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path: root/src/server/game/Miscellaneous
AgeCommit message (Expand)Author
2017-05-14Core/Entities : Basic Conversation Implementation (#18010)Traesh
2017-05-05Core/Misc: Added Creature::CanGiveExperience helper functionjoschiwald
2017-04-29Core/GameObjects: Updated dynamic flagsShauren
2017-04-25Core/Units: Updated unit dynamic flagsShauren
2017-04-14Core/Spells: Name a spell attributeShauren
2017-04-06Core/DataStores: Updated db2 structures to 7.2.0Shauren
2017-03-11* Scripts/Commands: Fix guid usage and enhance commandsRochet2
2017-03-04Core/Spells: Implemented SPELL_ATTR6_NOT_RESET_SWING_IF_INSTANT.ariel-
2017-02-17Scripts/Command: Fixed phases output in .pinfo commandjoschiwald
2017-02-12Core/Command: Check account password max lengthForesterDev
2017-02-11Scripts/Commands: Some adjustments to make shutdown commands more user-friendly.treeston
2017-01-22Core/Misc: Updated ResponseCodes enumShauren
2017-01-22Core/Misc: Updated BattlegroundTypeId enum againzamalaev
2017-01-22Core/Misc: Updated BattlegroundTypeId enumjoschiwald
2017-01-14Core: Updated to 7.1.5.23360Shauren
2017-01-09Merge pull request #17138 from ForesterDev/creature_familyShocker
2017-01-09Core: updated creature type flags enum (#17128)ForesterDev
2017-01-08Core/Movement: Fix issues where creatures cancel spell casts chasing target a...Nawuko
2017-01-01Update copyright note for 2017vincent-michael
2016-12-23Core/Chat: Updated item link formatShauren
2016-12-18Core/Commands: Added new 'bnetaccount listgameaccounts' command to display al...Shauren
2016-11-23Core/Misc: Define unknown quest type (#18219)Krudor
2016-11-20Core/Auras: Rewritten conditionally applying SPELL_AURA_MOD_WEAPON_CRIT_PERCE...Shauren
2016-11-11Core/Spells: Define SPELL_ATTR11_ABSORB_FALL_DAMAGEShocker
2016-10-25Core/Misc: Updated misc enumsShauren
2016-09-26Core/Commands: Slightly improve output of bnetaccount create commandShauren
2016-09-25Core/Scenes: Implemented scene systemTraesh
2016-09-06Core/Creatures: Load expansion data from `HealthScalingExpansion` column inst...Kinzcool
2016-09-03Core/Commands: Implement .neargraveyard (find nearest graveyard from dbc). (#...xjose93
2016-09-03Core/PacketIO: Updated SMSG_QUERY_CREATURE_RESPONSE for 7.0.3Vincent-Michael
2016-09-03Scripts/Commands: Small QoL adjustmentstreeston
2016-08-18Core/Spells: Define SPELL_EFFECT_PLAY_SCENE (effect #198)Shocker
2016-08-09Core/Spells: Renamed some old and new spell effectsShauren
2016-08-02Core/PacketIO: Implemented SMSG_DISPLAY_GAME_ERRORShauren
2016-07-30Core/Spells: Defined new spell effect namesShauren
2016-07-25Core/Misc: Defined new gameobject typesShauren
2016-07-22Core/Enum: Updated ResponseCodes enum for legionVincent-Michael
2016-07-19Build fixesShauren
2016-07-14Core: Update to 7.0.3.22210Shauren
2016-07-06Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legionShauren
2016-06-23Core/Spells: Fixed handling spell interrupts - PreventionType dbc field is a ...Shauren
2016-06-18Core: Update to 7.0.3.21963Shauren
2016-06-14Core/Players: Fixed saving talents for all specsShauren
2016-06-13Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legionShauren
2016-06-13Core: Updated to 7.0.3.21916Shauren
2016-06-09Core/Units: Updated dynamicflagsShauren
2016-06-07Core/PacketIO: Updated query opcodesShauren
2016-06-07Core/GameObjects: Defined more GO flagsShauren
2016-06-05Core/Commands: Added ".npc set phase" command error message for invalid phaseidVincent-Michael
2016-06-05Core/PacketIO: Updated spell packetsShauren