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path: root/src/server/game/Globals/ObjectMgr.h
AgeCommit message (Expand)Author
4 daysCore/Misc: Rename AreaTriggerStruct to AreaTriggerTeleportShauren
2025-09-14Core/Scripts: Use std::string_view to find script id from script nameShauren
2025-08-13Core: Updated to 11.2.0Shauren
2025-07-13Core/Misc: Move large functions out of header filesShauren
2025-06-22Core/Players: PlayerChoice improvementsShauren
2025-06-21Core/Gossip: Use algorithms from std::ranges namespace in gossip menu codeShauren
2025-04-25Core: Updated to 11.1.5Shauren
2025-03-02Core: Updated to 11.1.0Shauren
2025-02-02Core/Objects: Make guid generators atomicShauren
2025-01-16Core/Misc: Remove unneccessary structure packing and one unused enumShauren
2025-01-04Core/Misc: Implemented spawn tracking (#30247)Meji
2025-01-02Core/Player: Changed player_classlevelstats types to int32ModoX
2024-08-30Core/PacketIO: Implemented UIMap questlines (#30030)Meji
2024-08-02Core/PacketIO: Updated to 11.0.0Shauren
2024-06-12Core/Database: Remove future/promise typedefs from a public header (these are...Shauren
2024-05-27Core/AreaTriggers: Implement height check for polygon db2 areatriggersShauren
2024-05-27Core/AreaTriggers: Fix triggering of client areatriggers for some shapesMeji
2024-05-25Core/Players: Extended world_safe_locs with transport guid - this allows tele...Golrag
2024-04-26Core/Creature: implement overriding creature static flags based on spawnId an...Ovahlord
2024-03-27Core/GameObjects: Implement destructible_hitpoint table to store health info ...Jeremy
2024-03-13Core/Misc: Use our new unique_trackable_ptr for various classes exposed to sc...Shauren
2024-02-29Core/Creatures: implemented most movement related static flags and migrated e...Ovahlord
2024-01-21Core: Updated to 10.2.5Shauren
2024-01-11Core/Conditions: Refactor ConditionMgr internals to get rid of separate conta...Shauren
2023-12-04Core/Players: Learn parent skilllines if they are missing while learning chil...Shauren
2023-11-24Core/Waypoints: Drop waypoint_scripts table (#29437)ModoX
2023-10-17Core/Misc: Fixed thread-unsafe access to list of objects that should be spawn...Shauren
2023-09-19Core/Instances: Kill instance_encounters table, it is no longer neccessaryShauren
2023-09-07Core/AreaTriggers: Added SpawnDifficulties for spawned areatriggers (#29284)Traesh
2023-08-24Core/Misc: Modernize comparison operatorsShauren
2023-08-09Core/Creatures: std::chrono-ify TempSummonShauren
2023-07-09Core/SAI: Implemented new source type SMART_SCRIPT_TYPE_EVENT (3) (#28816)Meji
2023-06-18Core/Creatures: Drop dynamic flags from creature and creature_template (#29041)Meji
2023-06-01Core/Graveyards: Drop Faction column and replace it with conditions (#28965)Jeremy
2023-05-29Core/Creatures: Move creature difficulty specific data from creature_template...Meji
2023-05-21Core/Graveyards: Fix graveyards in subzones when there is no valid graveyard ...Jeremy
2023-04-30Core/Misc: Delay creating std::string objects for locale data after size vali...Shauren
2023-04-29Core/Realms: Remove duplicate realm names storageShauren
2023-04-06Core/Misc: Modernize code a bit by replacing std::tie with either structured ...Shauren
2023-04-06Core/Creature: Implemented sparring with max health percent thresholds (#27198)ModoX
2023-04-05Core/Creature: Added possibility to give creatures multiple gossip menu ids a...ModoX
2023-03-12Core/Misc: Move GetContentTuningForArea from ObjectMgr to DB2ManagerShauren
2023-03-12Core/Fishing: Update correct fishing skill according to area expansion (#28838)Meji
2023-01-28Core: Updated to 10.0.5Shauren
2023-01-07Core/Misc: Include cleanup, 2023 editionShauren
2022-12-04Core: Updated to 10.0.2Shauren
2022-10-25Core/Misc: Rename POI field Unknown905 to WMOGroupId (#28384)Meji
2022-10-11Core/Garrisons: Implement SMSG_GARRISON_OPEN_TALENT_NPC opcode (#28256)Aqua Deus
2022-10-09Core/Gossip: Drop OptionNpcFlag from gossip_menu_option (#28254)Meji
2022-10-09Core/Gossip: Remove gossip menu option fallback code, all menus are now requi...Shauren