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https://github.com/TrinityCore/TrinityCore.git @ 2025-12-29T07:01:02Z
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Movement
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Commit message (
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Author
2021-11-30
Core/Movement: replace multiset::find with std::find in MotionMaster
ccrs
2021-11-30
Core/Movement: implement and use new remove method in MotionMaster
ccrs
2021-11-28
Core/Spells: Implemented spell effect 254 (SPELL_EFFECT_JUMP_CHARGE)
Shauren
2021-11-27
Core/Movement: Implement initializing parabolic splines using jump gravity in...
Shauren
2021-11-27
Core/MMaps: Fix crash added in 386b5a6fd948b4866cbd9a8a9892e8777922e9c9
jackpoz
2021-11-27
Core/MMaps: Simplify d182e5f7e73e614185f4470429467befd6e03981 and handle PATH...
jackpoz
2021-11-27
Core/MMaps: Fallback to shortcut for flying units if Detour returned an incom...
jackpoz
2021-11-26
Core/Movement: Fix some undermap issues with random movement/fear/blink (#22937)
Jeremy
2021-11-24
Core/Movement: Allow using run when moving randomly (#23081)
Sorikoff
2021-11-24
Core/Misc: Code cleanup
jackpoz
2021-11-24
Core/MMaps: MMaps logs cleanup
jackpoz
2021-11-24
Core/MMaps: Fix infinite loop in Detour
jackpoz
2021-11-24
Core/Movement: Allow using walk when chasing v2 (#23073)
Sorikoff
2021-11-24
Allow walk when chasing (#23069)
Sorikoff
2021-11-23
Core/MMaps: Fix infinite loop in Detour
jackpoz
2021-11-23
Core/Misc: Fix issues reported by static analysis
jackpoz
2021-11-21
Core/Movement: 9080e7863c2 followup
ccrs
2021-11-21
Core/Movement: correct logic wrongly ported in 2a84562dc8
ccrs
2021-11-15
Core/Movement: remove undefined method
ccrs
2021-11-13
Core/Movement: Properly calculate the first Catmull-Rom spline point (#22582)
DanVS
2021-11-12
Core/Movement: Add some extra assertions to MotionMaster to catch issues like...
Treeston
2021-11-11
Core/Movement: Define new spline flag name
Shauren
2021-11-11
Core/Movement: Speed Limit for Spline (#22494)
DanVS
2021-11-11
Core/Movement: Fixed MotionMaster::MoveChase default parameters (PR #22426)
Kelno
2021-11-09
Core/Movement: Add additional assert
jackpoz
2021-11-06
Core/Movement: Corrected values sent in knockback packet when speedXY < 0
Shauren
2021-10-31
Movement/TaxiPath: Properly clean up list of taxi destinations upon arrival a...
Treeston
2021-10-26
kill some whitespaces
Aokromes
2021-10-23
Core/Movement: Some improvements to script interfaces for SplineChainMovement...
Treeston
2021-10-23
Core/Unit: Some charm fixes:
Treeston
2021-10-22
Core/AI: Clean up charm AI handling, we now have two unique_ptr instead of a ...
Treeston
2021-10-22
Core/Movement: Prevent NO_PATH evades from incorrectly happening in a few pla...
Treeston
2021-10-17
Core/Movement: Properly resume chase/follow movement if it was paused by a sp...
Treeston
2021-09-29
Core/Movement: shield ChaseMovementGenerator against a potential crash
ccrs
2021-09-29
Core/Movement: adjust deactivation/reset logic inside GenericMovementGenerator
ccrs
2021-09-29
Core/Movement: prevent double initialization calls if the generator was deact...
ccrs
2021-09-28
Core/Movement: MotionMaster reimplementation (#21888)
ccrs
2021-09-26
re-enable CreatureAI::MovementInform for Chase/FollowMovementGenerator - didn...
Treeston
2021-09-26
Core/Movement: Removed unneccessary z position adjustment
Shauren
2021-09-26
Core/Misc: Fix copyright headers
Shauren
2021-09-26
Core/Movement: use helpers for validation
ccrs
2021-09-26
Core/Movement: move MoveSplineInit (#21857)
ccrs
2021-09-26
Core/Movement: crashfix
ccrs
2021-09-26
Core/Misc: movement header cleanup
ccrs
2021-09-25
Core/Maps: Adjusted logic in GetFullTerrainStatusForPosition to closer match ...
Shauren
2021-09-24
Core/Movement: Fix a potential crash on newly created pets. Closes #21791.
Treeston
2021-09-24
Core/Movement: Replace old TargetedMovementGenerator into ChaseMovementGenera...
Treeston
2021-09-23
travis fix, ebc96af follow-up
Treeston
2021-09-23
Core/Object: Bump hover delta handling on nearpoints downstack into GetNearPo...
Treeston
2021-09-23
Core/Position: Refactor GetAngle -> GetAbsoluteAngle because code clarity is ...
Treeston
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