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Spells
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Author
2023-05-05
Core/Spells: Implemented SPELL_EFFECT_TELEPORT_GRAVEYARD
Jeremy
2023-05-04
Core: Update to 10.1
Shauren
2023-05-01
Core/Auras: Removed outdated aura type handling
Shauren
2023-04-23
Scripts/Spells: Implement Summon Sayaad (#28907)
Teleqraph
2023-04-21
Core/Spells: Fixed effects targeting the caster not hitting him immediately o...
Shauren
2023-04-19
Scripts/Spells: Added proc requirements to a few auras that have SPELL_ATTR3_...
Shauren
2023-04-13
Core/Spells: Readded accidently dropped line in 0750b7f8455df39a64462636ca296...
ModoX
2023-04-06
Core/Misc: Modernize code a bit by replacing std::tie with either structured ...
Shauren
2023-04-06
Core/Skinning: Autolearn skill of skinned mob if not already learned (#28894)
Meji
2023-04-06
Core/Creature: Implemented sparring with max health percent thresholds (#27198)
ModoX
2023-04-04
Scripts/Spells: Added proc requirements to a few auras that have SPELL_ATTR3_...
Shauren
2023-03-31
Core/Auras: Fixed iterator invalidation crash with procs using SPELL_ATTR0_PR...
Shauren
2023-03-30
Core/Skinning: Update correct skinning skill according to creature expansion ...
Meji
2023-03-24
Core/Creatures: Improved movement interruption while casting spells (#28845)
Meji
2023-03-22
Core: Update to 10.0.7
Shauren
2023-03-12
Core/Auras: Implement caster selection of SPELL_AURA_TRIGGER_SPELL_ON_EXPIRE ...
Meji
2023-03-12
Core/Spells: Allow implicit targeting of serverside WorldObjects (#28827)
Meji
2023-03-12
Core/Creatures: Allow disabling loot for creatures
Shauren
2023-03-06
Core/Movement: Refactor jump speed calculation out of spell code
Shauren
2023-03-02
Scripts/AzureVault: Implement Leymor encounter (#28810)
Naddley
2023-02-28
Core/Spells: Make CastSpellExtraArgs copy and movable
Shauren
2023-02-28
Core/Spells: Refactor Spell::finish to accept SpellCastResult argument instea...
Shauren
2023-02-26
Core/Spells: Updated silence flags for 9.0 and rename unit flag to its new me...
Shauren
2023-02-18
Core/Spells: Remove TRIGGERED_IGNORE_CASTER_AURASTATE from default triggered ...
Shauren
2023-02-10
Core/Auras: Implemented SPELL_AURA_KEYBOUND_OVERRIDE (#28809)
Смердокрыл
2023-02-06
Core/Spells: Implemented SPELL_EFFECT_REMOVE_AURA_BY_SPELL_LABEL
Shauren
2023-01-31
Core/Misc: Fixed clang 15 warnings
Shauren
2023-01-29
Core/Players: Several currency fixes and improvements (#28676)
Meji
2023-01-29
Core/Spells: Remove a triggered spell (not in sniff) (#28571)
Aqua Deus
2023-01-19
Core/Auras: Fixed possible iterator invalidation crashes caused by calling Up...
Shauren
2023-01-15
Nopch build fix
Shauren
2023-01-15
Core/Spells: Added additional validation to loading spell_linked_spell to pre...
Shauren
2023-01-12
Core/Spells: Fixed accessing freed memory by Spell::EffectTriggerSpell
Shauren
2023-01-09
Core/Spells: Update IsPrimaryProfessionSkill filtering (#28650)
fluxurion
2023-01-09
Core/Spells: Fixed crash in SpellHistory::ModifySpellCooldown when cooldown i...
Shauren
2023-01-08
Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compati...
Shauren
2023-01-07
Core/Misc: Include cleanup, 2023 edition
Shauren
2023-01-07
Core/Misc: Replace enable_if overload selection with if constexpr
Shauren
2023-01-06
Core/Utils: Replace boost flat_set with our own
Shauren
2023-01-06
Core/Misc: Add missing Containers.h include where neccessary
Shauren
2023-01-05
Core/Spells: Hide spell effect immunity info implementation details
Shauren
2023-01-03
Core/Auras: Implemented SPELL_ATTR12_ONLY_PROC_FROM_CLASS_ABILITIES and SPELL...
Shauren
2023-01-01
Core/Misc: Fixed deprecation warnings for c++20
Shauren
2022-12-31
Core/Spells: Fixed crashes with spells cast by gameobject that summon creatures
Shauren
2022-12-30
Core/Players: Fixed trait config validation
Shauren
2022-12-30
Core/Auras: Implemented SPELL_AURA_MOD_ROOT_DISABLE_GRAVITY (#28517)
Teleqraph
2022-12-30
Core/Auras: Implemented SPELL_AURA_MOD_STUN_DISABLE_GRAVITY (#28511)
Teleqraph
2022-12-29
Core/Spells: Added missing changes for ade34a7f484dfcc7e41eddfd1014e7728c8dc2c1
Shauren
2022-12-29
Core/Spells: Implemented SPELL_EFFECT_GIVE_EXPERIENCE and SPELL_EFFECT_GIVE_R...
Shauren
2022-12-18
Core/Units: Implemented UNIT_VIS_FLAGS_INVISIBLE (#28448)
Meji
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