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Spells
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Spell.h
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Author
2021-02-21
Core/Auras: Implemented new spell modifier type to change aura stack size on ...
Shauren
2021-02-05
Core/Spells: Adding SpellTargetObjectTypes to spell target checker to early-e...
Matan Shukry
2021-01-23
Core/Spells: Implemented summoning a personal gameobject effect (#25917)
Matan Shukry
2020-12-08
Core/DataStores: Updated db2 structures to 9.0.2
Shauren
2020-12-08
Core/Spells: Use new spell visual structure instead of just SpellXSpellVisualID
Shauren
2020-09-04
Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ...
Shauren
2020-08-16
Core/Spells: enable and implement SMSG_MISSILE_CANCEL (#25215)
Ovah
2020-08-14
Core/Misc: Replace NULL with nullptr
Shauren
2020-06-21
Core/Spells: Implemented new target types
Shauren
2020-06-12
Core/Spells: Implement using different difficulty data from all spell related...
Shauren
2020-04-24
Core/Spells: implement SMSG_MOUNT_RESULT and use it for transformed mounting ...
Ovah
2020-01-02
New Year
Aokromes
2019-12-05
Core/Items: Implement azerite empowered items
Shauren
2019-11-23
Core/Items: Add ItemContext param to Item::Create function
Shauren
2019-11-22
Core/Items: Implement azerite essences
Shauren
2019-08-31
Core/Spells: Fixed calling spellhit script hooks on launch when spell hits bo...
Shauren
2019-07-21
Fixed setting and unsetting of m_spellModTakingSpell (#19116)
xinef1
2019-06-15
Core/Spells: Remade trajectory target selection (#19048)
xinef1
2019-06-15
Core/Spell: unified handling of SPELL_ATTR5_USABLE_WHILE_* attributes
ariel-
2019-01-01
Update copyright note for 2019
vincent-michael
2018-12-09
Merge branch 'bfa'
Shauren
2018-12-09
Core/Spells: Added very little tolerance level to completed casts to ensure t...
xinef1
2018-12-07
Core/Spells: Improved spell value calculation - variance will not be applied ...
Shauren
2018-04-21
Core/Spell: implemented dispel reflection
ariel-
2018-03-12
Core/Spell: Undefined SPELL_ATTR7_USABLE_IN_STUN_FEAR_CONFUSION attr for now
ariel-
2018-01-13
Core/Spell: restore old proc system behaviour on auras self proc.
ariel-
2018-01-01
Update copyright note for 2018
vincent-michael
2017-12-31
Core/Quests: Implemented player choices
Traesh
2017-12-26
Fixed nopch build
joschiwald
2017-12-26
Core/Spell: revamp of immunities system
ariel-
2017-12-25
Core/Spell: move attribute helpers to spellInfo
ariel-
2017-12-24
Core/Spells: Moved applying exclusive aura spells to scripts
joschiwald
2017-12-10
Core/Spell: reimplemented TRIGGERED_DISALLOW_PROC_EVENTS trigger flag
ariel-
2017-10-03
Core/Globals: compute aura diminishing return info at startup and cache it
ariel-
2017-08-24
Core/Transmog: Implemented transmog sets
Golrag
2017-08-13
Core/Spells: Implementation of QAston proc system (#20131)
joschiwald
2017-07-29
Core/Spells: Renamed SPELL_EFFECT_CREATE_MANA_GEM to SPELL_EFFECT_RECHARGE_ITEM
joschiwald
2017-06-04
Core/Players: Implement basics for the honor system
Golrag
2017-06-04
Core/Spells: Implemented SPELL_EFFECT_PLAY_SCENE (#19836)
Golrag
2017-05-21
Core/Game: Include cleanup, part 4 - packets and largest headers (after prepr...
Shauren
2017-05-14
Core/Entities : Basic Conversation Implementation (#18010)
Traesh
2017-05-08
Core/Items: Set and save item context field
Shauren
2017-02-12
Core/Spells: Fix orientation- and targeting-related issues if the creature is...
Treeston
2017-02-12
Core/Units: Fixed melee range check (#17693)
Chaouki Dhib
2017-01-29
Core/Spells: Implement SPELL_ATTR7_INTERRUPT_ONLY_NONPLAYER (#17160)
mik1893
2017-01-13
Fixed build
joschiwald
2017-01-07
Core/Random: Removed ancient and unused MAP_BASED_RAND_GEN
Shauren
2017-01-06
Core/Spells: Extended remaining 8bit EffectMasks to 32bit
joschiwald
2017-01-01
Update copyright note for 2017
vincent-michael
2016-11-14
Core/ScriptMgr: use vector instead of list to contain Spell and Aura scripts ...
ariel-
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