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Instances
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Author
2024-02-14
Core/Instances: Added back missing cases to InstanceScript::SendEncounterUnit...
Shauren
2023-11-16
Core/Instances: Fixed initializing instance id sequence generator
Shauren
2023-11-12
Core/Achievements: Implemented DefeatDungeonEncounter and DefeatDungeonEncoun...
Shauren
2023-11-09
Core: Update to 10.2.0
Shauren
2023-11-06
Core/InstanceScript: Refactored door types to reflect its behavior (#29406)
ModoX
2023-09-19
Core/Instances: Kill instance_encounters table, it is no longer neccessary
Shauren
2023-09-19
Core/Instances: Removed deprecated field from InstanceScript (here too)
Shauren
2023-09-19
Core/Instances: Removed deprecated field from InstanceScript
Shauren
2023-09-03
Core/Auras: Defined and implemented new aura interrupt flags
Shauren
2023-05-06
Core/Auras: Implement SpellAuraInterruptFlags2::EndOfEncounter (#28939)
Teleqraph
2023-05-06
Core/Auras: Implement SpellAuraInterruptFlags2::StartOfEncounter (#28938)
Teleqraph
2023-03-21
Core/Instances: Fixed not being able to reenter instances that have no encoun...
Shauren
2023-03-21
Core/Instances: Fixed instance locks being incorrectly found and forcing diff...
Shauren
2023-01-08
Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compati...
Shauren
2023-01-08
Nopch build fix
Shauren
2022-12-22
Core/Instances: Fixed assertion failure with instance id based lockouts
Shauren
2022-12-20
Core/Battlegrounds: Made Battleground inherit ZoneScript
Shauren
2022-10-08
Core/Maps: Changed functions checking if map can be entered to use TransferAb...
Shauren
2022-10-05
Core/Loot: Set loot dungeon encounter id before generating
Shauren
2022-10-04
Core/Instances: Add instance reset events at lock expiration
Shauren
2022-10-04
Core/Instances: Spawn defeated bosses in instances using loot based locks if ...
Shauren
2022-10-04
Core/Loot: Send DungeonEncounter id in SMSG_ITEM_PUSH_RESULT
Shauren
2022-10-04
Core/Commands: Restore instance management commands
Shauren
2022-10-04
Core/Instances: Add prepared statements for InstanceLockMgr
Shauren
2022-10-04
Core/Instances: Add new config options to control the time when both daily an...
Shauren
2022-10-04
Core/Instances: Sprinkle some thread safety on InstanceLockMgr
Shauren
2022-10-04
Core/Instances: Save instance entrance based on completed encounters
Shauren
2022-10-04
Core/Scenarios: Attempt to restore scenario state from completed encounter info
Shauren
2022-10-04
Core/Scripts: Save instance data in JSON format
Shauren
2022-10-04
Core/Instances: Delete InstanceSaveMgr and replace most of its uses with new ...
Shauren
2022-10-04
Core/Instances: Instance lock rewrite (WIP)
Shauren
2022-07-24
Core/WorldStates: Implemented setting dungeon encounter world states
Shauren
2022-07-24
Core/Maps: Removed MapInstanced - no longer neccessary for grid data referenc...
Shauren
2022-07-20
Core/Maps: Replace some Instanceable() checks with IsDungeon()
Shauren
2022-07-17
Core/Maps: Made instance_template no longer required to create and enter inst...
Shauren
2022-07-07
Core/WorldStates: Allow setting "hidden" field of SMSG_UPDATE_WORLD_STATE
Shauren
2022-06-30
Core/WorldStates: Migrate instance script worldstates to new system
Shauren
2022-06-24
Core/SpawnGroups: Renamed GetSpawnGroupsForInstance and its argument to not c...
Shauren
2022-04-24
Scripts/Instances: Replace manual criteria timer starts in instances with new...
Shauren
2022-04-24
Core/Achievements: Implemented criteria flag "Reset on Start" and removed man...
Shauren
2022-03-09
Core/Console: Improve ReadWinConsole logic and cosmetic changes (#26402)
Mikhail Redko
2022-03-01
Core/Maps: add new FLAG_ALLIANCE_ONLY and FLAG_HORDE_ONLY for instance spawn ...
Ovah
2022-02-16
Core/Maps: Add Map::DoOnPlayers helper function (#25233)
Traesh
2022-02-13
Core/Misc: Minor game include cleanup
Shauren
2022-02-12
Core/Misc: Move (or delete) constructors and destructors to .cpp files (avoid...
Shauren
2022-02-04
Common/Utilities: Move EnumUtils' implementation struct from Trinity::Impl to...
Treeston
2022-02-03
Core/ChatCommands: Check whether a passed numeric enum value is valid (#25285)
Peter Keresztes Schmidt
2022-01-24
Core/Misc: Fix static analysis issues (#25178)
Giacomo Pozzoni
2022-01-23
Core/InstanceScript: std::chrono-ify DoRespawnGameObject
Carbenium
2021-12-16
Core/Misc: Handle timezones for hour-specific events specifieds in worldserve...
Giacomo Pozzoni
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