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path: root/src/server/game/Handlers
AgeCommit message (Expand)Author
2023-08-15Core/Creatures: Updated totem slot assignment logicShauren
2023-08-07Core/Misc: Turn ChrSpecialization into enum classShauren
2023-07-21Core/AreaTriggers: Teleport to current instance entrance when entering instan...ModoX
2023-07-12Core: Update to 10.1.5Shauren
2023-07-03Core/GameObjects: Only start loot restock timer if loot contents were modifie...Shauren
2023-06-20Core/Misc: Exclude most of WorldSession::HandleAreaTriggerOpcode from being c...Shauren
2023-06-17Core/Items: Item bonus generation improvementsShauren
2023-06-15Core/Misc: Don't logout players instantly when client automatically requests ...Shauren
2023-06-11Core/Quests: New FlagsEx implementationsShauren
2023-06-10Core/Quests: Quest flag fixupsShauren
2023-06-07Core/Auction House: Fixed sorting items with itemlevel greater than 255Shauren
2023-06-01Core/Graveyards: Drop Faction column and replace it with conditions (#28965)Jeremy
2023-05-29Core/Creatures: Move creature difficulty specific data from creature_template...Meji
2023-05-19Core/Areas: Update AreaFlags from EnumeratedStings values (#29008)Jeremy
2023-05-13Core/Battlegrounds: Correct distance check in HandleAreaSpiritHealerQueryOpco...DeadMouse
2023-05-09Core/Battlegrounds: Moved AreaSpiritHealer resurrection handling to respectiv...Jeremy
2023-05-06Core/Unit: Named npc flags UNIT_NPC_FLAG_AREA_SPIRIT_HEALER and UNIT_NPC_FLAG...ModoX
2023-05-06Core/Spells: Check passive attribute on the final spell that will be cast by ...Shauren
2023-05-04Core: Update to 10.1Shauren
2023-04-29Core/Realms: Remove duplicate realm names storageShauren
2023-04-11Core/Reputation: Fixed crash in reptutation code when PlayerStart.AllReputati...Shauren
2023-04-06Core/Misc: Modernize code a bit by replacing std::tie with either structured ...Shauren
2023-04-05Core/Creature: Added possibility to give creatures multiple gossip menu ids a...ModoX
2023-03-30Core/Loot: Fixed iterator invalidation crash in WorldSession::HandleLootMoney...Shauren
2023-03-22Core: Update to 10.0.7Shauren
2023-03-12Core/Creatures: Allow overriding default gossip menu idShauren
2023-03-10Core/Creatures: Allow overriding non-gossip based trainer ids for creaturesShauren
2023-02-28Core/Spells: Refactor Spell::finish to accept SpellCastResult argument instea...Shauren
2023-02-10Core/Auras: Implemented SPELL_AURA_KEYBOUND_OVERRIDE (#28809)Смердокрыл
2023-02-05Core/GameObjects: Fixed the behavior for GAMEOBJECT_TYPE_FISHINGNODE (#28781)Meji
2023-01-31Core/Misc: Fixed clang 15 warningsShauren
2023-01-28Core/Quests: Dont immediately update object visibility at PhaseShift and wait...Seyden
2023-01-28Core: Updated to 10.0.5Shauren
2023-01-12Core/Guild: Fixed possible guild exploit (#28577)robinsch
2023-01-08Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compati...Shauren
2023-01-07Core/Misc: Include cleanup, 2023 editionShauren
2023-01-06Core/Misc: Use boost/circular_buffer forward declaration headers in our headersShauren
2023-01-06Core/Misc: Add missing Containers.h include where neccessaryShauren
2022-12-31Core/Maps: Fixed retrieving terrain info when on child mapsShauren
2022-12-30Core/Gossip: Integrate banker guid checks into shared gossip interaction dataShauren
2022-12-30Core/Chat: Fixed chat channel name validationShauren
2022-12-17Fix line endingsShauren
2022-12-17Core/Players: Implemented setting tradeskill recipes as favoriteShauren
2022-12-17Core/Items: Dropped deprecated ItemFlag2 ITEM_FLAG2_DONT_IGNORE_BUY_PRICE (#2...ModoX
2022-12-16Core/Players: Implemented new talent systemShauren
2022-12-04Core: Updated to 10.0.2Shauren
2022-10-25Core/Loot: Implemented dungeon encounter personal lootShauren
2022-10-22Core/GameObjects: Implemented gathering nodes (gameobject type 50)Shauren
2022-10-21Core/GameObjects: Implemented per player gameobject state and visibility for ...Shauren
2022-10-17Core/Loot: Implemented personal loot and tag sharing for non-boss lootShauren