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path: root/src/server/game/Entities/Unit
AgeCommit message (Expand)Author
2023-05-04Core: Update to 10.1Shauren
2023-05-01Core/Auras: Removed outdated aura type handlingShauren
2023-04-09Core/Units: Calculate HoverHeight from model data (#28899)Meji
2023-04-06Core/Creature: Implemented sparring with max health percent thresholds (#27198)ModoX
2023-03-31Core/Auras: Fixed iterator invalidation crash with procs using SPELL_ATTR0_PR...Shauren
2023-03-30Core/Creatures: Compute CombatReach and BoundingRadius using DisplayScale (#2...Meji
2023-03-30Core/Skinning: Update correct skinning skill according to creature expansion ...Meji
2023-03-24Core/Creatures: Improved movement interruption while casting spells (#28845)Meji
2023-03-18Core/Units: Added functions to modify WorldEffects updatefieldShauren
2023-03-17Core/Creatures: Use togglable CREATURE_STATIC_FLAG_4_TREAT_AS_RAID_UNIT_FOR_H...Shauren
2023-03-13Core/Creatures: Allow disabling melee attacks for all creatures, not just the...Shauren
2023-03-13Core/Creatures: Allow toggling creature default root stateShauren
2023-03-13Core/Creatures: Allow scripts to change creature loot id (must be done before...Shauren
2023-03-12Core/Creatures: Allow disabling loot for creaturesShauren
2023-03-11Core/Movement: Refactor TimedFleeingMovementGenerator to use chrono typesShauren
2023-03-11Core/Creatures: Implemented unkillable flag (prevent health from going below 1)Shauren
2023-03-06Core/Movement: Refactor jump speed calculation out of spell codeShauren
2023-03-05Core/Units: Added Unit::SetFacingToPoint functionShauren
2023-02-28Core/Spells: Refactor Spell::finish to accept SpellCastResult argument instea...Shauren
2023-02-26Core/Misc: Add launchDelay argument to Unit::SendPlaySpellVisual overload acc...Shauren
2023-02-26Core/Spells: Updated silence flags for 9.0 and rename unit flag to its new me...Shauren
2023-02-25Partial revert of "Core/Spells: Moved SpellVisual functions from Unit to Worl...Shauren
2023-02-11Core/Units: Pass real damage taken after level scaling calculations to Damage...Shauren
2023-02-09Core/Auras: Remove channeled auras when caster and target are not on the same...Shauren
2023-02-05Core/Objects: Move EventProcessor update to WorldObject::UpdateShauren
2023-01-20Core/Units: Named new unit flag (enuminfo)Shauren
2023-01-20Core/Units: Named new unit flagShauren
2023-01-19Core/Scripts: Move EvadeReason outside of CreatureAI classShauren
2023-01-19Core/Auras: Fully remove auras that had all of their effect suppressed with i...Shauren
2023-01-19Core/Auras: Fixed possible iterator invalidation crashes caused by calling Up...Shauren
2023-01-15Core/Objects: Call base class Update function for Unit and GameObject (curren...Shauren
2023-01-12Core/Creatures: Split creature_addon and creature_template_addon's byte colum...Ovahlord
2023-01-12Core/Units: ensure that we use valid iterators when providing spell Ids in Un...Ovahlord
2023-01-12Core/Units: Fixed crash happening whenall tappers of a creature are logged ou...Shauren
2023-01-11Core/Units: Removed duplicate call to WorldObject::UpdatePositionData (#28731)Gosha
2023-01-08Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compati...Shauren
2023-01-07Core/Misc: Include cleanup, 2023 editionShauren
2023-01-06Core/Utils: Replace boost flat_set with our ownShauren
2023-01-06Core/Misc: Add missing Containers.h include where neccessaryShauren
2023-01-01Core/Misc: Fixed deprecation warnings for c++20Shauren
2022-12-30Core/Auras: Fixed iterator invalidation crash in Unit::CalcHealAbsorb (#28515)Seyden
2022-12-30Core/Auras: Implemented SPELL_AURA_MOD_ROOT_DISABLE_GRAVITY (#28517)Teleqraph
2022-12-30Core/Auras: Implemented SPELL_AURA_MOD_STUN_DISABLE_GRAVITY (#28511)Teleqraph
2022-12-25Core/Phasing: Reduce differences between branches in GridNotifiersShauren
2022-12-18Core/Units: Implemented UNIT_VIS_FLAGS_INVISIBLE (#28448)Meji
2022-12-04Core: Updated to 10.0.2Shauren
2022-12-04Core/Spells: Extended mechanic mask to uint64Shauren
2022-10-31Core/Creatures: Update creature transport offsets when teleporting while on t...Shauren
2022-10-25Core/Loot: Implemented dungeon encounter personal lootShauren
2022-10-17Core/Loot: Implemented personal loot and tag sharing for non-boss lootShauren