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Scripting
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Author
2016-01-09
Core/Scripts/DB: Migrate specially scripted taxi NPC's to SmartAI
velinath
2016-01-04
Scripts/Commands: Fix ".help" command to show commands in alphabetical order
jackpoz
2016-01-01
Update copyright note for 2016
Rushor
2015-11-07
Core/ScriptMgr: Improve commit 155a289f052b3a48caade
Naios
2015-11-07
Core/ScriptMgr: Fix "conditional expression is constant" warning.
Naios
2015-11-07
Core/Globals: Use std::string rather than char* to pass script names around.
Naios
2015-11-07
Core/ScriptMgr: Replace IsDatabaseBound() methods through traits.
Naios
2015-11-02
Core/Misc: Remove unneeded files
Incorrect
2015-10-31
Core/Conditions: Optimizations part 3 removed copying condition containers al...
Shauren
2015-10-22
Core/Commands: Refactored chat command script hook, fixes a crash when buildi...
Shauren
2015-10-18
Core/Scripts: convert the Duel Cooldown Reset feature to scripts
ShinDarth
2015-10-12
Change many uint32 to ObjectGuid::LowType in line with 6.x changes.
pete318
2015-09-22
Map local guids 6.x -> 3.3.35:
pete318
2015-09-21
Core: Added ABORT() macro to prevent the usage of ASSERT(false) as a quick ha...
StormBytePP
2015-08-08
Scripts/Kalimdor: Remove unused script
jackpoz
2015-07-27
Build: Add missing include to MapScripts.cpp
DDuarte
2015-07-25
Core: Header cleanup in game/*/*.cpp
Vincent-Michael
2015-05-08
Fixed some issues with PR #14157, kudos to @Nyeriah @Warpten:
ariel-
2015-03-30
Core/Misc: Remove unused headers
leak
2015-03-18
Build fix
Shauren
2015-03-18
Core/Game: Fix some issues detected by static analysis.
Naios
2015-03-07
Scripts/Nexus: commanders converted from SAI to C++
MitchesD
2015-02-13
Scripts/Kalimdor: Remove Mulgorescripts
Rushor
2015-01-01
Update copyright note for 2015
Vincent-Michael
2014-12-06
Core/Scripts: log ScriptNames assigned in database without core script
joschiwald
2014-09-29
Core/Scripts: Fix invalid memory write
jackpoz
2014-09-29
Core/Scripts: fixed memory leak caused by unassigned scripts in db
joschiwald
2014-09-22
Scripts/Examples: Remove some more code related to example scripts
jackpoz
2014-09-21
Scripts/Examples: Remove outdated example scripts
jackpoz
2014-09-20
Core/Misc: Avoid Helgrind reporting libstdc++ false positive race conditions
jackpoz
2014-09-19
Core/MapScripts: Use proper enum value for boss whisper in SCRIPT_COMMAND_TALK
DDuarte
2014-09-19
Core/MapScripts: Use proper source unit in SCRIPT_COMMAND_TALK
DDuarte
2014-09-16
Merge branch 'ObjectGuid' of https://github.com/TrinityCore/TrinityCore
Shauren
2014-09-14
Core/Entities: Use ObjectGuid class in game project
Shauren
2014-09-13
Core/Chat: cleanup MonsterText methods
joschiwald
2014-09-13
Core/Scripts: Nuke db_script_string table and make SCRIPT_COMMAND_TALK with b...
DDuarte
2014-08-28
Merge branch 'Rochet2/ahbot' into master
jackpoz
2014-08-27
Added a new hook Called when a player's money is at limit
chadryx
2014-08-25
Core/AHBot: Implemented AHBot based on MaNGOS code
Blipi
2014-08-24
Removed OnQuestComplete hook, use QuestReward instead. Implemented OnQuestSta...
Rochet2
2014-08-14
Core/Creature: update creature_template and some other small things
joschiwald
2014-08-11
Core/NetworkIO: Restore networking related scripting hooks
leak
2014-08-09
Core/Server: Add missing overrides
DDuarte
2014-08-06
Core/Scripts: Fix possible crash
jackpoz
2014-07-31
Update ScriptLoader.cpp
Dr-J
2014-07-27
Core/Network: Optimized packet sending by removing unneccessary memory copying
Shauren
2014-07-20
Scripts/EasternKingdoms: Burn with fire (hihi)
Vincent-Michael
2014-07-20
Refactored singletons to enable proper deconstruction during shutdown
leak
2014-07-17
Buildsystem/MSVC: Warning fixes
Shauren
2014-07-13
Merge branch `master` into `boost`
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