index
:
mirror/TrinityCore.git
3.3.5
cata_classic
master
wotlk_classic
https://github.com/TrinityCore/TrinityCore.git @ 2025-12-29T21:01:02Z
root
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
server
/
game
/
Spells
Age
Commit message (
Expand
)
Author
2016-12-17
Core/Auras: Implemented aura 179 SPELL_AURA_MOD_POWER_DISPLAY (and renamed au...
Onkelz28
2016-12-16
Core/Units: Implemented setting displayed power type depending on player spec
Shauren
2016-12-15
Core/Auras: Prevent infinite stacking of passive auras with the same id from ...
Shauren
2016-12-13
Core/Units: Cleanup hardcoded magic numbers for byte field offsets
Shauren
2016-12-03
Core/Spells: Fixed spell value calculation for consumables
Shauren
2016-11-25
Core/Units: Removed attack speed float to int conversion special case in buil...
Shauren
2016-11-20
Core/Auras: Rewritten conditionally applying SPELL_AURA_MOD_WEAPON_CRIT_PERCE...
Shauren
2016-11-18
Core/Items: Fixed secondary stat calculation at item levels > 800
Shauren
2016-11-14
Core/ScriptMgr: use vector instead of list to contain Spell and Aura scripts ...
ariel-
2016-11-06
Core/Stats: Updated handling crit chance - removed school specific crit chances
Shauren
2016-11-04
SPELL_AURA_431 -> SPELL_AURA_MOD_OVERRIDE_ZONE_PVP_TYPE (#18184)
Palabola
2016-10-28
Core/Spells: wrong comment reference in SpellEffects.cpp (#18157)
tkrokli
2016-10-25
Core/Entities: Updated updatefields to 7.1.0.22900
Shauren
2016-10-23
Core/Spells: Fixed SpellEffects selection depending on Difficulty
joschiwald
2016-10-22
Core/Spells: Fixed Shaman talent Path of Flames
Shauren
2016-10-17
Core/Spells: Defined new proc flags
Shauren
2016-10-16
Core/Auras: Implemented SPELL_AURA_CAN_TURN_WHILE_FALLING
Shauren
2016-10-15
[6.x] Core/Spells: Implement SPELL_AURA_INTERFERE_TARGETTING (#17566)
Krudor
2016-10-15
Core/Spells: Removed a faulty aura handler
Krudor
2016-10-12
Core/Spells: Implement SPELL_AURA_MOD_MINIMUM_SPEED_RATE (aura 437)
Shocker
2016-10-09
Core/Spells: Effect leap back fix (#18057)
Krudor
2016-10-05
Core/Auras: Add root aura handler to aura type 455
Shauren
2016-10-03
Core/Spells: fixed SPELL_ATTR5_USABLE_WHILE_STUNNED
joschiwald
2016-10-01
Core/Spells: use spellinfo helper methods
joschiwald
2016-09-25
Core/Scenes: Implemented scene system
Traesh
2016-09-19
Core/Spells: Removed handling of deprecated spell attribute
Shauren
2016-09-09
Core/Items: Defined all item flags
Shauren
2016-08-25
Core/Players: Implemented new glyph system
Shauren
2016-08-23
Core/Spells: Defined known shapeshift flags
Shauren
2016-08-22
Core/Items: Rename ITEM_SPELLTRIGGER_ON_NO_DELAY_USE to ITEM_SPELLTRIGGER_ON_...
Shauren
2016-08-20
Core/Spells: Fixed extended spell range while moving
Shauren
2016-08-18
Core/Spells: Define SPELL_EFFECT_PLAY_SCENE (effect #198)
Shocker
2016-08-15
Core/Items: Implemented artifacts
Shauren
2016-08-09
Core/Spells: Renamed some old and new spell effects
Shauren
2016-08-08
Core/Spells: Changed TOTAL_AURAS to 492
Shauren
2016-07-30
Core/Spells: Defined new spell effect names
Shauren
2016-07-29
Core/Auras: Defined more known aura types
Shauren
2016-07-26
Core/Auras: Visibility changes
Shauren
2016-07-20
Fixed nopch build and some leftover warnings
Shauren
2016-07-20
Core: Fixed merge errors
Shauren
2016-07-20
Core/Spells: Add SpellMissInfo argument to BeforeHit hooks and call them also...
Ivan Beňovic
2016-07-20
Nopch build fixes
Shauren
2016-07-17
Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legion
Shauren
2016-07-16
Warning fix
Shauren
2016-07-16
Game/Entities: Players can attack targets when they are not facing them as lo...
Kito
2016-07-16
Core/Spells: Implemented SPELL_AURA_MOD_RATING_PCT
Shauren
2016-07-15
[6.x] Core/Battlefield: Tol Barad (#17124)
Mihapro
2016-07-10
Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legion
Shauren
2016-07-10
Core/PacketIO: Refactored building SMSG_UPDATE_OBJECT to append directly to f...
Shauren
2016-07-08
Core/Auras: Renamed spell aura 333 to better describe its purpose
Shauren
[next]