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Movement
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Commit message (
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Author
2021-01-10
Core/Unit: Fix movement hiccups in water (#24020)
Giacomo Pozzoni
2020-10-01
Core/Movement: add optional velocity argument for MoveLand and MoveTakeoff (P...
Ovah
2020-09-19
Core/PathFinding: Fix GetPathPolyByPosition() using only 2D distance instead ...
xvwyh
2020-09-08
Core/Movement: MoveSplineFlag::animId -> animTier, MoveSpline::GetAnimation()...
Treeston
2020-09-08
Core/Movement: Corrected Animation Tier handling (PR #24875)
NoName
2020-09-07
Core/MotionMaster: Do not generate path to MoveLand
Keader
2020-09-06
Core/Scripts: Remove now-unused WaypointPathStarted hook. WaypointStarted doe...
Treeston
2020-09-04
Scripts/Commands: Convert argument parsing of .npc commands
Treeston
2020-08-23
Core/Movement: Fix RandomMovementGenerator for swimming creatures
jackpoz
2020-08-04
Core/Metric: Require WITH_DETAILED_METRICS CMake flag for MMaps metric
jackpoz
2020-08-01
Core/Common: Merge TimeTrackerSmall with TimeTracker
Carbenium
2020-07-31
Core/Misc: Fix static analysis issues (#25178)
Giacomo Pozzoni
2020-07-15
Core/Misc: Replace boost::optional with std::optional (#25047)
Peter Keresztes Schmidt
2020-07-12
Core/DataStores: Update DBC field names to generated ones (#24999)
Peter Keresztes Schmidt
2020-06-27
Core/Maps: Implemented getting area id from gameobject spawns
Shauren
2020-06-17
Handle different slopes in mmaps (#24765)
Giacomo Pozzoni
2020-06-01
Core/Units: flight and hover checks will now consider movement template data ...
Ovah
2020-05-31
Cherry-pick some cmake commits (#24720)
Giacomo Pozzoni
2020-05-16
Core/Objects: fixed destination calculation for destination based spells cast...
Ovahlord
2020-05-15
Core/MMAPs: Adjust walkable climb and fix a lot of mmap raycast issues (#24539)
Giacomo Pozzoni
2020-05-11
Core/Movement: 9080e78 followup
ccrs
2020-05-03
Core/Movement: modify MovementInform trigger condition & checks in ChaseMovem...
ccrs
2020-05-03
Core/Movement: de832b6 followup
ccrs
2020-05-03
Core/Movement: modify MovementInform trigger condition & checks in FollowMove...
ccrs
2020-05-02
Core/Movement: 0e2342c followup
ccrs
2020-05-01
Core/Objects: further improvements for MovePositionToFirstCollision (#24523)
Ovah
2020-04-29
Core/PathFinding: Fix buffer overflow
jackpoz
2020-04-17
Core/Movement: various improvements for creature knockbacks
Ovah
2020-04-08
Core/Movement: Add safety check to avoid C++ undefined behaviour
jackpoz
2020-04-05
Core/Logs: Log full guid instead of just low guid
Giacomo Pozzoni
2020-04-04
Core/Movement: Formation Rewrite (#24379)
Eridium
2020-03-31
Core/DBLayer: Prevent using prepared statements on wrong database
Shauren
2020-03-21
Core/Movement: Don't start a spline with just 1 point in FlightPathMovementGe...
jackpoz
2020-03-21
Core/Movement: Improve log when starting a spline with invalid arguments
jackpoz
2020-03-17
Core/AI: Make critters flee as soon as engaged in combat and make them evade ...
Giacomo Pozzoni
2020-03-03
Core/PathFinding: Fix mmaps raycast without hit
jackpoz
2020-02-28
Core/PathFinding: Add support to WorldObject pathfinding (#24207)
Giacomo Pozzoni
2020-02-28
Core/PathFinding: Return raycast hitpoint when specifying straightLine (#24206)
Giacomo Pozzoni
2020-02-28
Core/Movement: Implement MoveSplineFlag::Enter_Cycle (#24049)
NoName
2020-02-23
Core/Movement: Add support to cyclic splines to GenericMovementGenerator
jackpoz
2020-02-16
Core/Creature: Use proper name for wander distance. (#24133)
ratkosrb
2020-02-01
Core/Movement: Fix WaypointMovementGenerator ignoring EscortAI::SetEscortPaus...
Giacomo Pozzoni
2020-01-22
Core/Movement: improved RandomMovementGenerator wait handling to get closer t...
Ovah
2020-01-20
Core/MMaps: Handle path on same position
jackpoz
2020-01-20
Core/PathGenerator: Fix path generator returning shortcuts when start and end...
Giacomo Pozzoni
2020-01-18
Core/PathGenerator: Temporarily revert 29bf280e3496cf13c24ccb20e37da29d3bfa74d9
jackpoz
2020-01-09
Core/PathGenerator: Fix path generator returning shortcuts when start and end...
Giacomo Pozzoni
2020-01-02
New year
Aokromes
2020-01-01
Core/Movement: Remove a wrong set SetWalk from HomeMovementGenerator
Killyana
2020-01-01
Fix fleeing speed to 66% run speed (#24025)
Giacomo Pozzoni
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