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path: root/src/server/game/Entities
AgeCommit message (Expand)Author
2021-12-15Core/Quest: Do not allow quests to be turned in if the player no longer satis...Treeston
2021-12-14Entities/Player: Properly restore PvP-enabled state on loginTreeston
2021-12-14Core/Misc: More coding standards (#23519)Aokromes
2021-12-14Entities/Unit: Nuke Map::ForceRespawn from orbit, with the following implicat...Treeston
2021-12-14Entities/Creature: Some asserts are now LOG_ERRORs that block spawning. Fix a...Treeston
2021-12-14Core/Unit: f869c49 followupccrs
2021-12-14Core/Vehicle: prevent creature vehicles from following their old movement gen...Wyrserth
2021-12-14Core/Quest: fix icon in gossip window for repeatable, non-autocomplete quests.Wyrserth
2021-12-14Warning fixesShauren
2021-12-14Core/Entities: Regenerate updatefieldsShauren
2021-12-14Core/Creature: Reworked creature aggro radius calculation (#20615)Ovahlord
2021-12-14Core/Conditions: allow spellclick conditions to properly work for aura apply/...Wyrserth
2021-12-14Core/Unit: Implement more helper methods (#23555)ForesterDev
2021-12-14Core/Quest: Fix repeatable quest mark (#23338)Giacomo Pozzoni
2021-12-14Entities/Player: Fix an edge case where overlapping CCs could prevent player ...Treeston
2021-12-13Entities/Player: Clean up client control handling behavior around possession....Treeston
2021-12-13Core/Player: add helper methods GetNativeGender/SetNativeGender/SetGender (#2...ForesterDev
2021-12-13Core/Unit: rename several getters to follow codestyleccrs
2021-12-13Core/Quest: do not send SMSG_QUESTGIVER_OFFER_REWARD right after SMSG_QUESTGI...Wyrserth
2021-12-13Core/Misc: Fix static analysis issues reported by Coverity Scanjackpoz
2021-12-13Core/GameObject: do not allow consumable chests to restock while partially lo...Wyrserth
2021-12-13Core/GameObject: fix some cases where summoned gameobjects of a type differen...Wyrserth
2021-12-13Core/GameObject: implement restock mechanic for non-consumable gameobjects (#...Wyrserth
2021-12-13Core/GameObject: restore old behavior for non-consumable chests with restock ...Wyrserth
2021-12-13Core/GameObject: don't allow non-consumable goobers to despawn on use (#23469)Wyrserth
2021-12-13Core/Spell: allow damage from binary spells to go through elemental resistanc...Wyrserth
2021-12-13Core/SAI: do not pass old creatureData to UpdateEntry() and keep current heal...Wyrserth
2021-12-13Coding standards (#23514)Aokromes
2021-12-12Core/Spells: Moved SpellVisual functions from Unit to WorldObjectShauren
2021-12-12Core/BattlePets: Added default cooldown to revive battle pets (#27383)Meji
2021-12-12Core/Player: 72fc79a followupccrs
2021-12-12Combat/Threat: Split ThreatManager::NotifyDisengaged off from ThreatManager::...Treeston
2021-12-12Entities/Unit: Adjust an overzealous assert to not catch self references, and...Treeston
2021-12-12Entities/Unit: Fix an issue where Unit pointers could be left dangling if a c...Treeston
2021-12-12Entities/Unit: Cleanup all the direct accesses to m_unitMovedByMe. Refactor t...Treeston
2021-12-12Core/Misc: Add static versions of GetGUID and ToX methods to Object. The stat...Treeston
2021-12-12some more cleanup, a5f8c0d follow-upTreeston
2021-12-12Core/Creature: Attach out-of-combat health regen to the Engaged system, not t...Treeston
2021-12-12Core/Misc: Rename Unit::AttackedTarget to Unit::AtTargetAttacked to match nam...Treeston
2021-12-12Core/Entities: Kick engagement logic upstairs to Unit (from ThreatManager), s...Treeston
2021-12-11Core/Loot: don't allow to regenerate chest loot inside instances and raids. (...Wyrserth
2021-12-11Core/Creature: drop current target when evading while a spell cast is in prog...Wyrserth
2021-12-11Core/Loot: fix some other cases where a creature should not be able to set fo...Wyrserth
2021-12-11Core/Unit: Ignore On Transport spline movements if the Unit isn't on a transp...jackpoz
2021-12-11Core/Player: Fix teleporting FlyPath dismounting the playerjackpoz
2021-12-11Core/Spells: don't allow spells with SPELL_EFFECT_CREATE_LOOT to be cast if t...Wyrserth
2021-12-11Core/Creature: prevent dead creatures from setting a focus target, so they wo...Wyrserth
2021-12-11Core/Player: allow AutoStoreLoot to specify if the looted item should be show...Wyrserth
2021-12-11Core/Misc: Implemented Icecrown Citadel buff disable (#23394)Keader
2021-12-11Core/Player: Remove all Motion Masters when teleportingjackpoz