edition
Shauren
2023-01-06
Core/Utils: Replace boost flat_set with our own
Shauren
2023-01-06
Core/Misc: Add missing Containers.h include where neccessary
Shauren
2023-01-01
Core/Misc: Fixed deprecation warnings for c++20
Shauren
2022-12-30
Core/Auras: Fixed iterator invalidation crash in Unit::CalcHealAbsorb (#28515)
Seyden
2022-12-30
Core/Auras: Implemented SPELL_AURA_MOD_ROOT_DISABLE_GRAVITY (#28517)
Teleqraph
2022-12-30
Core/Auras: Implemented SPELL_AURA_MOD_STUN_DISABLE_GRAVITY (#28511)
Teleqraph
2022-12-25
Core/Phasing: Reduce differences between branches in GridNotifiers
Shauren
2022-12-18
Core/Units: Implemented UNIT_VIS_FLAGS_INVISIBLE (#28448)
Meji
2022-12-04
Core: Updated to 10.0.2
Shauren
2022-12-04
Core/Spells: Extended mechanic mask to uint64
Shauren
2022-10-31
Core/Creatures: Update creature transport offsets when teleporting while on t...
Shauren
2022-10-25
Core/Loot: Implemented dungeon encounter personal loot
Shauren
2022-10-17
Core/Loot: Implemented personal loot and tag sharing for non-boss loot
Shauren
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