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Spells
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Author
2018-04-03
Core/Spells: Fix UNIT_CREATED_BY_SPELL in SPELL_EFFECT_SUMMON (#21756)
Keader
2018-04-03
Core/Spell: build fix
ariel-
2018-04-03
Core/Spells: all bleed effects should ignore armor
ariel-
2018-04-03
adding braces
Gooyeth
2018-04-03
cosmetic change
Gooyeth
2018-04-03
Fix build
Gooyeth
2018-04-03
Adding atrribute custom SPELL_ATTR0_CU_LIQUID_AURA
Gooyeth
2018-04-03
improved fix
Gooyeth
2018-04-03
tab2space
Gooyeth
2018-04-03
Core/Spells: don't save Magma aura.
Gooyeth
2018-04-01
Core/Position: Refactor GetAngle -> GetAbsoluteAngle because code clarity is ...
Treeston
2018-03-19
Core/Spells: fix another regression with arcane missiles being marked positive
ariel-
2018-03-19
Core/Spells: always initialize hitinfo aura
ariel-
2018-03-18
Core/Spells: fix delayed hit aura crash
ariel-
2018-03-16
Core/Spells: autogenerate miss proc for spells with auras with hit chance -100
ariel-
2018-03-16
Core/Entities: completely remove 60% melee miss cap as there is no proof of i...
ariel-
2018-03-14
Core/Entities: cleanup of weapon damage
ariel-
2018-03-13
Core/Spells: fix issues with delayed spells and auras
ariel-
2018-03-13
Core/Spells: implemented 'Weakened Spirit' mechanic in Valithria Dreamwalker
ariel-
2018-03-12
Core/Spell: clear buffer from spell go before broadcasting it again without p...
ariel-
2018-03-12
Core/Spells: only apply aura effects when needed. Fixes #21602
ariel-
2018-03-12
Core/Spells: fix Magic Rooster applying dummy aura with NO_TARGET
ariel-
2018-03-12
Core/Auras: fix nopch
ariel-
2018-03-12
Core/Auras: fix auras apply on player when loading. Fixes Ghost aura flags an...
ariel-
2018-03-12
Core/Auras: cleanly remove linked auras when unapplying effect
ariel-
2018-03-12
Core/Spells: Fix some issues with channeled spells and aura duration mods
ariel-
2018-03-10
Core/Spell: fix LoS checks for GameObject spells
ariel-
2018-03-10
Core/Spell: fix SendSpellMiss requiring caster Unit
ariel-
2018-03-10
Core/Spell: fix target checks
ariel-
2018-03-10
Core/Spell: fix spell visual for other players
ariel-
2018-03-10
Core/Spells: register and apply individual aura effects on hit handler
ariel-
2018-03-10
Core/Spells: tweak 'neutral' spell positivity
ariel-
2018-03-10
Core/Spells: move m_preCastSpell logic to scripts
ariel-
2018-03-09
Core/Auras: nopch reloaded
ariel-
2018-03-09
Core/Auras: yet another nopch
ariel-
2018-03-09
Core/Misc: another nopch
ariel-
2018-03-09
Core/Spells: more nopch
ariel-
2018-03-09
Core/Auras: nopch fixes
ariel-
2018-03-09
Core/Spells: Fix periodic rolling adding bonuses twice
ariel-
2018-03-09
Core/Spells: rework part 5: GameObject casting
ariel-
2018-03-09
Core/Spells: rework part 4: iterate over effects first
ariel-
2018-03-09
Core/Spells: rework part 3: spells only handle at most one UnitAura and one D...
ariel-
2018-03-09
Core/Spells: rework part 2: Split up target selection logic
ariel-
2018-03-09
Core/Spells: rework part 1: Improved positive detection logic
ariel-
2018-03-07
Core/Creatures: port power type updates from master branch
ariel-
2018-03-02
Core/Spells: explicitly disable non proccing auras when generating default procs
ariel-
2018-03-02
Core/Auras: remove too strict checks in area auras, since a few aren't owned ...
ariel-
2018-03-02
Core/Misc: fix bad dbc data for lock 'Locked ball and chain'
ariel-
2018-03-01
Core/Auras: travis fix
ariel-
2018-03-01
Core/Auras: fixed SPELL_AURA_MOD_HIT_CHANCE honoring stack rules in all cases
ariel-
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