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path: root/src/server/game/Spells/Spell.h
AgeCommit message (Expand)Author
2021-02-21Core/Auras: Implemented new spell modifier type to change aura stack size on ...Shauren
2021-02-05Core/Spells: Adding SpellTargetObjectTypes to spell target checker to early-e...Matan Shukry
2021-01-23Core/Spells: Implemented summoning a personal gameobject effect (#25917)Matan Shukry
2020-12-08Core/DataStores: Updated db2 structures to 9.0.2Shauren
2020-12-08Core/Spells: Use new spell visual structure instead of just SpellXSpellVisualIDShauren
2020-09-04Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ...Shauren
2020-08-16Core/Spells: enable and implement SMSG_MISSILE_CANCEL (#25215)Ovah
2020-08-14Core/Misc: Replace NULL with nullptrShauren
2020-06-21Core/Spells: Implemented new target typesShauren
2020-06-12Core/Spells: Implement using different difficulty data from all spell related...Shauren
2020-04-24Core/Spells: implement SMSG_MOUNT_RESULT and use it for transformed mounting ...Ovah
2020-01-02New YearAokromes
2019-12-05Core/Items: Implement azerite empowered itemsShauren
2019-11-23Core/Items: Add ItemContext param to Item::Create functionShauren
2019-11-22Core/Items: Implement azerite essencesShauren
2019-08-31Core/Spells: Fixed calling spellhit script hooks on launch when spell hits bo...Shauren
2019-07-21Fixed setting and unsetting of m_spellModTakingSpell (#19116)xinef1
2019-06-15Core/Spells: Remade trajectory target selection (#19048)xinef1
2019-06-15Core/Spell: unified handling of SPELL_ATTR5_USABLE_WHILE_* attributesariel-
2019-01-01Update copyright note for 2019vincent-michael
2018-12-09Merge branch 'bfa'Shauren
2018-12-09Core/Spells: Added very little tolerance level to completed casts to ensure t...xinef1
2018-12-07Core/Spells: Improved spell value calculation - variance will not be applied ...Shauren
2018-04-21Core/Spell: implemented dispel reflectionariel-
2018-03-12Core/Spell: Undefined SPELL_ATTR7_USABLE_IN_STUN_FEAR_CONFUSION attr for nowariel-
2018-01-13Core/Spell: restore old proc system behaviour on auras self proc.ariel-
2018-01-01Update copyright note for 2018vincent-michael
2017-12-31Core/Quests: Implemented player choicesTraesh
2017-12-26Fixed nopch buildjoschiwald
2017-12-26Core/Spell: revamp of immunities systemariel-
2017-12-25Core/Spell: move attribute helpers to spellInfoariel-
2017-12-24Core/Spells: Moved applying exclusive aura spells to scriptsjoschiwald
2017-12-10Core/Spell: reimplemented TRIGGERED_DISALLOW_PROC_EVENTS trigger flagariel-
2017-10-03Core/Globals: compute aura diminishing return info at startup and cache itariel-
2017-08-24Core/Transmog: Implemented transmog setsGolrag
2017-08-13Core/Spells: Implementation of QAston proc system (#20131)joschiwald
2017-07-29Core/Spells: Renamed SPELL_EFFECT_CREATE_MANA_GEM to SPELL_EFFECT_RECHARGE_ITEMjoschiwald
2017-06-04Core/Players: Implement basics for the honor systemGolrag
2017-06-04Core/Spells: Implemented SPELL_EFFECT_PLAY_SCENE (#19836)Golrag
2017-05-21Core/Game: Include cleanup, part 4 - packets and largest headers (after prepr...Shauren
2017-05-14Core/Entities : Basic Conversation Implementation (#18010)Traesh
2017-05-08Core/Items: Set and save item context fieldShauren
2017-02-12Core/Spells: Fix orientation- and targeting-related issues if the creature is...Treeston
2017-02-12Core/Units: Fixed melee range check (#17693)Chaouki Dhib
2017-01-29Core/Spells: Implement SPELL_ATTR7_INTERRUPT_ONLY_NONPLAYER (#17160)mik1893
2017-01-13Fixed buildjoschiwald
2017-01-07Core/Random: Removed ancient and unused MAP_BASED_RAND_GENShauren
2017-01-06Core/Spells: Extended remaining 8bit EffectMasks to 32bitjoschiwald
2017-01-01Update copyright note for 2017vincent-michael
2016-11-14Core/ScriptMgr: use vector instead of list to contain Spell and Aura scripts ...ariel-