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Author
2023-08-15
Core/Creatures: Updated totem slot assignment logic
Shauren
2023-08-07
Core/Misc: Turn ChrSpecialization into enum class
Shauren
2023-07-21
Core/AreaTriggers: Teleport to current instance entrance when entering instan...
ModoX
2023-07-12
Core: Update to 10.1.5
Shauren
2023-07-03
Core/GameObjects: Only start loot restock timer if loot contents were modifie...
Shauren
2023-06-20
Core/Misc: Exclude most of WorldSession::HandleAreaTriggerOpcode from being c...
Shauren
2023-06-17
Core/Items: Item bonus generation improvements
Shauren
2023-06-15
Core/Misc: Don't logout players instantly when client automatically requests ...
Shauren
2023-06-11
Core/Quests: New FlagsEx implementations
Shauren
2023-06-10
Core/Quests: Quest flag fixups
Shauren
2023-06-07
Core/Auction House: Fixed sorting items with itemlevel greater than 255
Shauren
2023-06-01
Core/Graveyards: Drop Faction column and replace it with conditions (#28965)
Jeremy
2023-05-29
Core/Creatures: Move creature difficulty specific data from creature_template...
Meji
2023-05-19
Core/Areas: Update AreaFlags from EnumeratedStings values (#29008)
Jeremy
2023-05-13
Core/Battlegrounds: Correct distance check in HandleAreaSpiritHealerQueryOpco...
DeadMouse
2023-05-09
Core/Battlegrounds: Moved AreaSpiritHealer resurrection handling to respectiv...
Jeremy
2023-05-06
Core/Unit: Named npc flags UNIT_NPC_FLAG_AREA_SPIRIT_HEALER and UNIT_NPC_FLAG...
ModoX
2023-05-06
Core/Spells: Check passive attribute on the final spell that will be cast by ...
Shauren
2023-05-04
Core: Update to 10.1
Shauren
2023-04-29
Core/Realms: Remove duplicate realm names storage
Shauren
2023-04-11
Core/Reputation: Fixed crash in reptutation code when PlayerStart.AllReputati...
Shauren
2023-04-06
Core/Misc: Modernize code a bit by replacing std::tie with either structured ...
Shauren
2023-04-05
Core/Creature: Added possibility to give creatures multiple gossip menu ids a...
ModoX
2023-03-30
Core/Loot: Fixed iterator invalidation crash in WorldSession::HandleLootMoney...
Shauren
2023-03-22
Core: Update to 10.0.7
Shauren
2023-03-12
Core/Creatures: Allow overriding default gossip menu id
Shauren
2023-03-10
Core/Creatures: Allow overriding non-gossip based trainer ids for creatures
Shauren
2023-02-28
Core/Spells: Refactor Spell::finish to accept SpellCastResult argument instea...
Shauren
2023-02-10
Core/Auras: Implemented SPELL_AURA_KEYBOUND_OVERRIDE (#28809)
Смердокрыл
2023-02-05
Core/GameObjects: Fixed the behavior for GAMEOBJECT_TYPE_FISHINGNODE (#28781)
Meji
2023-01-31
Core/Misc: Fixed clang 15 warnings
Shauren
2023-01-28
Core/Quests: Dont immediately update object visibility at PhaseShift and wait...
Seyden
2023-01-28
Core: Updated to 10.0.5
Shauren
2023-01-12
Core/Guild: Fixed possible guild exploit (#28577)
robinsch
2023-01-08
Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compati...
Shauren
2023-01-07
Core/Misc: Include cleanup, 2023 edition
Shauren
2023-01-06
Core/Misc: Use boost/circular_buffer forward declaration headers in our headers
Shauren
2023-01-06
Core/Misc: Add missing Containers.h include where neccessary
Shauren
2022-12-31
Core/Maps: Fixed retrieving terrain info when on child maps
Shauren
2022-12-30
Core/Gossip: Integrate banker guid checks into shared gossip interaction data
Shauren
2022-12-30
Core/Chat: Fixed chat channel name validation
Shauren
2022-12-17
Fix line endings
Shauren
2022-12-17
Core/Players: Implemented setting tradeskill recipes as favorite
Shauren
2022-12-17
Core/Items: Dropped deprecated ItemFlag2 ITEM_FLAG2_DONT_IGNORE_BUY_PRICE (#2...
ModoX
2022-12-16
Core/Players: Implemented new talent system
Shauren
2022-12-04
Core: Updated to 10.0.2
Shauren
2022-10-25
Core/Loot: Implemented dungeon encounter personal loot
Shauren
2022-10-22
Core/GameObjects: Implemented gathering nodes (gameobject type 50)
Shauren
2022-10-21
Core/GameObjects: Implemented per player gameobject state and visibility for ...
Shauren
2022-10-17
Core/Loot: Implemented personal loot and tag sharing for non-boss loot
Shauren
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