aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Scripting
AgeCommit message (Expand)Author
2016-01-09Core/Scripts/DB: Migrate specially scripted taxi NPC's to SmartAIvelinath
2016-01-04Scripts/Commands: Fix ".help" command to show commands in alphabetical orderjackpoz
2016-01-01Update copyright note for 2016Rushor
2015-11-07Core/ScriptMgr: Improve commit 155a289f052b3a48caadeNaios
2015-11-07Core/ScriptMgr: Fix "conditional expression is constant" warning.Naios
2015-11-07Core/Globals: Use std::string rather than char* to pass script names around.Naios
2015-11-07Core/ScriptMgr: Replace IsDatabaseBound() methods through traits.Naios
2015-11-02Core/Misc: Remove unneeded filesIncorrect
2015-10-31Core/Conditions: Optimizations part 3 removed copying condition containers al...Shauren
2015-10-22Core/Commands: Refactored chat command script hook, fixes a crash when buildi...Shauren
2015-10-18Core/Scripts: convert the Duel Cooldown Reset feature to scriptsShinDarth
2015-10-12Change many uint32 to ObjectGuid::LowType in line with 6.x changes.pete318
2015-09-22Map local guids 6.x -> 3.3.35:pete318
2015-09-21Core: Added ABORT() macro to prevent the usage of ASSERT(false) as a quick ha...StormBytePP
2015-08-08Scripts/Kalimdor: Remove unused scriptjackpoz
2015-07-27Build: Add missing include to MapScripts.cppDDuarte
2015-07-25Core: Header cleanup in game/*/*.cppVincent-Michael
2015-05-08Fixed some issues with PR #14157, kudos to @Nyeriah @Warpten:ariel-
2015-03-30Core/Misc: Remove unused headersleak
2015-03-18Build fixShauren
2015-03-18Core/Game: Fix some issues detected by static analysis.Naios
2015-03-07Scripts/Nexus: commanders converted from SAI to C++MitchesD
2015-02-13Scripts/Kalimdor: Remove MulgorescriptsRushor
2015-01-01Update copyright note for 2015Vincent-Michael
2014-12-06Core/Scripts: log ScriptNames assigned in database without core scriptjoschiwald
2014-09-29Core/Scripts: Fix invalid memory writejackpoz
2014-09-29Core/Scripts: fixed memory leak caused by unassigned scripts in dbjoschiwald
2014-09-22Scripts/Examples: Remove some more code related to example scriptsjackpoz
2014-09-21Scripts/Examples: Remove outdated example scriptsjackpoz
2014-09-20Core/Misc: Avoid Helgrind reporting libstdc++ false positive race conditionsjackpoz
2014-09-19Core/MapScripts: Use proper enum value for boss whisper in SCRIPT_COMMAND_TALKDDuarte
2014-09-19Core/MapScripts: Use proper source unit in SCRIPT_COMMAND_TALKDDuarte
2014-09-16Merge branch 'ObjectGuid' of https://github.com/TrinityCore/TrinityCoreShauren
2014-09-14Core/Entities: Use ObjectGuid class in game projectShauren
2014-09-13Core/Chat: cleanup MonsterText methodsjoschiwald
2014-09-13Core/Scripts: Nuke db_script_string table and make SCRIPT_COMMAND_TALK with b...DDuarte
2014-08-28Merge branch 'Rochet2/ahbot' into masterjackpoz
2014-08-27Added a new hook Called when a player's money is at limitchadryx
2014-08-25Core/AHBot: Implemented AHBot based on MaNGOS codeBlipi
2014-08-24Removed OnQuestComplete hook, use QuestReward instead. Implemented OnQuestSta...Rochet2
2014-08-14Core/Creature: update creature_template and some other small thingsjoschiwald
2014-08-11Core/NetworkIO: Restore networking related scripting hooksleak
2014-08-09Core/Server: Add missing overridesDDuarte
2014-08-06Core/Scripts: Fix possible crashjackpoz
2014-07-31Update ScriptLoader.cppDr-J
2014-07-27Core/Network: Optimized packet sending by removing unneccessary memory copyingShauren
2014-07-20Scripts/EasternKingdoms: Burn with fire (hihi)Vincent-Michael
2014-07-20Refactored singletons to enable proper deconstruction during shutdownleak
2014-07-17Buildsystem/MSVC: Warning fixesShauren
2014-07-13Merge branch `master` into `boost`Subv