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path: root/src/server/game/Entities
AgeCommit message (Expand)Author
2016-08-16Revert "Creature/Loot: Fix a bug that prevented players from looting creature...treeston
2016-08-16Creature/Loot: Fix a bug that prevented players from looting creatures that o...treeston
2016-08-16Core/Player: Do not kick AFK player from BG if it's a GMariel-
2016-08-15Core/Units: Fixed melee range check (#17693)Chaouki Dhib
2016-08-14Core/Spell: Remove all raid auras on party leave (#17663)robinsch
2016-08-14Entities/Player: Fixed an edge case bug that could cause a character to get s...treeston
2016-08-11Core/Logs: Fine tune more logsAokromes
2016-08-09Entity/Creature: Fix spawn health, for real this time. Closes #17757. Also fo...treeston
2016-08-08Entities/Creature: Fix spawn health, fdd78d2 follow-up. Fixes and closes #17757.treeston
2016-08-08Core/Creature: Fix health regeneration. Creatures immediately reset to full h...Treeston
2016-08-05Core/Logs: Fine tunning some logsAokromes
2016-08-04Merge remote-tracking branch 'tkrokli/hunter_animal_handler' into 3.3.5 (PR #...treeston
2016-07-31Core/PVP: Move report AFK requirement to config (#17699)Aokromes
2016-07-30Core/GameObject: misc type mismatchariel-
2016-07-30Core/Entities: debloat SummonGameObject parameter list using proper wrappers ...ariel-
2016-07-30Core/GameObjects: Gameobject rotation (from cmangos/mangos-wotlk@2bcbc0f) (#1...ariel-
2016-07-30Core/Spell: fix one logic fail when calculating level penaltyariel-
2016-07-27Core/Quests: Delete all quest bound items on quest reward, failure or abandon...Brian
2016-07-26Core/GameObjects: fix typoariel-
2016-07-25Core/Player: Actually close tickets when characters are deletedNyeriah
2016-07-19Core/Vehicle: delay position update in Vehicles, this may be deleted on Updat...ariel-
2016-07-19Core/Entities: Remove wrong immunityKillyana
2016-07-19Core/Handlers: actually check allowed trainer classes and races to avoid spoo...ariel-
2016-07-19Core/Entities: removed obsolete pragma macro (Ref: ba9e0de36dae55d4399235277d...ariel-
2016-07-19Core/Entities: rename ItemPrototype to ItemTemplateariel-
2016-07-19Update ItemPrototype.cpp, codestyle and indentation cleanupariel-
2016-07-19Core/Player: Misc codestyleariel-
2016-07-19Core/Entities: add missing null pointer checks in HandleProcTriggerSpell. CID...ForesterDev
2016-07-19Core/Mail: implement a way to specify NPC sender for mails when they should b...SnapperRy
2016-07-19Core/Entities: implement SPELL_AURA_MOD_CRIT_CHANCE_FOR_CASTER, fixes talent ...ariel-
2016-07-16Core/Player: fix crashariel-
2016-07-16Core/Player: silence warningariel-
2016-07-16Core/Conditions: implement CONDITION_DAILY_QUEST_DONE to check whether or not...SnapperRy
2016-07-15Core/Chat: general cleanup and revamping: (#17576)ariel-
2016-07-15Core/Quests: Failing/abandoning a quest should not unconditionally remove req...Shauren
2016-07-15Core/Quests: Remove quest items that were looted if they are unique, bound, q...Brian
2016-07-15Core/Spell: Sheath of Light should add remaining ticks to healing done when r...robinsch
2016-07-15Core/SpellArea: iterate spell_area entries by player's current area instead o...SnapperRy
2016-07-15Core/Unit: remove emote state when creature attacks another unit (#17542)SnapperRy
2016-07-15Core/Creature: implement INHABIT_ROOT to apply UNIT_STATE_ROOT to creature (#...SnapperRy
2016-07-13Game/Entities: Fix math problem "Disk Point Picking" in GetRandomPoint (#17577)P-Kito
2016-07-11Core/Entities: Fix flag CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN implementation. (...Meruemu
2016-07-10Core/Misc: use enum for UNIIT_NPC_FLAGS' zero valuesSnapper
2016-07-10Core/Player: Move few logs of loglevel and add few notes (#17554)Aokromes
2016-07-09Core/Misc: kill whitespace and use enum instead of hardcoded value.Snapper
2016-07-09Core/Quest: don't save queststatus for autocomplete quests (#17487)SnapperRy
2016-07-09Core/Quests: Fixed crash during loading quest rewarded status added in 790565...Shauren
2016-07-09Core/Units: Fixed autoattack rangeShauren
2016-07-08Core/Unit: Add proc cooldown to all units (#17546)Golrag
2016-07-08Entities/Creature: Add some more std::chrono overloadstreeston