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path: root/src/server/game/Groups
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2019-01-01Happy New Year, folks. It's 2019!Treeston
2018-05-26Core/Battleground: Fixed a problem that did not let Arenas queue if it was in...Gooyeth
2018-05-21Core/DBLayer: Escape even more keywordsShauren
2018-04-15Core/Battleground: allow Random battleground and arena queues same time. (#21...Gooyeth
2018-02-17Core/Misc: ASSERT() cleanupjackpoz
2018-01-01Update copyright note for 2018tkrokli
2017-12-08Core/Misc: Fix static analysis issuesjackpoz
2017-11-25Misc: More cleanupAokromes
2017-07-16Core/Misc: Fix static analysis issuesjackpoz
2017-06-19Core: ported headers cleanup from master branchariel-
2017-06-15Group creation again (follow-up to 132538d). Groups now only disband if all m...treeston
2017-06-12- Add new commands .group set assistant, .group set maintank and .group set m...treeston
2017-06-01Core/Groups: Fixed calculating canReset attributeShauren
2017-06-01Revert "Core/Groups: fix wrong query for loading group instance data. canRese...Shauren
2017-02-05Core/Misc: Various crash fixes (#19059)xinef1
2017-02-05Core/Misc: Moved CharacterInfo out of world to separate classxinef1
2017-02-04Core/Misc: Fix various crashes, also related to multithreading (#19012)xinef1
2017-02-04Core/Loot: Only allow the roll winner to loot the item he won in case it cann...xinef1
2017-01-02Update Copyright notice for 2017tkrokli
2016-10-11Core/Items: Defined all item flagsShauren
2016-08-14Core/Spell: Remove all raid auras on party leave (#17663)robinsch
2016-03-24Core/Game: Converted the game library to a shared library.Naios
2016-03-11Core/Game: Move singleton instances into compilation unitsNaios
2016-02-10Maps/Instances: Implement handling of CMSG_SET_SAVED_INSTANCE_EXTENDtreeston
2016-01-14Looting/Group: Do not display looter in tooltip when FFA loot is enabled.treeston
2016-01-04Game/Maps: Instance handling follow-up:treeston
2016-01-01Update copyright note for 2016Rushor
2015-12-06Core/Quest: Fix issues reported by static analysisjackpoz
2015-10-12Change many uint32 to ObjectGuid::LowType in line with 6.x changes.pete318
2015-09-22Map local guids 6.x -> 3.3.35:pete318
2015-07-24Core/Misc: Fixing warnings detected by Visual Studio 2015 compilerShauren
2015-06-26DB/Characters: Backport schema changes from 6.x branch (renames)ShinDarth
2015-06-24Core/Instances: Make achievements and loot rolls instance-widejackpoz
2015-06-03Core/Player: Don't allow to join bg/lfg when frozen by a GMjackpoz
2015-06-01Merge pull request #14782 from doctaweeks/fixes-for-6.xMitchesD
2015-03-30Core/Misc: Remove unused headersleak
2015-02-02Core/Misc: Fix static analysis issuesjackpoz
2015-01-01Update copyright note for 2015Vincent-Michael
2014-10-17Core/Players: Fix players not being notified if on loading screenjackpoz
2014-09-19Fixed buildjoschiwald
2014-09-18Core/Texts: added TextRange parameter to creature_textjoschiwald
2014-09-14Core/Entities: Use ObjectGuid class in game projectShauren
2014-09-13Core/Entities: Use new PackedGuid classShauren
2014-09-12Core/Group: Update enum GroupTypeDDuarte
2014-08-29Core/Player: Implement a method to send out the Postmaster's item retrieval m...Nyeriah
2014-08-09Core/Server: Add missing overridesDDuarte
2014-07-28Core/Instances: Explicitly unload InstanceSaveMgr before MapManager, fixes in...Shauren
2014-07-20Refactored singletons to enable proper deconstruction during shutdownleak
2014-07-17Buildsystem/MSVC: Warning fixesShauren
2014-07-13Merge branch `master` into `boost`Subv