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path: root/src/server/game/Spells/SpellMgr.h
AgeCommit message (Expand)Author
2013-05-13Allow use effectIndex in spell_target_position.Vlad
2013-03-20Core/Misc: Define multiple functions const (+ code cleanup here and there)Spp
2013-03-08First step of comment style refactoring to doxygen-style.Nefarion
2013-02-26Core/SpellsMgr: remove unneeded functions from spellmgr, add some const modif...QAston
2013-01-01Update copyright note for 2013.Vincent_Michael
2012-11-27Core/Misc: Set mode 0644 for filesSpp
2012-10-16Core/SpellAreas: Changed the way quest_start and quest_end works.Subv
2012-10-07Core/Misc: Fix some possible issues detected by static code analysiskaelima
2012-09-10Core: Warning fixes (Also some -pedantic under game folder)Spp
2012-08-30Core: Fix many "errors"/warnings and coding style (3)Nay
2012-05-28Core/Spells: Ignore LoS when spells are cast/triggered by gameobjectsNay
2012-03-28Core/Game: Code style again.Gyx
2012-02-21Core/Db/Conditions:QAston
2012-01-01Update headers for 2012. HAPPY NEW YEAR!!!kiper
2011-11-07Core: Codestyle clean-upBootz
2011-10-27Change magic numbers for EffectRadiusIndex into enum with actual effect radiusdraco
2011-10-18And I forgot to turn on tabs to spaces. Also fixed...Liberate
2011-10-18Core/Spells: Add a new stack rule for spellgroups: SPELL_GROUP_STACK_RULE_EXC...Liberate
2011-09-29Cosmetic: Multiple cosmetic changesSpp
2011-09-03[Core/Threat] SpellThreat-Calculation revampedsarjuuk
2011-08-21Core: Fix non-PCH buildclick
2011-08-19Core/Spells: Implement recently discovered target check attributes and move m...QAston
2011-08-04Core: Cosmetic changes in Threat related code (per request) and remove of ext...Spp
2011-07-26Core: Use new SpellInfo class in core. Sadly, this commit is not compatibile ...QAston
2011-07-10Core/Spells: Add a base for brand new proc system, this is a WIP and doesn't ...QAston
2011-07-06Cosmetic: Define PetAuraMapSpp-
2011-07-06Core: Rename GetDispellMask to GetDispelMaskSpp-
2011-07-04Typo in enum name, thanks Nayd for pointing thisQAston
2011-07-04Core/Spells: Remove some incorrect spell attribute checks and add custom attr...QAston
2011-06-26Core/Auras: Improvements in spell_linked_spell table handling, now auras with...QAston
2011-06-26Database/Spells: Add spell_proc table which is a replacement for spell_proc_e...QAston
2011-06-23Core/Spells: Cleanup in Spell.h:QAston
2011-06-17Core/Spells: Conservator's Grip is now marked as a debuff, Fists of Stone as ...Lopin
2011-06-11Core: Codestyle cleanupclick
2011-05-29Core/Auras: Prevent assertion fail due code in AuraEffect::HandleAuraLinked, ...QAston
2011-05-17Core/Spells: Use SpellDifficulty.dbc to check casterAuraSpell, excludeCasterA...Shauren
2011-04-29Add spaces after commasleak
2011-04-28Removing SQLStorage class leftoversleak
2011-04-23Core: Corrected NULL usage, it should only be used with pointers, not integersShauren
2011-04-09Core/Spells: Add default handler for apply aura spell effect when both Implic...Shauren
2011-03-21Core: Removed all double (and more) empty linesShauren
2011-03-08More warning fixesShauren
2011-02-20Core/Log: Implement log masks for debug log level, to allow selective debug o...Machiavelli
2011-01-01Update copyright note for 2011.Machiavelli
2010-12-27Core/Auras: Fixed enchant proc stack rulesShauren
2010-12-23Core: Removed more operator workarounds for ACE_Singleton (missed previously ...Shauren
2010-12-22Core: Get rid of dirty operator workaround for ACE_Singleton class implementa...Shauren
2010-12-22Core: Converted (hopefully) all remaining singletons to use ACE_Singleton classShauren
2010-12-21Core/Auras: Fixed auras incorrectly stacking with different item casters intr...Shauren
2010-12-19Core: Rename spell attributes, use more general nameslinencloth