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Author
2011-08-03
Core/Refer-a-Friend: Finish base work for Refer-a-Friend.
Silinoron
2011-07-30
Core/Spells & Vehicles: Define and implement SPELL_ATTR6_CASTABLE_WHILE_ON_VE...
Machiavelli
2011-07-28
Revert "Core/Spells: Fix a crash on checking school immunity added to unit ma...
QAston
2011-07-28
Core/Spells: Fix a crash on checking school immunity added to unit manually (...
QAston
2011-07-27
Core/Commands: Allow muting offline players - the mute will become effective ...
Machiavelli
2011-07-26
Core: Use new SpellInfo class in core. Sadly, this commit is not compatibile ...
QAston
2011-07-22
Core/GameObject: Refactored destructible building handling, properly implemen...
Shauren
2011-07-22
Core/Spells: Define and implement SPELL_ATTR6_NO_DONE_PCT_DAMAGE_MODS; revert...
tobmaps
2011-07-13
Core/Spells: Define and implement attributes SPELL_ATTR1_CANT_BE_REDIRECTED a...
QAston
2011-07-13
Core/Spells: Define and implement attribute SPELL_ATTR3_CANT_TRIGGER_PROC, ch...
QAston
2011-07-12
Core/Spells: Define and implement SPELL_ATTR3_IGNORE_RESURRECTION_TIMER - now...
QAston
2011-07-12
Core/Spells: Define and implement SPELL_ATTR2_CANT_TARGET_TAPPED attribute.
QAston
2011-07-05
Core/Spells: define spell attributes: SPELL_ATTR1_MELEE_COMBAT_SPELL, SPELL_A...
QAston
2011-07-03
Core/Spells: More spell attribute definitions.
QAston
2011-07-02
Core/Spells: Define 2 more spell attributes: SPELL_ATTR6_CAN_TARGET_POSSESSED...
QAston
2011-07-02
Core/Spells: Define many unknown SpellCastTargetFlags enum values, rename som...
QAston
2011-07-01
Core/Spells: define SPELL_ATTR1_CHANNEL_DISPLAY_SPELL_NAME(0x20000000)
QAston
2011-07-01
Core/Spells: Define attributes: SPELL_ATTR0_CAST_TRACK_TARGET(0x00400000), SP...
QAston
2011-06-30
Fix build.
QAston
2011-06-30
Core/Spells: Define SPELL_ATTR0_ABILITY (old SPELL_ATTR0_UNK4)
QAston
2011-06-30
Core/Spells: Correctly define TARGET_UNIT_NEARBY_PARTY(3) and TARGET_UNIT_NEA...
QAston
2011-06-26
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore
QAston
2011-06-26
Core/Spells: don't allow spells which hit target only with SPELL_EFFECT_DUMMY...
QAston
2011-06-23
Isle of Conquest: Corrected message sent when node is claimed or captured.
maanuel
2011-06-17
Core/Spell: Correctly reordered diminishing groups for sharing diminishing ti...
kaelima
2011-06-11
Core/Spells: Implemented SPELL_ATTR7_IS_CHEAT_SPELL serverside checks and all...
Shauren
2011-06-11
Core/Spells: Define some unknown spell attributes.
QAston
2011-06-08
Core/Defines: filled some gaps from 31abc9e20cae2ce75904
kaelima
2011-06-08
Core/Defines: Revert parts of ae0d349a3ccb9d2de7f5.
kaelima
2011-06-04
Core/Spells: Fixed targeting selection for target type 90 (TARGET_UNIT_TARGET...
Shauren
2011-06-01
Core/Events: Add missing definition for Kalu'ak Fishing Derby
Shocker
2011-05-30
Core/Defines: Update enum TextEmotes, values and names from client. (These em...
kaelima
2011-05-30
Core/Defines: Added missing custom errors to spell cast results, thanks Kaelima
Shauren
2011-05-28
Core/Spells: Implemented SPELL_ATTR5_HIDE_DURATION. Duration of auras with th...
SeTM
2011-05-26
Core/Spells: Documented 2 spell attributes
Shauren
2011-05-25
Core/Spells: Implemented SPELL_ATTR3_IGNORE_HIT_RESULT. Spells with this attr...
Shauren
2011-05-17
Core/Spells: Rename some spell attributes to reflect their true meaning
Ramusik
2011-05-12
Core/Spells: Implement SPELL_ATTR5_HASTE_AFFECT_DURATION. Haste rating should...
tobmaps
2011-05-11
Core/Spells: rename MECHANIC_PACIFY to MECHANIC_SLOW_ATTACK and fix a bug wit...
tobmaps
2011-05-11
Core/Spells: Implement SPELL_ATTR4_DAMAGE_DOESNT_BREAK_AURAS. Damage from spe...
tobmaps
2011-05-10
Core/Spells: added more spell attributes to enum
tobmaps
2011-05-09
Core/Commands: Include mute/ban info in .pinfo command
Shocker
2011-04-29
Add spaces after commas
leak
2011-04-28
Core/ObjectMgr: Refactor sGOStorage
leak
2011-04-24
Core/Spells: Cast proper vehicle spells on vehicle summon
Shauren
2011-04-18
Core/Player: Fixed interaction rules with dead creatures
Shauren
2011-04-18
Core/Creatures: Dismount creatures without CREATURE_TYPEFLAGS_MOUNTED_COMBAT ...
Shauren
2011-04-07
Core/Cleanup: Drop some unused code and update some unknown player flags (fro...
pek2011
2011-03-21
Core: Removed all double (and more) empty lines
Shauren
2011-03-20
Core/Battlegrounds: Fixed displaying Call to Arms for Isle of Conquest and St...
Shauren
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