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Spells
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Author
2015-04-06
Core/PacketIO: Updated and enabled SMSG_SET_VEHICLE_REC_ID and SMSG_ON_CANCEL...
Shauren
2015-04-04
Core/PacketIO: Updated cooldown packets
Shauren
2015-04-04
Core/PacketIO: Updated and enabled SMSG_SPELL_CHANNEL_START and SMSG_SPELL_CH...
Shauren
2015-04-04
Core/Players: Updated trading
Shauren
2015-04-02
Core/Packets: Fix writing WorldPackets::Duel::DuelRequested
DDuarte
2015-04-02
Core/Packets: Updated and enabled duel opcodes
xerkoss
2015-03-29
Fix warnings
Gacko
2015-03-29
Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into 6.x
Rat
2015-03-29
Core/Misc: Revert a static analysis "fix"
jackpoz
2015-03-29
Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into 6.x
Rat
2015-03-27
Core/PacketIO: Updated values of all known server opcodes
Shauren
2015-03-24
Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into 6.x
Rat
2015-03-23
Core/Spells: Spell radius calculation update
Rat
2015-03-22
Core/PacketIO: Sync with WPP
Carbenium
2015-03-22
Core/Misc: Warning fixes
Shauren
2015-03-21
Core/Spells: updated spelleffect array to 6.1
Rat
2015-03-21
Core/Spells: updated spelleffect, auraeffect, spelltarget enums to 6.1, shoul...
Rat
2015-03-18
Core: Move some more INFO-level logentries to DEBUG
click
2015-03-16
Core/Phases: Ported new phasing system from 4.3.4 branch and fixed some map s...
Rat
2015-03-11
Merge pull request #14334 from Naios/static2
Carbenium
2015-03-11
Core/PacketIO: updated and enabled SMSG_PLAY_MUSIC
MitchesD
2015-03-11
Core/Game: Fix some issues detected by static analysis.
Naios
2015-03-10
Core/PacketIO: updated SMSG_CLEAR_TARGET and enabled some opcodes
MitchesD
2015-03-09
Core/Spells: Fixed level value scaling for spells with scaling class < -1
Shauren
2015-03-08
Core/Misc: Cleaned up data truncation warnings
Shauren
2015-03-08
Core/Auras: Fixed applying more than 8 aura effects
Shauren
2015-03-08
Core/Spells: Implemented SPELLMOD_JUMP_DISTANCE
Shauren
2015-03-08
Core/Auras: Implemented SPELLMOD_EFFECT4 and SPELLMOD_EFFECT5
Shauren
2015-03-08
Core/Spells: Implemented multiple spell power costs
Shauren
2015-03-07
Core/Auras: Fixed possible crash in Aura::RefreshDuration - Aura::GetCaster c...
Shauren
2015-03-04
Core/DataStores: Updated dbc structures to 6.1
Shauren
2015-02-22
Core/DataStores: Added iterator class for DBCStorage and DB2Storage
Shauren
2015-02-22
Core/DataStores: Added tables for all loaded DB2 stores
Shauren
2015-02-22
Core/Log: Change periodic spell notificiations to DEBUG-level and set it as a...
click
2015-02-21
Core/Spells: Restored totem category check
Shauren
2015-02-21
Core/Misc: Fix static analysis issues
jackpoz
2015-02-21
Core/Spells: Removed leftovers of old cooldown handling
Shauren
2015-02-19
Core/Auras: Implemented using Mount.db2 for selecting mount display id
Shauren
2015-02-17
Core/Spells: fixed mem leak
joschiwald
2015-02-17
Core/Spells: Cooldown updates
Shauren
2015-02-15
Core/Spells: Fix a float division issue in EffectLeapBack
Duarte Duarte
2015-02-12
Core/Spells: Refactor code changed in 8c49d204c38e321f033a47233801a172e7f1abb5
Duarte Duarte
2015-02-12
Core/Packets: Write targets (hit & miss) to SMSG_SPELL_GO
Duarte Duarte
2015-02-12
Core/Packets: Update and enable CMSG_GOSSIP_SELECT_OPTION, SMSG_BINDER_CONFIR...
Duarte Duarte
2015-02-12
Core/Packets: Update and enable CMSG_USE_ITEM
Duarte Duarte
2015-02-08
Core/Misc: Fix static analysis issues
jackpoz
2015-02-08
Core/Spells: Implemented SpellLearnSpell.db2 for auto learning linked spells
Shauren
2015-02-05
Core/Players: Updated player byte field offsets
Shauren
2015-02-03
Core/Players: Resetting talents will no longer reset character specialization
Shauren
2015-02-02
Game/Spells: AoD Specials should only target one Unit
Rushor
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