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Author
2011-10-18
And a forgotten change. Sorry for this, I guess it's a welcome back present f...
Liberate
2011-10-18
And I forgot to turn on tabs to spaces. Also fixed...
Liberate
2011-10-18
Core/Spells: Add a new stack rule for spellgroups: SPELL_GROUP_STACK_RULE_EXC...
Liberate
2011-10-18
Rename some classes in grid system.
megamage
2011-10-18
Core/Calendar: Send map raid reset only once
Spp
2011-10-18
Core: Fix some warnings
Spp
2011-10-18
Minor cleanups here and there
Spp
2011-10-18
Core/Items: Split SetSoulboundTradeable in two functions (Set and Clear)
Spp
2011-10-18
Core/GameObject: Fixed memory leak in GameObject AI handling
Spp
2011-10-18
Core/GameObject: Fix compile warning (Note: bg->GetTypeID(true) will always r...
Spp
2011-10-17
Core/Mechanic: Fix spell penetration from items.
kaelima
2011-10-17
Core/Misc: Added 'f' after float values
Fredi Machado
2011-10-16
Core/Auras: Fixed another proc crash
Shauren
2011-10-13
Remove some "_" from private methods as required by TC standards. Thanks to S...
megamage
2011-10-13
More cleanup of CanSeeOrDetect
megamage
2011-10-13
Some cleanup of CanSeeOrDetect code.
megamage
2011-10-12
Core/Spells: SPELL_AURA_MOD_INCREASE_ENERGY_PERCENT improvement
Chaplain
2011-10-11
Fix a crash caused by my previous commit.
megamage
2011-10-10
Remove/Add creature from/to map when it changes map.
megamage
2011-10-10
Rename Map::Add to Map::AddToMap, Map::Remove to Map::RemoveFromMap for bette...
megamage
2011-10-10
Rename "SetPosition" to "UpdatePosition".
megamage
2011-10-10
Merge pull request #3399 from megamage/master
megamage
2011-10-08
Update code related to character name data.
megamage
2011-10-08
Scripts/Icecrown Citadel
Shauren
2011-10-08
Core/GameObects: Fix a crash in GameObject::Delete
Machiavelli
2011-10-08
Core: Fix some build errors after code style cleanup
Machiavelli
2011-10-08
Core/GameObjects: Fix infinite respawning of chest gameobjects that are summo...
Machiavelli
2011-10-07
Merge pull request #3400 from Bootz/master
megamage
2011-10-07
REPO: Code-style clean-ups
Bootz
2011-10-07
Merge pull request #3281 from n4ndo/master
megamage
2011-10-07
Fix incorrect logic in Unit::IsNonMeleeSpellCasted
megamage
2011-10-07
Fix crash #3274 in Unit::HandleDummyAuraProc
megamage
2011-10-07
Fix crash #3306 in Unit::HandleDummyAuraProc
megamage
2011-10-07
Fix crash #3297 in Unit::HandleDummyAuraProc
megamage
2011-10-07
Fix the relocation of creatures across cells. Try to fix #3054.
megamage
2011-10-07
Core/Misc: Small fixes after recent pulls
root
2011-10-07
Merge pull request #3393 from megamage/master
Shocker
2011-10-07
Core/Misc: Correct file rights for Unit.cpp
root
2011-10-07
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore.git
megamage
2011-10-07
Merge pull request #3278 from lost-illusion/master
Shocker
2011-10-07
Merge pull request #3385 from stfx/patch-1
Shocker
2011-10-07
Merge pull request #3350 from LiMCrosS/master
Shocker
2011-10-07
REPO: code-style clean-up
Bootz
2011-10-07
REPO: code-style clean-up
Bootz
2011-10-07
Fix sending custom gameobject animation of gameobjects which have a time_to_r...
stfx
2011-10-04
Core/GameObjects: DestructibleGameObjects only have display info in intact state
Sebastián Orellana
2011-10-03
Fix a crash caused by items with 0 price.
megamage
2011-10-01
Core/Creature: Do not attack non-combat pets.
Nay
2011-09-30
Core/Auras: Fixed crashes in Infusion of Light and Frozen Power proc handlers
Shauren
2011-09-30
Core/Movement: Fixed knockback visibility for other players (no more "telepor...
Shauren
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