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Spells
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Author
2016-11-09
Core/SpellMgr: overwrite dbc range for Unleashed Souls
ariel-
2016-11-09
Core/Spell: reimplemented TRIGGERED_DISALLOW_PROC_EVENTS trigger flag
ariel-
2016-11-07
Core/Spell: fix interaction of on taken damage procs with triggered casts
ariel-
2016-11-07
Core/SpellMgr: add some trap effect range overrides
ariel-
2016-11-04
Core/Spell: apply SPELLFAMILY_GENERIC mods to all spells by default
ariel-
2016-11-03
Core/SpellMgr: static analysis checks
ariel-
2016-11-03
Core/Globals: normalize DBC data for Maelstrom Weapon ranks
ariel-
2016-11-01
Core/GameObject: spawn linked traps at gameobject creation instead of using D...
SnapperRy
2016-10-30
Core/Auras: fix elixir aura saving
ariel-
2016-10-30
Core/Auras: don't save auras casted by items
ariel-
2016-10-30
Core/GameObjects: Handle despawning and respawning of nearby linked traps on ...
Snapper
2016-10-30
Core/Spell: fix range for Ancestral Healing (shaman) and Grace (priest)
ariel-
2016-10-30
Core/Spells: workaround stealth interaction with Death and Decay and GameObje...
ariel-
2016-10-29
Core/SpellMgr: fix Abolish Disease/Poison targets
ariel-
2016-10-28
Core/Auras: only apply shapeshift aura passives when changing forms
ariel-
2016-10-28
Core/Auras: fix removal of Master of Subtlety/Overkill auras
ariel-
2016-10-28
Core/Spells: require phaseMask set for trap activation procs
ariel-
2016-10-28
Core/Scripts: fix Cobra Strikes
ariel-
2016-10-26
Core/SpellMgr: overwrite DBC RangeEntry for Safeguard
ariel-
2016-10-26
Core/Auras: allow damage from periodics to trigger auras if they're not fully...
ariel-
2016-10-26
Core/Spells: use DamageInfo struct to calc spell absorbs and resists, and use...
ariel-
2016-10-25
Core/Spells: moved handling of SPELL_ATTR0_CU_DONT_BREAK_STEALTH inside proc ...
ariel-
2016-10-18
Core/Spell: do positivity spell checks only against actually hitted effects i...
ariel-
2016-10-17
Core/Spell: clear auras of channeled spells if channeling is cancelled due to...
ariel-
2016-10-17
Core/Spells: mark Arcane Missiles aura as negative. Was downranking the spell...
ariel-
2016-10-17
Core/SpellMgr: some changes in default proc generation. Fix an issue of steal...
ariel-
2016-10-17
Core/Globals: compute aura diminishing return info at startup and cache it
ariel-
2016-10-16
Core/Spell: allow SPELL_EFFECT_QUEST_COMPLETE to set a quest to rewarded only...
SnapperRy
2016-10-13
Core/Spell: overwrite DBC RangeEntry values for spells Concussive Barrage, De...
SnapperRy
2016-10-12
Core/Spells: Make slice and dice positive. Was breaking stealth.
ariel-
2016-10-12
Script/Quest: Stop the Ascension!
SnapperRy
2016-10-12
Core/Spell: do not automatically set proc Family Name if no Family Flags present
ariel-
2016-10-12
Core/Spells: fix auto repeat spells triggering auras
ariel-
2016-10-11
Core/Auras: don't ignore SPELL_ATTR3_ONLY_TARGET_PLAYERS in area auras.
ariel-
2016-10-11
Core/Items: Defined all item flags
Shauren
2016-10-10
Core/Spells: fix runtime error
ariel-
2016-10-09
Core/Spell: Fix 2 more off by one probability calc and duplicated logic in sp...
ariel-
2016-10-09
Core/Spells: Effect leap back fix (#18057)
Krudor
2016-10-09
Core/Auras: moved check for CC auras out of proc handler, and fixed its logic
ariel-
2016-10-07
Core/Auras: prevent stack overflow while processing SPELL_EFFECT_ADD_EXTRA_AT...
ariel-
2016-10-07
Revert "Core/Unit: prevent m_extraAttacks underflow. Fixes a freeze with SPEL...
ariel-
2016-10-07
Core/Globals: cache SpellSpecific and AuraState information instead of comput...
ariel-
2016-10-07
Core/Auras: stop some compilers from complaining
ariel-
2016-10-05
Core/Unit: prevent m_extraAttacks underflow. Fixes a freeze with SPELL_EFFECT...
ariel-
2016-10-05
Core/Auras: reset periodic aura timers by default. Except when aura comes fro...
ariel-
2016-10-04
Core/Spells: add Target Processing (SMSG_SPELLLOGEXECUTE) to LAUNCH_TARGET ph...
ariel-
2016-10-04
Core/Spells: Implementation of QAston proc system
ariel-
2016-10-04
Core/Unit: rewrite of the attack table system
ariel-
2016-10-02
Core/Spells: fixed SPELL_ATTR5_USABLE_WHILE_STUNNED
joschiwald
2016-10-02
Core/Spell: Add Dual Wield skill dependency to Dual Wield effect, should remo...
ariel-
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