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path: root/src/server/game/Spells
AgeCommit message (Expand)Author
2015-04-06Core/PacketIO: Updated and enabled SMSG_SET_VEHICLE_REC_ID and SMSG_ON_CANCEL...Shauren
2015-04-04Core/PacketIO: Updated cooldown packetsShauren
2015-04-04Core/PacketIO: Updated and enabled SMSG_SPELL_CHANNEL_START and SMSG_SPELL_CH...Shauren
2015-04-04Core/Players: Updated tradingShauren
2015-04-02Core/Packets: Fix writing WorldPackets::Duel::DuelRequestedDDuarte
2015-04-02Core/Packets: Updated and enabled duel opcodesxerkoss
2015-03-29Fix warningsGacko
2015-03-29Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into 6.xRat
2015-03-29Core/Misc: Revert a static analysis "fix"jackpoz
2015-03-29Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into 6.xRat
2015-03-27Core/PacketIO: Updated values of all known server opcodesShauren
2015-03-24Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into 6.xRat
2015-03-23Core/Spells: Spell radius calculation updateRat
2015-03-22Core/PacketIO: Sync with WPPCarbenium
2015-03-22Core/Misc: Warning fixesShauren
2015-03-21Core/Spells: updated spelleffect array to 6.1Rat
2015-03-21Core/Spells: updated spelleffect, auraeffect, spelltarget enums to 6.1, shoul...Rat
2015-03-18Core: Move some more INFO-level logentries to DEBUGclick
2015-03-16Core/Phases: Ported new phasing system from 4.3.4 branch and fixed some map s...Rat
2015-03-11Merge pull request #14334 from Naios/static2Carbenium
2015-03-11Core/PacketIO: updated and enabled SMSG_PLAY_MUSICMitchesD
2015-03-11Core/Game: Fix some issues detected by static analysis.Naios
2015-03-10Core/PacketIO: updated SMSG_CLEAR_TARGET and enabled some opcodesMitchesD
2015-03-09Core/Spells: Fixed level value scaling for spells with scaling class < -1Shauren
2015-03-08Core/Misc: Cleaned up data truncation warningsShauren
2015-03-08Core/Auras: Fixed applying more than 8 aura effectsShauren
2015-03-08Core/Spells: Implemented SPELLMOD_JUMP_DISTANCEShauren
2015-03-08Core/Auras: Implemented SPELLMOD_EFFECT4 and SPELLMOD_EFFECT5Shauren
2015-03-08Core/Spells: Implemented multiple spell power costsShauren
2015-03-07Core/Auras: Fixed possible crash in Aura::RefreshDuration - Aura::GetCaster c...Shauren
2015-03-04Core/DataStores: Updated dbc structures to 6.1Shauren
2015-02-22Core/DataStores: Added iterator class for DBCStorage and DB2StorageShauren
2015-02-22Core/DataStores: Added tables for all loaded DB2 storesShauren
2015-02-22Core/Log: Change periodic spell notificiations to DEBUG-level and set it as a...click
2015-02-21Core/Spells: Restored totem category checkShauren
2015-02-21Core/Misc: Fix static analysis issuesjackpoz
2015-02-21Core/Spells: Removed leftovers of old cooldown handlingShauren
2015-02-19Core/Auras: Implemented using Mount.db2 for selecting mount display idShauren
2015-02-17Core/Spells: fixed mem leakjoschiwald
2015-02-17Core/Spells: Cooldown updatesShauren
2015-02-15Core/Spells: Fix a float division issue in EffectLeapBackDuarte Duarte
2015-02-12Core/Spells: Refactor code changed in 8c49d204c38e321f033a47233801a172e7f1abb5Duarte Duarte
2015-02-12Core/Packets: Write targets (hit & miss) to SMSG_SPELL_GODuarte Duarte
2015-02-12Core/Packets: Update and enable CMSG_GOSSIP_SELECT_OPTION, SMSG_BINDER_CONFIR...Duarte Duarte
2015-02-12Core/Packets: Update and enable CMSG_USE_ITEMDuarte Duarte
2015-02-08Core/Misc: Fix static analysis issuesjackpoz
2015-02-08Core/Spells: Implemented SpellLearnSpell.db2 for auto learning linked spellsShauren
2015-02-05Core/Players: Updated player byte field offsetsShauren
2015-02-03Core/Players: Resetting talents will no longer reset character specializationShauren
2015-02-02Game/Spells: AoD Specials should only target one UnitRushor