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Author
2018-03-15
Core/Conditions: reserve sourcetype value
ariel-
2018-03-08
Core/Creatures: Reworked setting move types in database
Shauren
2018-02-18
Core/Spells: Revert SPELL_ATTR2_IGNORE_ITEM_CHECK to unknown
jackpoz
2018-02-15
Scripts/Commands: add AI/ScriptName to .gobject info (PR #21419)
Gooyeth
2018-02-12
Core/Spells: implement SPELLVALUE_CRIT_CHANCE and SPELL_ATTR4_INHERIT_CRIT_FR...
ariel-
2018-01-27
Core/Misc: Sort string
Aokromes
2018-01-22
Core/Misc: fix some /W4 warnings and some reported by GCC 6.3
ariel-
2018-01-21
Core/Misc: 2 comment corrections in Language.h
tkrokli
2018-01-21
Core/Misc: Revert LANG_DO_NOT_USE_6X_DEBUG_AREATRIGGER_LEFT change from ba5f6...
Shauren
2018-01-21
Core/Misc: corrections and indentations in Language.h
tkrokli
2018-01-21
Core/Battleground: Dropped battleground texts from trinity_string and replace...
joschiwald
2018-01-18
Core/Auras: define and implement attribute SPELL_ATTR3_IGNORE_PROC_SUBCLASS_MASK
ariel-
2018-01-08
Core/Spells: Defined and implemented some new spell attributes (#18950)
xinef1
2018-01-01
Update copyright note for 2018
tkrokli
2017-12-29
Core/Entities: Fix some weird movement due to los issues (#21125)
Jeremy
2017-12-18
Core/Creatures: fixed school immunity unapply when updating entry and unified...
ariel-
2017-12-17
Core/Accounts: prevent existing account ban from being updated
Gogs
2017-11-04
Core/Misc: Add functionality to allow low level quests/kills/discoveries to g...
Nathan Handley
2017-07-31
Dynamic Creature/Go spawning:
r00ty-tc
2017-07-18
Core/Spells: Renamed TARGET_DEST_UNK_110 to TARGET_UNIT_CONE_ENTRY_110
Aokromes
2017-06-19
Core: ported headers cleanup from master branch
ariel-
2017-06-19
Core/Misc: Added Creature::CanGiveExperience helper function
joschiwald
2017-06-12
Add new command 'npc showloot'. Does exactly what it says on the tin.
treeston
2017-06-12
- Add new commands .group set assistant, .group set maintank and .group set m...
treeston
2017-06-12
Make some adjustments to .summon and .group summon behavior to make them more...
treeston
2017-05-23
Core/Defines: define faction templates and replace magic numbers from scripts
ForesterDev
2017-04-27
Core/Misc: implemented petition manager (#19010)
xinef1
2017-04-14
Core/Spells: Name a spell attribute
Shauren
2017-03-25
Core/Movement: 96f4c7c followup
ccrs
2017-02-20
Core/Misc: moved WeaponAttackType definition to SharedDefines to avoid includ...
ariel-
2017-02-13
Core/Misc: Fixed player corpse looting, added player corpse loot and some mor...
xinef1
2017-01-25
Core/Packets: updated some contactlist packets
joschiwald
2017-01-08
Scripts/Commands: Fix guid usage and enhance commands (#18278)
Rochet2
2017-01-06
Core/Scripts: added command to move characters across accounts
ariel-
2017-01-02
Update Copyright notice for 2017
tkrokli
2016-12-18
Core/Misc: Mark some rbac/trinity_string entries as used
Shauren
2016-12-10
Core/Spell: Undefined SPELL_ATTR7_USABLE_IN_STUN_FEAR_CONFUSION attr for now
ariel-
2016-12-01
Core/Spells: Fixed one issue with auras having SPELL_ATTR4_CAST_ONLY_IN_OUTLA...
ariel-
2016-11-20
Core/Auras: Rewritten conditionally applying SPELL_AURA_MOD_WEAPON_CRIT_PERCE...
Shauren
2016-11-12
Core/Spell: revamp of immunities system
ariel-
2016-10-17
Core/Globals: compute aura diminishing return info at startup and cache it
ariel-
2016-10-04
Core/Spells: Implementation of QAston proc system
ariel-
2016-10-02
Core/Spells: Implemented SPELL_ATTR6_NOT_RESET_SWING_IF_INSTANT.
ariel-
2016-08-11
Core/Command: Check account password max length
ForesterDev
2016-08-06
Scripts/Commands: Some adjustments to make shutdown commands more user-friendly.
treeston
2016-06-14
Core/Commands: Implement .neargraveyard (find nearest graveyard from dbc). (#...
xjose93
2016-06-07
Core/GameObjects: Update GameObjectTemplate structure and defined more GO flags
Shauren
2016-05-27
Merge branch '3.3.5' into creature_family
ForesterDev
2016-05-26
Core: updated creature type flags enum (#17128)
ForesterDev
2016-05-16
Core: define CREATURE_FAMILY_NONE to avoid magic numbers in code
ForesterDev
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