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path: root/src/server/game/Movement
AgeCommit message (Expand)Author
2021-11-30Core/Movement: replace multiset::find with std::find in MotionMasterccrs
2021-11-30Core/Movement: implement and use new remove method in MotionMasterccrs
2021-11-28Core/Spells: Implemented spell effect 254 (SPELL_EFFECT_JUMP_CHARGE)Shauren
2021-11-27Core/Movement: Implement initializing parabolic splines using jump gravity in...Shauren
2021-11-27Core/MMaps: Fix crash added in 386b5a6fd948b4866cbd9a8a9892e8777922e9c9jackpoz
2021-11-27Core/MMaps: Simplify d182e5f7e73e614185f4470429467befd6e03981 and handle PATH...jackpoz
2021-11-27Core/MMaps: Fallback to shortcut for flying units if Detour returned an incom...jackpoz
2021-11-26Core/Movement: Fix some undermap issues with random movement/fear/blink (#22937)Jeremy
2021-11-24Core/Movement: Allow using run when moving randomly (#23081)Sorikoff
2021-11-24Core/Misc: Code cleanupjackpoz
2021-11-24Core/MMaps: MMaps logs cleanupjackpoz
2021-11-24Core/MMaps: Fix infinite loop in Detourjackpoz
2021-11-24Core/Movement: Allow using walk when chasing v2 (#23073)Sorikoff
2021-11-24Allow walk when chasing (#23069)Sorikoff
2021-11-23Core/MMaps: Fix infinite loop in Detourjackpoz
2021-11-23Core/Misc: Fix issues reported by static analysisjackpoz
2021-11-21Core/Movement: 9080e7863c2 followupccrs
2021-11-21Core/Movement: correct logic wrongly ported in 2a84562dc8ccrs
2021-11-15Core/Movement: remove undefined methodccrs
2021-11-13Core/Movement: Properly calculate the first Catmull-Rom spline point (#22582)DanVS
2021-11-12Core/Movement: Add some extra assertions to MotionMaster to catch issues like...Treeston
2021-11-11Core/Movement: Define new spline flag nameShauren
2021-11-11Core/Movement: Speed Limit for Spline (#22494)DanVS
2021-11-11Core/Movement: Fixed MotionMaster::MoveChase default parameters (PR #22426)Kelno
2021-11-09Core/Movement: Add additional assertjackpoz
2021-11-06Core/Movement: Corrected values sent in knockback packet when speedXY < 0Shauren
2021-10-31Movement/TaxiPath: Properly clean up list of taxi destinations upon arrival a...Treeston
2021-10-26kill some whitespacesAokromes
2021-10-23Core/Movement: Some improvements to script interfaces for SplineChainMovement...Treeston
2021-10-23Core/Unit: Some charm fixes:Treeston
2021-10-22Core/AI: Clean up charm AI handling, we now have two unique_ptr instead of a ...Treeston
2021-10-22Core/Movement: Prevent NO_PATH evades from incorrectly happening in a few pla...Treeston
2021-10-17Core/Movement: Properly resume chase/follow movement if it was paused by a sp...Treeston
2021-09-29Core/Movement: shield ChaseMovementGenerator against a potential crashccrs
2021-09-29Core/Movement: adjust deactivation/reset logic inside GenericMovementGeneratorccrs
2021-09-29Core/Movement: prevent double initialization calls if the generator was deact...ccrs
2021-09-28Core/Movement: MotionMaster reimplementation (#21888)ccrs
2021-09-26re-enable CreatureAI::MovementInform for Chase/FollowMovementGenerator - didn...Treeston
2021-09-26Core/Movement: Removed unneccessary z position adjustmentShauren
2021-09-26Core/Misc: Fix copyright headersShauren
2021-09-26Core/Movement: use helpers for validationccrs
2021-09-26Core/Movement: move MoveSplineInit (#21857)ccrs
2021-09-26Core/Movement: crashfixccrs
2021-09-26Core/Misc: movement header cleanupccrs
2021-09-25Core/Maps: Adjusted logic in GetFullTerrainStatusForPosition to closer match ...Shauren
2021-09-24Core/Movement: Fix a potential crash on newly created pets. Closes #21791.Treeston
2021-09-24Core/Movement: Replace old TargetedMovementGenerator into ChaseMovementGenera...Treeston
2021-09-23travis fix, ebc96af follow-upTreeston
2021-09-23Core/Object: Bump hover delta handling on nearpoints downstack into GetNearPo...Treeston
2021-09-23Core/Position: Refactor GetAngle -> GetAbsoluteAngle because code clarity is ...Treeston