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path: root/src/server/game/Entities
AgeCommit message (Expand)Author
2018-01-29Core/Creature: Adjust SelectVictim behavior: (PR #21324)Treeston
2018-01-28typoTreeston
2018-01-28Core/Creature: add an assertion to guard against infinite loopsTreeston
2018-01-27Core/Spells: Exclude spells with no MaxLevel from coefficient downranking pen...Shauren
2018-01-27Core/Spells: Fixed downranking coefficient penalty formulaShauren
2018-01-24Core/Player: only call _ApplyWeaponDamage for actual weaponsariel-
2018-01-22Core/Entities: killed Creature::SetInCombatWithZone and replaced with AI versionariel-
2018-01-22Core/Entities: don't allow client control if player is still affected by any ...ariel-
2018-01-22Core/Unit: fixed Global cooldown cancelation on spell interruptariel-
2018-01-22Core/Formations: update codestyle and fix crashariel-
2018-01-21Core/Spells: fix Spirit of Redemptionariel-
2018-01-21Core/Unit: Remove a superfluous threat state update in SetPhaseMask.Treeston
2018-01-21Core/Battleground: Dropped battleground texts from trinity_string and replace...joschiwald
2018-01-20Core/Scripts: fix wrong uses of SetHitDamage hook.ariel-
2018-01-20Core/Unit: fixed Lava Burst crit when Flame Shock is present on targetariel-
2018-01-18Core/Auras: Don't remove shield only dependant auras on disarmariel-
2018-01-17Core/Player: Pass correct Zone ID to HandlePlayerLeaveZonesirikfoll
2018-01-16Core/Unit: check remaining instead of full duration for Bounced by DR aurasariel-
2018-01-16Core/Creatures: creatures only have one damageariel-
2018-01-14Core/Unit: fix mess-up with CalcArmorReducedDamage parameter orderariel-
2018-01-14Core/Unit: fix typoariel-
2018-01-14Core/Entities: implement secondary damage for some weapons and removal of old...ariel-
2018-01-13Core/Unit: allow miss chance to exceed 60% cap with certain aurasariel-
2018-01-13Core/Unit: fix Sanctified Wrath (again)ariel-
2018-01-13Core/Unit: fixed crashariel-
2018-01-13Core/Unit: simplified and arranged spell bonus calculationariel-
2018-01-13Core/Spell: SpellValueOverrides encapsulationariel-
2018-01-13Core: fix non pch build, reduxariel-
2018-01-13Core: Fixed non pch buildvincent-michael
2018-01-13Core/Auras: removed caster dependency from coreariel-
2018-01-12Core/Misc: kill whitespaceariel-
2018-01-10Core/Unit: Abide UNIT_FLAG2_DISABLE_TURN on creatures. Add that flag to Kolog...Treeston
2018-01-08Core/Spells: Defined and implemented some new spell attributes (#18950)xinef1
2018-01-08Core/Creature: improve DB linked_respawn handling (#21172)kelno
2018-01-07Core/Threat: Fix a potential exploit allowing players to damage a boss withou...Treeston
2018-01-06Core/Combat: Some more sanity check asserts to try and track down #21187.Treeston
2018-01-04Core/Misc: A variety of clean-up changes, mostly following up on 532ab1c to f...Treeston
2018-01-03Core: Combat/threat system rewrite (PR #19930)Treeston
2018-01-02Core/Player: fix issue with SendLoot when using Disarm Trap at maximum rangeariel-
2018-01-02Core/Player: removed redundant checkariel-
2018-01-01Core/Player: implemented facial hair validationariel-
2018-01-01Core/Entities: fix crashariel-
2018-01-01Core/AI: Kick Gossip functions upstairs, from UnitAI to CreatureAI - they onl...Treeston
2018-01-01Update copyright note for 2018tkrokli
2017-12-31Core/AI: Some more refactoring prep for #19930. CreatureAI::EnterCombat is no...Treeston
2017-12-30[3.3.5] CastSpell unclusterfucking (that's a word now) (#21123)Treeston
2017-12-29Core/Entities: Fix some weird movement due to los issues (#21125)Jeremy
2017-12-25Core/Misc: Fix static analysis issuesjackpoz
2017-12-24Core/Misc: Replace time(NULL) with GameTime::GetGameTime()jackpoz
2017-12-21Core/Spell: implement SPELL_FAILED_AURA_BOUNCED on DR spellsariel-