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https://github.com/TrinityCore/TrinityCore.git @ 2025-12-27T21:01:01Z
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Author
2021-12-16
Core/Chat: Rewrite some custom channel handling. Channel creation now properl...
Treeston
2021-12-16
Core/Player: prevent trade system from getting stuck in an invalid state when...
Wyrserth
2021-12-15
Battleground/Arena: Properly check RBAC arena join permission before allowing...
Treeston
2021-12-14
Entities/Player: Properly restore PvP-enabled state on login
Treeston
2021-12-14
Core/Conditions: allow spellclick conditions to properly work for aura apply/...
Wyrserth
2021-12-13
Core/Player: add helper methods GetNativeGender/SetNativeGender/SetGender (#2...
ForesterDev
2021-12-13
Core/Unit: rename several getters to follow codestyle
ccrs
2021-12-13
Core/Quest: do not send SMSG_QUESTGIVER_OFFER_REWARD right after SMSG_QUESTGI...
Wyrserth
2021-12-12
Core/BattlePets: Added default cooldown to revive battle pets (#27383)
Meji
2021-12-12
Entities/Unit: Cleanup all the direct accesses to m_unitMovedByMe. Refactor t...
Treeston
2021-12-11
Core/Group: implement automatic party/raid leader change when the leader has...
Wyrserth
2021-12-11
Core/Loot: fix some issues with master loot and don't allow players to see so...
Wyrserth
2021-12-10
Core/BattlePets: Improvements when enabling battle pets (#27367)
Meji
2021-12-09
Core/Groups: do not allow lfg groups to change the loot mode (#23336)
Ovah
2021-12-08
Core/Channel: Sanitize channel names
jackpoz
2021-12-08
Core/Channel: Fix CRT Debug Assert triggered with invalid channel names
jackpoz
2021-12-07
3.3.5 gameobject summoner (#23289)
Giacomo Pozzoni
2021-12-05
Core/Handlers: apply some movement related corrections
ccrs
2021-12-05
Core/Handlers: random PetHandler cosmetics & codestyle
ccrs
2021-12-05
Core/Misc: remove incorrect ClearUnitState calls related to movement
ccrs
2021-12-05
Core/Movement: Fix Warrior's Charge launch visual while jumping backw… (#23...
Aokromes
2021-12-03
Core/Object: Range check vol. 2 (#23226)
Jozef Dúc
2021-12-01
Core/Calendar: Improve calendar timezone handling
jackpoz
2021-11-30
Core/Movement: Add time synchronisation (#18189)
Chaouki Dhib
2021-11-26
Core/Misc: Warning fixes (/W4) (#23149)
Gustavo
2021-11-23
Core/Movement: Implement move time skipped handler (#22994)
Chaouki Dhib
2021-11-22
Core/Players: Load faction change items from db2 instead of db
Shauren
2021-11-20
Core/BattlePets: Set Allow = false; in SMSG_QUERY_BATTLE_PET_NAME_RESPONSE wh...
Shauren
2021-11-20
Core/BattlePets: Implemented battle pet name query packet (#27294)
Meji
2021-11-19
Core/BattlePets: Journal lock improvements (#27178)
Meji
2021-11-18
Core/Handlers: fix ".whisper on" with opposite faction/low level
jackpoz
2021-11-15
Core/Entities: Handle partial state change for pets (#22014)
DanVS
2021-11-12
Core/PacketIO: Implemented splash screen opcodes
Shauren
2021-11-12
Core/Movement: Add some extra assertions to MotionMaster to catch issues like...
Treeston
2021-11-09
Build fix
Shauren
2021-11-09
Core/Chat: Validate UTF8 in chat messages
Treeston
2018-09-18
Core/Chat: Fix chat filter to not block certain non-ASCII characters
Treeston
2018-09-18
Core/Chat: Some more chat filtering cleanup:
Treeston
2018-09-18
Core/Chat: Some hyperlink follow-ups:
Treeston
2021-11-08
Core/Player: Delay resurrection on release for unreachable maps until telepor...
Treeston
2021-11-08
Core/Player: Clean up duel related code. Fix a check for abusive client behav...
Treeston
2021-11-06
Core/Misc: Send saved client settings instantly after login, not only after e...
Shauren
2021-11-02
Core/PacketIO: Updated CMSG_UPDATE_MISSILE_TRAJECTORY to 9.1.5
Shauren
2021-11-02
Core/PacketIO: Rename DepositGuildBankItem to AutoGuildBankItem to match enum...
Shauren
2021-11-02
Core/PacketIO: Updated SMSG_FEATURE_SYSTEM_STATUS to 9.1.5
Shauren
2021-11-02
Core/PacketIO: Updated SMSG_QUEST_PUSH_RESPONSE to 9.1.5
Shauren
2021-11-02
Core/Social: Implemented account ignores
Shauren
2021-11-02
Core/GuildFinder: Remove as preparation for 9.1.5
Shauren
2021-10-31
Core/Chat: Unify chat hyperlink parsing (PR #22417)
Treeston
2021-10-27
Core/Unit: Erm, so it turns out that releasing your spirit actually never set...
Treeston
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