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https://github.com/TrinityCore/TrinityCore.git @ 2025-09-28T14:01:01Z
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Spells
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SpellMgr.h
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Author
2025-04-04
Core/Spells: Removed dead code and definitions
Shauren
2025-01-21
Core/Spells: Reimplemented target type 106 as random point from points predef...
Shauren
2025-01-20
Core/Spells: Replace SpellTargetPosition structure with WorldLocation
Shauren
2024-12-23
Core/Spells: Moved loading aoe target caps out of SpellMgr::LoadSpellInfoCorr...
Shauren
2024-11-08
Core/Spells: Define new proc flags (#30390)
Aqua Deus
2024-08-27
Core/Players: Fixed spells being unintentionally removed by talent swaps when...
Shauren
2024-05-01
Core/Spells: Implemented evoker empower spell mechanic
Shauren
2024-04-27
Core/Auras: implemented PROC_FLAG_HEARTBEAT and moved food/drink emote mechan...
Ovahlord
2024-02-13
Core/Auras: Allow SPELL_AURA_MECHANIC_IMMUNITY_MASK to apply aoe/chain target...
Shauren
2024-01-30
Core/Creatures: Move immunities to separate table and implemented setting imm...
Shauren
2023-05-22
Core/Spells: Implemented new proc hit type PROC_HIT_DISPEL
Shauren
2023-01-15
Nopch build fix
Shauren
2023-01-15
Core/Spells: Added additional validation to loading spell_linked_spell to pre...
Shauren
2022-11-06
Core/Misc: Added noexcept to move constructors and move assignment operators
Shauren
2022-06-09
Core/BattlePets: Move BattlePet stuff from SpellMgr to BattlePetMgr (#27986)
Meji
2022-03-05
Core: whitespace cleanup, reduce double blank line to single (#25795)
Kargatum
2022-02-12
Core/Misc: Move (or delete) constructors and destructors to .cpp files (avoid...
Shauren
2022-02-10
Core/Auras: Proc flag updates
Shauren
2022-02-10
Core/Spells: Add type safety to proc related functions - using enum arguments...
Shauren
2022-02-09
Core/Spells: Load entire proc flags array from db2
Shauren
2022-02-09
Core/Utils: Extract template base class out of flag128
Shauren
2022-02-05
Core/Spells: Implemented PROC_ATTR_CANT_PROC_FROM_ITEM_CAST
Keader
2022-01-22
Core/Auras: Named new proc flags (#27655)
Aqua Deus
2022-01-11
Core/Spells: Validate spell_proc.AttributesMask on startup
Shauren
2022-01-09
Core/Items: Implemented many new enchantment flags
Shauren
2021-12-18
[3.3.5] Fix spell_area not checking for zoneID for quests (#23719)
AlιAѕѕaѕѕιN
2021-12-13
Coding standards (#23514)
Aokromes
2021-10-10
Core/Spells: Implemented SpellReagentsCurrency.db2
Shauren
2021-09-04
Core/Spells: Fix periodic rolling adding bonuses twice
ariel-
2021-06-20
Core/Spells: Port refactors from 1826437c094966ae339a154844df8587b2122888
ariel-
2021-06-19
Core/Spells: require phasemask set for periodic damage procflag
ariel-
2021-06-04
Core/Spells: Load spell label data for future use
Shauren
2021-03-12
Core/Spells: Restore serverside spells fuinctionality
Shauren
2021-02-18
Core/Auras: Implemented new spell proc attribute PROC_ATTR_USE_STACKS_FOR_CHA...
Shauren
2021-02-05
Core/Spells: Adding SpellTargetObjectTypes to spell target checker to early-e...
Matan Shukry
2020-08-14
Core/Misc: Replace NULL with nullptr
Shauren
2020-06-12
Core/Spells: Implement using different difficulty data from all spell related...
Shauren
2020-04-27
Core/Spell: fix nopch build x2
ariel-
2020-04-27
Core/Spell: fix nopch build
ariel-
2020-04-27
Core/Spell: build fix
ariel-
2020-04-27
Core/Spell: fixed SPELL_GROUP_STACK_RULE_EXCLUSIVE_SAME_EFFECT to actually ch...
ariel-
2020-04-08
Core/Items: Fixed learning 2nd and 3rd copies of battle pets from items (not ...
Shauren
2020-03-30
Core/Players: Fixed racemasks usage for new races
Shauren
2020-01-02
New Year
Aokromes
2019-08-17
Core/Spells: refactor spell_enchant_proc_data table
ariel-
2019-08-17
Core/Spells: fix Hand of Justice proc chance and reduce it past level 60.
ariel-
2019-08-17
Core/Spell: Added the possibility to explicitly disable auraEffect procs usin...
ariel-
2019-01-01
Update copyright note for 2019
vincent-michael
2018-11-05
Core/PacketIO: Updated packet structures to 8.0.1
Shauren
2018-09-26
Core/Misc: Extended racemasks in db to uint64
Shauren
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