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path: root/src/server/game/Miscellaneous
AgeCommit message (Expand)Author
2018-03-15Core/Conditions: reserve sourcetype valueariel-
2018-03-08Core/Creatures: Reworked setting move types in databaseShauren
2018-02-18Core/Spells: Revert SPELL_ATTR2_IGNORE_ITEM_CHECK to unknownjackpoz
2018-02-15Scripts/Commands: add AI/ScriptName to .gobject info (PR #21419)Gooyeth
2018-02-12Core/Spells: implement SPELLVALUE_CRIT_CHANCE and SPELL_ATTR4_INHERIT_CRIT_FR...ariel-
2018-01-27Core/Misc: Sort stringAokromes
2018-01-22Core/Misc: fix some /W4 warnings and some reported by GCC 6.3ariel-
2018-01-21Core/Misc: 2 comment corrections in Language.htkrokli
2018-01-21Core/Misc: Revert LANG_DO_NOT_USE_6X_DEBUG_AREATRIGGER_LEFT change from ba5f6...Shauren
2018-01-21Core/Misc: corrections and indentations in Language.htkrokli
2018-01-21Core/Battleground: Dropped battleground texts from trinity_string and replace...joschiwald
2018-01-18Core/Auras: define and implement attribute SPELL_ATTR3_IGNORE_PROC_SUBCLASS_MASKariel-
2018-01-08Core/Spells: Defined and implemented some new spell attributes (#18950)xinef1
2018-01-01Update copyright note for 2018tkrokli
2017-12-29Core/Entities: Fix some weird movement due to los issues (#21125)Jeremy
2017-12-18Core/Creatures: fixed school immunity unapply when updating entry and unified...ariel-
2017-12-17Core/Accounts: prevent existing account ban from being updatedGogs
2017-11-04Core/Misc: Add functionality to allow low level quests/kills/discoveries to g...Nathan Handley
2017-07-31Dynamic Creature/Go spawning:r00ty-tc
2017-07-18Core/Spells: Renamed TARGET_DEST_UNK_110 to TARGET_UNIT_CONE_ENTRY_110Aokromes
2017-06-19Core: ported headers cleanup from master branchariel-
2017-06-19Core/Misc: Added Creature::CanGiveExperience helper functionjoschiwald
2017-06-12Add new command 'npc showloot'. Does exactly what it says on the tin.treeston
2017-06-12- Add new commands .group set assistant, .group set maintank and .group set m...treeston
2017-06-12Make some adjustments to .summon and .group summon behavior to make them more...treeston
2017-05-23Core/Defines: define faction templates and replace magic numbers from scriptsForesterDev
2017-04-27Core/Misc: implemented petition manager (#19010)xinef1
2017-04-14Core/Spells: Name a spell attributeShauren
2017-03-25Core/Movement: 96f4c7c followupccrs
2017-02-20Core/Misc: moved WeaponAttackType definition to SharedDefines to avoid includ...ariel-
2017-02-13Core/Misc: Fixed player corpse looting, added player corpse loot and some mor...xinef1
2017-01-25Core/Packets: updated some contactlist packetsjoschiwald
2017-01-08Scripts/Commands: Fix guid usage and enhance commands (#18278)Rochet2
2017-01-06Core/Scripts: added command to move characters across accountsariel-
2017-01-02Update Copyright notice for 2017tkrokli
2016-12-18Core/Misc: Mark some rbac/trinity_string entries as usedShauren
2016-12-10Core/Spell: Undefined SPELL_ATTR7_USABLE_IN_STUN_FEAR_CONFUSION attr for nowariel-
2016-12-01Core/Spells: Fixed one issue with auras having SPELL_ATTR4_CAST_ONLY_IN_OUTLA...ariel-
2016-11-20Core/Auras: Rewritten conditionally applying SPELL_AURA_MOD_WEAPON_CRIT_PERCE...Shauren
2016-11-12Core/Spell: revamp of immunities systemariel-
2016-10-17Core/Globals: compute aura diminishing return info at startup and cache itariel-
2016-10-04Core/Spells: Implementation of QAston proc systemariel-
2016-10-02Core/Spells: Implemented SPELL_ATTR6_NOT_RESET_SWING_IF_INSTANT.ariel-
2016-08-11Core/Command: Check account password max lengthForesterDev
2016-08-06Scripts/Commands: Some adjustments to make shutdown commands more user-friendly.treeston
2016-06-14Core/Commands: Implement .neargraveyard (find nearest graveyard from dbc). (#...xjose93
2016-06-07Core/GameObjects: Update GameObjectTemplate structure and defined more GO flagsShauren
2016-05-27Merge branch '3.3.5' into creature_familyForesterDev
2016-05-26Core: updated creature type flags enum (#17128)ForesterDev
2016-05-16Core: define CREATURE_FAMILY_NONE to avoid magic numbers in codeForesterDev