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path: root/src/server/game/Entities
AgeCommit message (Expand)Author
2011-10-18And a forgotten change. Sorry for this, I guess it's a welcome back present f...Liberate
2011-10-18And I forgot to turn on tabs to spaces. Also fixed...Liberate
2011-10-18Core/Spells: Add a new stack rule for spellgroups: SPELL_GROUP_STACK_RULE_EXC...Liberate
2011-10-18Rename some classes in grid system.megamage
2011-10-18Core/Calendar: Send map raid reset only onceSpp
2011-10-18Core: Fix some warningsSpp
2011-10-18Minor cleanups here and thereSpp
2011-10-18Core/Items: Split SetSoulboundTradeable in two functions (Set and Clear)Spp
2011-10-18Core/GameObject: Fixed memory leak in GameObject AI handlingSpp
2011-10-18Core/GameObject: Fix compile warning (Note: bg->GetTypeID(true) will always r...Spp
2011-10-17Core/Mechanic: Fix spell penetration from items.kaelima
2011-10-17Core/Misc: Added 'f' after float valuesFredi Machado
2011-10-16Core/Auras: Fixed another proc crashShauren
2011-10-13Remove some "_" from private methods as required by TC standards. Thanks to S...megamage
2011-10-13More cleanup of CanSeeOrDetectmegamage
2011-10-13Some cleanup of CanSeeOrDetect code.megamage
2011-10-12Core/Spells: SPELL_AURA_MOD_INCREASE_ENERGY_PERCENT improvementChaplain
2011-10-11Fix a crash caused by my previous commit.megamage
2011-10-10Remove/Add creature from/to map when it changes map.megamage
2011-10-10Rename Map::Add to Map::AddToMap, Map::Remove to Map::RemoveFromMap for bette...megamage
2011-10-10Rename "SetPosition" to "UpdatePosition".megamage
2011-10-10Merge pull request #3399 from megamage/mastermegamage
2011-10-08Update code related to character name data.megamage
2011-10-08Scripts/Icecrown CitadelShauren
2011-10-08Core/GameObects: Fix a crash in GameObject::DeleteMachiavelli
2011-10-08Core: Fix some build errors after code style cleanupMachiavelli
2011-10-08Core/GameObjects: Fix infinite respawning of chest gameobjects that are summo...Machiavelli
2011-10-07Merge pull request #3400 from Bootz/mastermegamage
2011-10-07REPO: Code-style clean-upsBootz
2011-10-07Merge pull request #3281 from n4ndo/mastermegamage
2011-10-07Fix incorrect logic in Unit::IsNonMeleeSpellCastedmegamage
2011-10-07Fix crash #3274 in Unit::HandleDummyAuraProcmegamage
2011-10-07Fix crash #3306 in Unit::HandleDummyAuraProcmegamage
2011-10-07Fix crash #3297 in Unit::HandleDummyAuraProcmegamage
2011-10-07Fix the relocation of creatures across cells. Try to fix #3054.megamage
2011-10-07Core/Misc: Small fixes after recent pullsroot
2011-10-07Merge pull request #3393 from megamage/masterShocker
2011-10-07Core/Misc: Correct file rights for Unit.cpproot
2011-10-07Merge branch 'master' of https://github.com/TrinityCore/TrinityCore.gitmegamage
2011-10-07Merge pull request #3278 from lost-illusion/masterShocker
2011-10-07Merge pull request #3385 from stfx/patch-1Shocker
2011-10-07Merge pull request #3350 from LiMCrosS/masterShocker
2011-10-07REPO: code-style clean-upBootz
2011-10-07REPO: code-style clean-upBootz
2011-10-07Fix sending custom gameobject animation of gameobjects which have a time_to_r...stfx
2011-10-04Core/GameObjects: DestructibleGameObjects only have display info in intact stateSebastián Orellana
2011-10-03Fix a crash caused by items with 0 price.megamage
2011-10-01Core/Creature: Do not attack non-combat pets.Nay
2011-09-30Core/Auras: Fixed crashes in Infusion of Light and Frozen Power proc handlersShauren
2011-09-30Core/Movement: Fixed knockback visibility for other players (no more "telepor...Shauren