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Author
2021-02-27
Core/Auras: implemented SPELL_AURA_MOD_HEALING_DONE_PCT_VERSUS_TARGET_HEALTH ...
Ovah
2021-02-27
Core/Phasing: Implemented setting personal guid on PhaseShift
Shauren
2021-02-26
Core/Auras: Implemented SPELL_AURA_PHASE_ALWAYS_VISIBLE
Shauren
2021-02-25
Core/Misc: Fix static analysis issues
jackpoz
2021-02-25
Core/Creatures: Implemented extra flag to use offhand attacks (#21008)
Ovah
2021-02-25
woops (ref 76a4c7d)
Treeston
2021-02-25
Some misc streamlining/cleanup:
Treeston
2021-02-23
Core/Players: Always clear old action bars on specialization change, even if ...
Matan Shukry
2021-02-23
Core/Auras: Implemented SPELL_AURA_MOD_POWER_GAIN_PCT (#26132)
Matan Shukry
2021-02-21
Core/Auras: implement mana cost modification aura (#26085)
Matan Shukry
2021-02-21
Core/Auras: Implemented new spell modifier type to change aura stack size on ...
Shauren
2021-02-21
Core/Players: Rename player flag PLAYER_ALLOW_ONLY_ABILITY to PLAYER_FLAGS_HI...
Shauren
2021-02-21
Core/Auras: Implemented SPELL_AURA_DISABLE_ATTACKING_EXCEPT_ABILITIES
Shauren
2021-02-21
Core/Auras: Reimplement SPELL_AURA_DISABLE_CASTING_EXCEPT_ABILITIES to proper...
Shauren
2021-02-21
Core/Auras: Implemented SPELL_AURA_MOD_COMBAT_RATING_FROM_COMBAT_RATING
Shauren
2021-02-21
Core/Auras: Implemented SPELL_AURA_MOD_CRIT_CHANCE_VERSUS_TARGET_HEALTH and S...
Shauren
2021-02-21
Core/Auras: Restore old SPELL_AURA_MOD_HOT_PCT implementation from 3.3.5 branch
Shauren
2021-02-21
Core/Auras: Implemented SPELL_AURA_SET_FFA_PVP
Shauren
2021-02-21
Core/Auras: Implemented SPELL_AURA_MOD_AUTOATTACK_RANGE and SPELL_AURA_MOD_AU...
Shauren
2021-02-21
Core/Auras: Implemented SPELL_AURA_PERIODIC_WEAPON_PERCENT_DAMAGE
Shauren
2021-02-21
Core/Auras: Implemented SPELL_AURA_REMOVE_TRANSMOG_COST and SPELL_AURA_REMOVE...
Shauren
2021-02-21
Core/Auras: Implemented SPELL_AURA_MOD_PERIODIC_DAMAGE_TAKEN
Shauren
2021-02-21
Core/Auras: Rename many old aura types to their new meaning
Shauren
2021-02-20
Fix build
Shauren
2021-02-20
Core/Players: Corrected shield block value calculations
Shauren
2021-02-17
Core/PacketIO: Fix sending unit power values
Shauren
2021-02-17
Core/PacketIO: Add missing update field filtering for player fields
Shauren
2021-02-17
Core/PacketIO: Corrected logic for filtering out disallowed fields when force...
Shauren
2021-02-17
Core/PacketIO: Refactor generated updatefield code (use type alias)
Shauren
2021-02-17
Core/Conditions: CONDITION_NEAR_CREATURE will exclude personal spawns that ar...
Matan Shukry
2021-02-15
Core/Creature: 2d1ef6b5b0 followup
ccrs
2021-02-15
Scripts/World: update guard scripts
ccrs
2021-02-15
fix build
Shauren
2021-02-15
Core/Entities: Regenerated updatefields code with latest generator fixes
Shauren
2021-02-13
Core/Spells: Add const to triggeredByAura argument on Unit::CastSpell(GameObj...
Matan Shukry
2021-02-11
Core/Movement: Refresh collision height on shapeshifting
Shauren
2021-02-11
Core/Movement: Updated MovementFlags2 for 9.0.2
Shauren
2021-02-09
Core/Players: - Fixed auto learning class abilities that are rewarded from qu...
Matan Shukry
2021-02-09
Core/Creatures: Fixed crediting loot and quests for creatures using level sca...
Shauren
2021-02-07
Core/Auras: Handle SPELL_AURA_MOD_AUTOATTACK_DAMAGE
Robingad
2021-02-07
Core/Auras: Handle SPELL_AURA_MOD_SCHOOL_MASK_DAMAGE_FROM_CASTER
Traesh
2021-02-07
Core/Players: Implemented secondary stat diminishing
Shauren
2021-02-06
Core/Spawn: Limit saved/stored respawn time.
r00ty-tc
2021-02-06
Core/Trainers: Remove all "hidden" rank based requirements for learning spell...
Shauren
2021-02-03
Core/Auras: Renamed a bunch of unknown or changed spell aura types and implem...
Shauren
2021-01-30
Core/AreaTriggers: Optimize target searching
Shauren
2021-01-30
Core/AreaTriggers: Code cleanup
Shauren
2021-01-30
Core/AreaTriggers: Implementation for sever side area triggers
Matan Shukry
2021-01-29
Core/Misc: waypoint movement
ccrs
2021-01-29
Core/Misc: Add functionality to allow low level quests/kills/discoveries to g...
Nathan Handley
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