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path: root/src/server/game/Spells/Spell.h
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2012-08-06Core/Spells: add name for cast_flag_unknown_2 to cast_flag_has_trajectoryKandera
2012-07-04Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.xShauren
2012-07-03Core/SpellScript: Implemented OnObjectTargetSelect hook for use with spell ta...Shauren
2012-06-29Core/SpellScripts: Changed OnUnitTargetSelect hook to OnObjectAreaTargetSelec...Shauren
2012-05-30Merge branch '4.x' of github.com:TrinityCore/TrinityCore into 4.xkaelima
2012-05-30Merge git://github.com/TrinityCore/TrinityCore into 4.xkaelima
2012-04-05Core/Spells: Implement SPELL_ATTR4_PROC_ONLY_ON_CASTER properly. Closes #5204Liberate
2012-04-04Core/Spells: The first target of a chained spell should be explicit.Subv
2012-03-30Core/Protocol:kaelima
2012-03-28Core/Protocol:kaelima
2012-03-16Core/Spell: Add some missing cast results which require additional data when ...kaelima
2012-03-03Core/Spells: Allow spell effects to have multiple destinations. Spells like: ...QAston
2012-02-23Merge branch 'master' into 4.xSpp
2012-02-22Fix build (gcc) and fix warningsSpp
2012-02-21Core/Db/Conditions:QAston
2012-02-19Core/Spells: Changes in code related to spell explicit target redirection (cl...QAston
2012-02-09Core/Spells: Fix some problems with spells summoning to many objects.QAston
2012-01-08Core/Spells: Fix CAST_FLAG_UNKNOWN_18.Chaplain
2012-01-07Merge branch 'master' into 4.xNay
2012-01-01Update headers for 2012. HAPPY NEW YEAR!!!kiper
2011-12-31Core/SpellScripts: Add BeforeCast, OnCast and AfterCast hooks to SpellScripts.QAston
2011-12-27Merge branch 'master' into 4.x and some warning fixesSpp
2011-12-22Core/Spells:kaelima
2011-11-27Core/Protocol: Allow use of a bunch of opcodeskaelima
2011-11-25Core/Misc:kaelima
2011-11-05Core/Misc: Rename Spell::CalcCastTime to Spell::GetCastTime as it does not ca...tobmaps
2011-10-19Core/Spells: Define and implement SPELL_ATTR4_PROC_ONLY_ON_DUMMY.Liberate
2011-09-29Cosmetic: Multiple cosmetic changesSpp
2011-09-25Core/Spells: spell effect handling improvementsQAston
2011-09-23Core/Spells: Improvements in selecting default targets based on effect type.QAston
2011-09-17Core/AI: Replace many Unit::IsHostileTo with Unit::IsValidAttackTarget or Cre...QAston
2011-09-16Core/Spells: Spells having the same effect types on multiple effects will now...Shauren
2011-09-15[Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some...Spp
2011-09-13Core: Minor cleanups (here and there)Spp-
2011-08-27Core/Spells: Send expected type of spell implicit target to client.QAston
2011-08-26Core/Spells: Store explicit unit, corpse and GO targets in one variable, beca...QAston
2011-08-24Core/Spells: Make GMs and vehicle riders not attackable by AOE again.QAston
2011-08-24Core/Spells: Add a generic way of selecting spell explicit targets. Make expl...QAston
2011-08-21Core/Spells: add some const modifiers to functions, fixes build.QAston
2011-08-20Core/Spells: check UNIT_FLAG_OOC_NOT_ATTACKABLE only for AOE spells targeting...QAston
2011-08-19Core/Spells: Implement recently discovered target check attributes and move m...QAston
2011-08-16Core/Spells: update the core to the changes from 1fb1988d46055c63ac29d63ae7b0...QAston
2011-08-16Core/Spells: Update some targeting related attribute definitions to make them...QAston
2011-08-03Core/Refer-a-Friend: Finish base work for Refer-a-Friend.Silinoron
2011-07-31Core/Spells: Change low level bool triggered with bitmask TriggerCastFlags to...Machiavelli
2011-07-30Core/Spells & Vehicles: Define and implement SPELL_ATTR6_CASTABLE_WHILE_ON_VE...Machiavelli
2011-07-30Core/Spells: Fix client crash on ESC when channeling certain spells (e.g. Eye...Machiavelli
2011-07-28Revert "Core/Spells: Fix a crash on checking school immunity added to unit ma...QAston
2011-07-28Core/Spells: Fix a crash on checking school immunity added to unit manually (...QAston
2011-07-27Fix compileSpp-