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Author
2016-06-16
Core/PacketIO: Updated combat log packets
Shauren
2016-06-15
Core/Players: Players now always have some class specialization selected, sta...
Shauren
2016-06-14
Core/Players: Fixed saving talents for all specs
Shauren
2016-06-14
Core/PacketIO: Updated AH and mail packets
Shauren
2016-06-13
Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legion
Shauren
2016-06-13
Core: Updated to 7.0.3.21916
Shauren
2016-06-13
Core/Movement: Fixed weird loading screen behavior (progress bar loading to f...
Shauren
2016-06-12
Core/GameObejcts: Fixed disconnects happening when viewing nearby players on ...
Shauren
2016-06-11
Core/PacketIO: Send movement status changes around moving unit, not its contr...
Shauren
2016-06-10
Core/PacketIO: Fixed sending wrong movement packets to nearby players that re...
Shauren
2016-06-10
Entities/Unit: Fix speed update packets if player is being moved by something...
treeston
2016-06-10
Core/PacketIO: Updated MiscPackets
Shauren
2016-06-09
Core/Units: Updated dynamicflags
Shauren
2016-06-09
Core/Players: Updated talent specializations
Shauren
2016-06-08
Core/Taxi: Implemented PlayerCondition requirements on taxi paths
Shauren
2016-06-07
Core/PacketIO: Updated query opcodes
Shauren
2016-06-06
Core/Misc: Fixed coverity issues
Shauren
2016-06-05
Core/PacketIO: Updated spell packets
Shauren
2016-06-03
Core/PacketIO: Implemented new Cast HighGuid type and fix some mistakes with ...
Warpten
2016-06-01
Core/PacketIO: Updated SMSG_UPDATE_OBJECT
Shauren
2016-06-01
Core/Players: Fixed Player::LoadFromDB
Shauren
2016-05-30
Core/Players: Fixed character appearance validation
Shauren
2016-05-30
Core/GameObjects: Updated GameObjectTemplate to 7.0.3.21796
Shauren
2016-05-30
Core/Entites: Updated updatefields to 7.0.3.21796
Shauren
2016-05-27
Core/DataStores: Updated db2 to 7.0.3.21737
Shauren
2016-05-26
Core/Pets: Implemented pet specializations (#17058)
myran2
2016-05-26
Core/GameObjects: Add isUse parameter to GossipHello for distinction between ...
Shocker
2016-05-21
6.x rebase
Shauren
2016-05-20
Core/Entities: Updated updatefields to 7.0.3.21414
Shauren
2016-05-20
Core/DataStores: Updated opcodes and db2 to 7.0.3.21414
Shauren
2016-05-20
Core/DataStores: Updated dbc/db2 to 7.0.1.20994
Shauren
2016-05-20
Core/DataStores: Updated dbc/db2 to 7.0.1.20914
Shauren
2016-05-20
Core/DataStores: Updated dbc/db2 to 7.0.1.20810
Shauren
2016-05-20
Core/Entities: Updated updatefields to 7.0.1.20810
Shauren
2016-05-20
Core/PacketIO: Updated character list packets for 7.x
Shauren
2016-05-18
Core/Auras: Implemented SPELL_AURA_MOD_XP_FROM_CREATURE_TYPE
Shauren
2016-05-18
Core/Phase: phase_area table now support even parent area (known as zone)
MitchesD
2016-05-17
Core/Spells: Fixed spell mod application order
Shauren
2016-05-17
Core/Auras: Implemented auras SPELL_AURA_PREVENT_DURABILITY_LOSS and SPELL_AU...
Shauren
2016-05-16
Core/PacketIO: Updated charm/vehicle spell sending
Shauren
2016-05-14
Core/Units: Updated rage generation formula
Shauren
2016-05-10
Core/Game: Remove some unnecessary export macros
Naios
2016-05-08
Core/Auras: Implemented AURA_INTERRUPT_FLAG_LEAVE_COMBAT
Shauren
2016-05-07
Core/Achievements: AchievementMgr refactoring
Shauren
2016-05-05
Core/Spells: Fixed proc cooldowns read from dbc
Shauren
2016-05-04
Core/Units: Fixed warning
Vincent-Michael
2016-05-04
Core/Spells: Removed code for handling SPELL_AURA_OVERRIDE_CLASS_SCRIPTS whos...
Shauren
2016-05-03
Core/Units: Updated armor damage reduction calculation
funjoker
2016-05-02
Core/Spells: Perform proc roll after all conditions passed to only consume sp...
Shauren
2016-05-02
Core/Spells: Implemented RPPM proc effects
Shauren
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