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path: root/src/server/game/Spells/SpellInfo.cpp
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2021-02-21Core/Spells: Prevent spell power costs from changing their sign (positive cos...Shauren
2021-02-21Core/Auras: implement mana cost modification aura (#26085)Matan Shukry
2021-02-15Core/Entities: Regenerated updatefields code with latest generator fixesShauren
2021-02-09Core/Players: - Fixed auto learning class abilities that are rewarded from qu...Matan Shukry
2021-02-05Core/Auras: Implement spell effect attribute NoScaleWithStack (0x40) (#26029)Matan Shukry
2021-01-23Core/Spells: Implemented summoning a personal gameobject effect (#25917)Matan Shukry
2021-01-22Core/Spells: IsAllowingDeadTargets now checks effects targets as well (#25914)Matan Shukry
2021-01-21TypoKeader
2021-01-21Scripts/BlackTemple: Updates on Illidan encounterKeader
2021-01-08Core/Spells: Spells with Attribute SPELL_ATTR1_DISPEL_AURAS_ON_IMMUNITY shoul...Keader
2020-12-31Core/Spells: Fixed issues with School Immune vs SPELL_ATTR1_UNAFFECTED_BY_SCH...Keader
2020-12-23Core/Spells: Fixed fallback values for EquippedItemSubClassMask and EquippedI...Ghaster
2020-12-08Core/PacketIO: Updated packet structures to 9.0.2Shauren
2020-12-08Core/DataStores: Updated db2 structures to 9.0.2Shauren
2020-09-04Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ...Shauren
2020-08-19Core/Misc: Fix static analysis issuesjackpoz
2020-08-14Core/Misc: Replace NULL with nullptrShauren
2020-07-16Core/Spell: fix some spells that shouldn't allow stealth or invisibilityariel-
2020-07-16Core/Spells: Allows Dispersion under Freeze (stun by hunter trap)Keader
2020-07-16Core/Spells: Allows Dispersion and Barkskin to be used under death coilKeader
2020-07-07Core/Spells: Fixed crash in SpellInfo::GetAuraRankForLevelShauren
2020-06-27Core/DataStores: Simplified string memory allocation in db2 files, dropped un...Shauren
2020-06-26Core/Spells: Include more than first 2 spell effects when determining if a sp...Shauren
2020-06-22Core/Spells: Assign spell effect handles for new apply aura effectsShauren
2020-06-21Core/Spells: Implemented new target typesShauren
2020-06-14Core/Spells: Change the radius of PBAoEs following the feedback received on (...Chaouki Dhib
2020-06-13Core/Items: Implemented corruption and corruption resistance statsShauren
2020-06-12Core/Spells: Implement using different difficulty data from all spell related...Shauren
2020-05-21Core/Misc: GCC build and warning fixesShauren
2020-04-29Core/Spell: implement pvp trinket immunity against Judgement of Justiceariel-
2020-04-28Core/Spell: define channels without movement interrupt flags as allowed moveariel-
2020-04-27Revert "Core/Spell: don't set scaleAura for some special spells"ariel-
2020-04-27Core/Spell: don't set scaleAura for some special spellsariel-
2020-04-27Corrected points per level calculation for some spells (#19105)xinef1
2020-04-24Core/Spells: fix wrong distance calculations in AoE spells [Needs testing] (#...Chaouki Dhib
2020-01-02New YearAokromes
2019-11-30Core/Spells: Fixed value of aura effects for stat mod auras applied by itemsShauren
2019-11-21Core/Spells: Make missing spell/aura effect handler assignments a compile tim...Shauren
2019-08-31Core/Spells: Implement SpellMisc::LaunchDelayTraesh
2019-08-30Core/Quests: Implement new logic for selecting spell casters for accept/rewar...Lopfest
2019-07-21Fixed setting and unsetting of m_spellModTakingSpell (#19116)xinef1
2019-07-21Core/Spells: Fixed some item ranged spells dealing wrong damage (#19104)xinef1
2019-07-21Core/Misc: Various crash fixes (#19059)xinef1
2019-07-21Implemented binary resistances and some more (#18933)xinef1
2019-07-14Core/DataStores: Updated db2 structures to 8.2Shauren
2019-06-26Core/Spells: define and implement TARGET_UNIT_CONE_ENTRY_129 (#23496)Ovah
2019-06-15Core/Spells: Remade trajectory target selection (#19048)xinef1
2019-06-15Core/Pets: Fixed flashing pet attack button (#18906)xinef1
2019-06-15Core/Spell: unified handling of SPELL_ATTR5_USABLE_WHILE_* attributesariel-
2019-06-08Core/DataStores: Updated db2 structures to 8.1.5Shauren