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path: root/src/server/game/Phasing/PhasingHandler.cpp
AgeCommit message (Expand)Author
2021-02-27Core/Phasing: Implemented setting personal guid on PhaseShiftShauren
2021-02-26Core/Auras: Implemented SPELL_AURA_PHASE_ALWAYS_VISIBLEShauren
2020-05-24Core/Maps: Improvements to terrain swap handlingShauren
2020-04-27Core/Misc: Enum flag v3 - allow enabling flag operations directly after enum ...Shauren
2020-04-26Core/Misc: Improve enum flags with type safe operatorsShauren
2020-04-03Core/Entities: Fixed saving spawn difficulties to db for .npc add and .gob ad...Shauren
2020-01-02New YearAokromes
2019-01-01Update copyright note for 2019vincent-michael
2018-09-26Core/DataStores: Updated hotfix database structureShauren
2018-04-12Core/Phasing: Fixed setting phaseshift flags on condition updatesShauren
2018-03-25Core/Phasing: Rewrite GetTerrainMapIdShauren
2018-03-25Core/Maps: Implemented loading swapped mapsShauren
2018-03-25Core/Entities: Take terrain swaps into account when calculating LoS/height/areaShauren
2018-03-25Core/Entities: Phasing rewriteShauren