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path: root/src/server/game/Entities
AgeCommit message (Expand)Author
2018-04-07Core/Maps: Adjusted logic in GetFullTerrainStatusForPosition to closer match ...Shauren
2018-04-07Revert "Core/Entities: Reduce the probability of units dropping under the map...Shauren
2018-04-07Core/Movement: Fix a potential crash on newly created pets. Closes #21791.Treeston
2018-04-06Core/Movement: Replace old TargetedMovementGenerator into ChaseMovementGenera...Treeston
2018-04-04Core/Player: partial revert of m_items handling as it's cause of a exploitariel-
2018-04-03Core/Spells: Fix UNIT_CREATED_BY_SPELL in SPELL_EFFECT_SUMMON (#21756)Keader
2018-04-03Core/Spells: all bleed effects should ignore armorariel-
2018-04-02Object.cpp: TC_LOG_ERROR grammar improvementtkrokli
2018-04-01crash fix follow-upTreeston
2018-04-01Core/Object: Bump hover delta handling on nearpoints downstack into GetNearPo...Treeston
2018-04-01you saw nothing, and have no evidence against meTreeston
2018-04-01fb39980 follow-upTreeston
2018-04-01Core/Position: Refactor GetAngle -> GetAbsoluteAngle because code clarity is ...Treeston
2018-04-01Core/Position: code style cleanup of position.h; no change in functionality.Treeston
2018-03-21Core/Creatures: implement CREATURE_FLAG_EXTRA_NO_SELL_VENDOR (#21642)Mikhail Redko
2018-03-19Core/Creatures: Minor HasSpell method cleanupariel-
2018-03-16Core/Entities: completely remove 60% melee miss cap as there is no proof of i...ariel-
2018-03-15Core/Entities: don't skip immunity checks for positive spellsariel-
2018-03-14Core/Player: properly clear m_items array when unequipping items from the bagariel-
2018-03-14Core/Entities: cleanup of weapon damageariel-
2018-03-14Core/Entities: simplify and fix secondary damage calcariel-
2018-03-11Core/GameObject: Fix linked traps not being despawned properly and remove dep...Killyana
2018-03-11Core/Unit: Guardians no longer enter combat before reaching the target (#19816)Keader
2018-03-10Core/Entities: fix creatures ignoring immune flags. Closes #21578 for realariel-
2018-03-10Core/Spell: fix LoS checks for GameObject spellsariel-
2018-03-10Core/Spell: fix SendSpellMiss requiring caster Unitariel-
2018-03-10Core/Spell: fix target checksariel-
2018-03-09Core/Misc: nopch fixes, hopefully the lastariel-
2018-03-09Core/Spells: Fix periodic rolling adding bonuses twiceariel-
2018-03-09Core/Spells: rework part 5: GameObject castingariel-
2018-03-09Core/Spells: rework part 4: iterate over effects firstariel-
2018-03-09Core/Spells: rework part 3: spells only handle at most one UnitAura and one D...ariel-
2018-03-09Core/Spells: rework part 2: Split up target selection logicariel-
2018-03-09Core/Spells: rework part 1: Improved positive detection logicariel-
2018-03-09Core/Creatures: Fixed flying creatures using MOVEMENTFLAG_CAN_FLYShauren
2018-03-08Core/Creatures: Remove hover on deathShauren
2018-03-08Core/Creatures: Reworked setting move types in databaseShauren
2018-03-08Core/Movement: Fixed creature hoverShauren
2018-03-08Core/Player: Do not remove auras from Gamemasters in arenas (#21568)Gooyeth
2018-03-07Core/Entities: ghouls start with full energyariel-
2018-03-07Core/Creatures: port power type updates from master branchariel-
2018-02-27Core/Creature: Temporarily let Creatures violate dynspawn assumptions for poo...Treeston
2018-02-27Core/Creature: Add another aggressive compatibility mode assertion to catch f...Treeston
2018-02-26Core/VMap: Add outdoor state to Map::GetFullTerrainStatusForPosition. Add Wor...Treeston
2018-02-24Core/GameObject: implemented gameobject_overrides table to change faction and...ariel-
2018-02-24Core/GameObject: kill uninitialized, unused field from GameObjectTemplateAddo...ariel-
2018-02-24Core/Entities: kill unused return value from Unit::HandleSpellClickariel-
2018-02-23Core/GameObject: Force compatibility mode for stupid ridiculous junk legacy h...Treeston
2018-02-23Core/GameObject: fix stupid ridiculous junk legacy hack code with negative go...Treeston
2018-02-23Core/Scripts: remove hack that caused aura to not be applied and saved twice ...ariel-