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https://github.com/TrinityCore/TrinityCore.git @ 2025-12-31T21:01:01Z
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Author
2024-03-14
Core/Objects: Cook the copied pasta
Shauren
2024-03-14
Core/Objects: Added ToWorldObject and ToItem
Shauren
2024-03-14
Core/Objects: Rename Object::m_isWorldObject and related functions to avoid c...
Shauren
2024-03-14
Core/Misc: Use our new unique_trackable_ptr for various classes exposed to sc...
Shauren
2024-02-26
Core/Units: Fix some cases where server was not sending power updates to clie...
Mykhailo Redko
2024-02-25
Core/Players: Move power regeneration calculations to Player::UpdatePowerRegen
r4dish
2024-02-25
Core/Players: Auras that change the rate of energy regeneration should have a...
r4dish
2024-02-25
Core/Players: Adjusting the amount of rage and runic power lost over time.
r4dish
2024-02-23
Core/PacketIO: Implemented SMSG_REAL_GROUP_UPDATE, used to access information...
Shauren
2024-02-22
Core/Spells: allow players to absorb fire damage from environmental damage sp...
Ovahlord
2024-02-21
Core/Spells: Fixed incorrect switch logic in Unit::SpellCritChanceDone
Shauren
2024-02-21
Core/Spells: Allow spells with SPELL_DAMAGE_CLASS_NONE to crit
Shauren
2024-02-13
Core/Players: Improvements for talent reset logic. (#29580)
Mykhailo Redko
2024-02-04
Fix typo in Player.cpp (#29638)
Jan125
2024-01-24
Core/PacketIO: Implemented CMSG_BUSY_TRADE and CMSG_IGNORE_TRADE (#29570)
Mykhailo Redko
2024-01-06
Core/Misc: Add permission that allows player to be AFK on the battleground.
r4dish
2024-01-06
Core/Misc: Do not apply Deserter debuff to players teleported from the battle...
r4dish
2024-01-06
Core/RBAC: Add permission that prevents getting a battleground deserter debuff.
r4dish
2023-12-28
Core/Items: Fix BuyItemFromVendorSlot slot validation (#29511)
HelloKitty
2023-12-13
Core/Creatures: Update HomePosition upon ExitVehicle only if the creature was...
Gildor
2023-12-03
Core/Misc: PackedGuid refactoring to remove ByteBuffer.h include from ObjectGuid
Shauren
2023-12-03
Core/Items: Fixed soulbound tradeable items not being properly update once ev...
Kelno
2023-12-02
Core/Calendar: Implement different timezone support for ingame calendar
Shauren
2023-11-10
Core/Spells: Fixed Conflagrate direct damage not benefitting from talents tha...
Shauren
2023-10-17
Core/Misc: Fixed thread-unsafe access to list of objects that should be spawn...
Shauren
2023-10-15
Core/Auras: Implemented SPELL_ATTR7_DISABLE_AURA_WHILE_DEAD (suppress aura ap...
Shauren
2023-10-14
Core/Auras: Registering a new owned aura will now search existing owned auras...
Shauren
2023-10-13
Core/Object: Remove casts in WorldObject::setActive
robinsch
2023-09-26
Core/Player: return player corpse locations by reference instead of creating ...
Ovahlord
2023-09-18
Core/Pets: Avoid loading creature_addon/creature_template_addon (#29331)
Gildor
2023-08-31
Core/Vehicles: Fixed crash happening if a vehicle despawns during handling of...
Shauren
2023-08-24
Core/Misc: Modernize comparison operators
Shauren
2023-08-15
Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compati...
Shauren
2023-08-15
Core/Misc: Removed structure bitfield definitions that don't do anything
Shauren
2023-08-12
Core/Misc: Include cleanup, 2023 edition
Shauren
2023-08-12
Core/Misc: Add missing Containers.h include where neccessary
Shauren
2023-08-12
Core/Misc: Fixed deprecation warnings for c++20
Shauren
2023-07-09
Core/Spells: Corrected client control checks in spell packets
Shauren
2023-06-13
Core/Items: Mirror client logic when determining whether to apply feral attac...
Shauren
2023-06-04
Core/Misc: Remove unwanted position converstions from a single float
Shauren
2023-05-28
Core/StatSystem: Fixed missing calls to set negative attack power mods (#28883)
robinsch
2023-05-13
Core/Units: Corrected AURA_INTERRUPT_FLAG_NOT_SEATED implementation to only i...
Shauren
2023-05-12
Core/Auras: Don't force sitting state from non-standing state when applying a...
Shauren
2023-05-11
Core/Units: Don't make force stand state on periodic damage taken
Shauren
2023-05-08
Core/GameObjects: Fixed traps not being able to trigger for friendly targets
Shauren
2023-05-07
Core/Objects: Removed default argument value from WorldObject::IsNeverVisible
Shauren
2023-05-07
Core/Misc: Cleanup Expression is converted to bool and can be replaced with '...
Shauren
2023-05-03
Core/Cinematic: Fix crash CinematicMgr::UpdateCinematicLocation (#28953)
Gildor
2023-03-23
Warning fix
Meji
2023-03-23
Core/Spells: Allow implicit targeting of serverside WorldObjects (#28827)
Meji
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