aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Entities
AgeCommit message (Expand)Author
2016-06-16Core/PacketIO: Updated combat log packetsShauren
2016-06-15Core/Players: Players now always have some class specialization selected, sta...Shauren
2016-06-14Core/Players: Fixed saving talents for all specsShauren
2016-06-14Core/PacketIO: Updated AH and mail packetsShauren
2016-06-13Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legionShauren
2016-06-13Core: Updated to 7.0.3.21916Shauren
2016-06-13Core/Movement: Fixed weird loading screen behavior (progress bar loading to f...Shauren
2016-06-12Core/GameObejcts: Fixed disconnects happening when viewing nearby players on ...Shauren
2016-06-11Core/PacketIO: Send movement status changes around moving unit, not its contr...Shauren
2016-06-10Core/PacketIO: Fixed sending wrong movement packets to nearby players that re...Shauren
2016-06-10Entities/Unit: Fix speed update packets if player is being moved by something...treeston
2016-06-10Core/PacketIO: Updated MiscPacketsShauren
2016-06-09Core/Units: Updated dynamicflagsShauren
2016-06-09Core/Players: Updated talent specializationsShauren
2016-06-08Core/Taxi: Implemented PlayerCondition requirements on taxi pathsShauren
2016-06-07Core/PacketIO: Updated query opcodesShauren
2016-06-06Core/Misc: Fixed coverity issuesShauren
2016-06-05Core/PacketIO: Updated spell packetsShauren
2016-06-03Core/PacketIO: Implemented new Cast HighGuid type and fix some mistakes with ...Warpten
2016-06-01Core/PacketIO: Updated SMSG_UPDATE_OBJECTShauren
2016-06-01Core/Players: Fixed Player::LoadFromDBShauren
2016-05-30Core/Players: Fixed character appearance validationShauren
2016-05-30Core/GameObjects: Updated GameObjectTemplate to 7.0.3.21796Shauren
2016-05-30Core/Entites: Updated updatefields to 7.0.3.21796Shauren
2016-05-27Core/DataStores: Updated db2 to 7.0.3.21737Shauren
2016-05-26Core/Pets: Implemented pet specializations (#17058)myran2
2016-05-26Core/GameObjects: Add isUse parameter to GossipHello for distinction between ...Shocker
2016-05-216.x rebaseShauren
2016-05-20Core/Entities: Updated updatefields to 7.0.3.21414Shauren
2016-05-20Core/DataStores: Updated opcodes and db2 to 7.0.3.21414Shauren
2016-05-20Core/DataStores: Updated dbc/db2 to 7.0.1.20994Shauren
2016-05-20Core/DataStores: Updated dbc/db2 to 7.0.1.20914Shauren
2016-05-20Core/DataStores: Updated dbc/db2 to 7.0.1.20810Shauren
2016-05-20Core/Entities: Updated updatefields to 7.0.1.20810Shauren
2016-05-20Core/PacketIO: Updated character list packets for 7.xShauren
2016-05-18Core/Auras: Implemented SPELL_AURA_MOD_XP_FROM_CREATURE_TYPEShauren
2016-05-18Core/Phase: phase_area table now support even parent area (known as zone)MitchesD
2016-05-17Core/Spells: Fixed spell mod application orderShauren
2016-05-17Core/Auras: Implemented auras SPELL_AURA_PREVENT_DURABILITY_LOSS and SPELL_AU...Shauren
2016-05-16Core/PacketIO: Updated charm/vehicle spell sendingShauren
2016-05-14Core/Units: Updated rage generation formulaShauren
2016-05-10Core/Game: Remove some unnecessary export macrosNaios
2016-05-08Core/Auras: Implemented AURA_INTERRUPT_FLAG_LEAVE_COMBATShauren
2016-05-07Core/Achievements: AchievementMgr refactoringShauren
2016-05-05Core/Spells: Fixed proc cooldowns read from dbcShauren
2016-05-04Core/Units: Fixed warningVincent-Michael
2016-05-04Core/Spells: Removed code for handling SPELL_AURA_OVERRIDE_CLASS_SCRIPTS whos...Shauren
2016-05-03Core/Units: Updated armor damage reduction calculationfunjoker
2016-05-02Core/Spells: Perform proc roll after all conditions passed to only consume sp...Shauren
2016-05-02Core/Spells: Implemented RPPM proc effectsShauren