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path: root/src/server/game/Scripting
AgeCommit message (Expand)Author
2010-12-05Core/Dungeon Finder: Code cleanup and minor optimizationsSpp
2010-12-03Scripts/Icecrown Citadel: Added script for Blood Queen Lana'ThelShauren
2010-11-29Core/Misc: fix some warnings. As a result removed one redundant hook from For...azazel
2010-11-23Core/Groups: Add kicker and kick reason to RemoveMemberSpp
2010-11-17Core/Scripts: pass message parameter by reference in OnChat methods to make i...azazel
2010-11-16Core/Scripts: Convert more commands over to CommandScripts (moves gobject, ho...click
2010-11-14Misc: Some engrish fixes, thanks to ZxBiohazardZx, closes issue 4740Shocker
2010-11-14Fix typo *sigh*click
2010-11-14Core/Scripts: Add missing scriptloading for tele/event commandsclick
2010-11-13Scripts/Commands: Add tele and event commands to commandscripts system and st...click
2010-11-12Core/Scripts: Reinstate commandscripts, now with extra bling and working comm...click
2010-11-10Core: Partial revert of rcb3188281e, rc85b35f076, r97f9a0fa3e due to missing ...click
2010-11-09Core/Scripts Part 1 of moving all commands to commandscriptsParadox
2010-11-03Core/Scripts: Added enum for generic script texts, fixed one broken textShauren
2010-11-03Core/Scripts: add example_commandscript as an example of how to use commandsc...Spp
2010-11-02Typo O.oRat
2010-11-02Core/SmartAI: do not report not used smart scripts as errorRat
2010-10-27Core/AI: implemented SmartScripts System (still beta) not 100% completeRat
2010-10-25Core/Dungeon Finder: Use scripts to interact between groups and LFGSpp
2010-10-24Scripts/Icecrown Citadel: Added Blood Prince Council scriptShauren
2010-10-17Core/Guilds: guild code was completely refactored and rewritten.azazel
2010-10-09Scripts/Icecrown Citadel: Added Rotface scriptShauren
2010-10-07REALLY fix the CRLF-crap...click
2010-10-07Remove the accidental additions of CRLF-crap from the header updatesclick
2010-10-07More copyright header updates (will this ever end?)click
2010-10-07Update copyright headers (following the same standard in all files = good)click
2010-10-04Core/ScriptSystem:QAston
2010-09-28Magic numbers cleanup:Shocker
2010-09-25Core: Generic cleanup (tab2spaces/whitespace removal)click
2010-09-25Core/DBLayer:Machiavelli
2010-09-24Core/ConditionMgr: added placeholder for CONDITION_GUIDRat
2010-09-22Scripts/DB_Scripts: massive cleanup of SCRIPT_COMMAND_* related staffazazel
2010-09-15Core/Scripts: Add OnPlayerLogin, OnPlayerLogout, OnPlayerCreate and OnPlayerD...Spp
2010-09-14Code style (remove double blank line)Spp
2010-09-14Core/Scripts: Add GroupScript classSpp
2010-09-14Core: Fix includes in ScriptMgr filesSpp
2010-09-13Core/ScriptMgr: Add hooks for duel phases: OnDuelRequest, OnDuelStart, OnDuelEndShocker
2010-09-11Core/DBLayer:Machiavelli
2010-09-11Core/ScriptMgr: Remove incorrect assertion in OnGameObjectDestroyed, and clea...click
2010-09-06Core/Scripts: Ensure Example and spell-scripts are loaded at all times in the...click
2010-09-06Core: Fix some warningsSpp
2010-09-06Core: Fixed compileShauren
2010-09-04Core/[Mail, WorldPacket]: Pull mail packet handlers out of Mail.cpp into Mail...silinoron
2010-09-04Core/ScriptSystem: Refactor ScriptMgr::OnPlayerChat to no longer accept a C-s...silinoron
2010-09-02Core/Players: Don't set instanceId to 0 when player is on transport during lo...Shauren
2010-09-03Core/ScriptSystem: Add a PlayerScript::OnSpellCast(Player *player, Spell *spe...silinoron
2010-09-02Core/DBLayer:Machiavelli
2010-08-30Scripts/Icecrown Citadel: Added Festergut script, thx Cromash for providing t...Shauren
2010-08-30Core: Fix more warningsSpp
2010-08-29Spell Scripts:azazel