aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Server
AgeCommit message (Expand)Author
2015-04-04Core/Networking: Fixed unsafe access to _worldSession member in WorldSocketShauren
2015-03-30Core/Misc: Remove unused headersleak
2015-03-29Core/Logger: Add basic account-info to addon-scans to make them a little bit ...click
2015-03-28Core/Log: Fix linker errors that occur on msvc 12 lower then update 4Naios
2015-03-18Merge pull request #14317 from Naios/typesafelogCarbenium
2015-03-08Core: More INFO -> DEBUG changes (WorldSession/WorldSocket)click
2015-03-03Core/PacketLog: Avoid unneeded calls with disabled packet logsjackpoz
2015-01-01Update copyright note for 2015Vincent-Michael
2014-11-30Core/NetworkIO: Skip AntiDoS checks for queued packetsjackpoz
2014-10-19Core/Misc: fixed a scenario when character factionchange create unexpected re...joschiwald
2014-09-19Core/Misc: Multiple static analysis issues fixed (small optimizations and cle...DDuarte
2014-09-18Core/Misc: changed trinity string id to unsigned and removed obsolete codejoschiwald
2014-09-17Core/NetworkIO: Fixed queued packets not being properly sent causing players ...Shauren
2014-09-16Merge branch 'ObjectGuid' of https://github.com/TrinityCore/TrinityCoreShauren
2014-09-14Core/Misc: Fixed build without pchShauren
2014-09-14Core/Misc: Fix issues reported by static analysisjackpoz
2014-09-14Core/Entities: Use ObjectGuid class in game projectShauren
2014-09-12Core/WorldSocket: Refactored client packet header checkShauren
2014-09-09Core/NetworkIO: Use reactor style sending on linux to reduce locking overheadShauren
2014-08-21Core/WorldSession: Added research notes about CMSG_AUTH_SESSION values and re...Shauren
2014-08-19Core/NetworkIO: Restored opcode and size checks lost during ace->boost change...Shauren
2014-08-12Core/Threading: Fixed possible race condition with m_timeOutTime and fixed Th...Shauren
2014-08-11Core/NetworkIO: Prevent queueing more async operations when socket is already...Shauren
2014-08-11Core/NetworkIO: Restore networking related scripting hooksleak
2014-08-10Core/NetworkIO: Allow receiving packets bigger than buffer size and properly ...Shauren
2014-08-09Core/Server: Add missing overridesDDuarte
2014-08-09Core/WorldSession: Fix socket not being closed on clean logoutjackpoz
2014-08-04Core/NetworkIO: Adjust more packet throttling valuesjackpoz
2014-08-02Core/Server: Add mutex lock to PacketLogDDuarte
2014-08-01Core/Trade: Replaced SendNotification hacks with proper trade packetsShauren
2014-07-30Core/PacketLog: Save session ip and port information in saved packetsDDuarte
2014-07-29Scripts/OutdoorPvP: replaced some chat texts with proper defense messagesjoschiwald
2014-07-28Core/Network: Fixed packets being properly received only by the first player ...Shauren
2014-07-27Core/Network: Optimized packet sending by removing unneccessary memory copyingShauren
2014-07-27Core/Network: Allow storing any packet types in Socket write queue to reduce ...Shauren
2014-07-27Fixed gcc buildShauren
2014-07-26Core/Network: Refactored socket code, moved common operations to base Socket ...Shauren
2014-07-25Core/Network: Fix buildDDuarte
2014-07-25Core/Network: Fix some possible exceptions on socket.close()DDuarte
2014-07-25Core/Shared: Change rand32 to return uin32 instead of int32DDuarte
2014-07-24Core/NetworkIO: Fixed boost::asio::async_write usage - packets will now be se...Shauren
2014-07-20Replaced try/catch by non-throwing socket.close()leak
2014-07-20Core: Fix non pch build (gcc)Vincent-Michael
2014-07-20Refactored singletons to enable proper deconstruction during shutdownleak
2014-07-19Fix terminate() being called on kicking a player (closing sockets twice is bad)leak
2014-07-19Core/Logging: Changed format of packet log file from .bin to .pkt and restore...Shauren
2014-07-13Fixed some compiler warningsSubv
2014-07-10Prevent the WorldSocket from being deleted when there's still an async write ...Subv
2014-07-10Fixed a GCC internal error when compiling AsyncAcceptorSubv
2014-07-09Nuked some compiler errors on LinuxSubv