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path: root/src/server/game/Spells
AgeCommit message (Expand)Author
2023-05-05Core/Spells: Implemented SPELL_EFFECT_TELEPORT_GRAVEYARDJeremy
2023-05-04Core: Update to 10.1Shauren
2023-05-01Core/Auras: Removed outdated aura type handlingShauren
2023-04-23Scripts/Spells: Implement Summon Sayaad (#28907)Teleqraph
2023-04-21Core/Spells: Fixed effects targeting the caster not hitting him immediately o...Shauren
2023-04-19Scripts/Spells: Added proc requirements to a few auras that have SPELL_ATTR3_...Shauren
2023-04-13Core/Spells: Readded accidently dropped line in 0750b7f8455df39a64462636ca296...ModoX
2023-04-06Core/Misc: Modernize code a bit by replacing std::tie with either structured ...Shauren
2023-04-06Core/Skinning: Autolearn skill of skinned mob if not already learned (#28894)Meji
2023-04-06Core/Creature: Implemented sparring with max health percent thresholds (#27198)ModoX
2023-04-04Scripts/Spells: Added proc requirements to a few auras that have SPELL_ATTR3_...Shauren
2023-03-31Core/Auras: Fixed iterator invalidation crash with procs using SPELL_ATTR0_PR...Shauren
2023-03-30Core/Skinning: Update correct skinning skill according to creature expansion ...Meji
2023-03-24Core/Creatures: Improved movement interruption while casting spells (#28845)Meji
2023-03-22Core: Update to 10.0.7Shauren
2023-03-12Core/Auras: Implement caster selection of SPELL_AURA_TRIGGER_SPELL_ON_EXPIRE ...Meji
2023-03-12Core/Spells: Allow implicit targeting of serverside WorldObjects (#28827)Meji
2023-03-12Core/Creatures: Allow disabling loot for creaturesShauren
2023-03-06Core/Movement: Refactor jump speed calculation out of spell codeShauren
2023-03-02Scripts/AzureVault: Implement Leymor encounter (#28810)Naddley
2023-02-28Core/Spells: Make CastSpellExtraArgs copy and movableShauren
2023-02-28Core/Spells: Refactor Spell::finish to accept SpellCastResult argument instea...Shauren
2023-02-26Core/Spells: Updated silence flags for 9.0 and rename unit flag to its new me...Shauren
2023-02-18Core/Spells: Remove TRIGGERED_IGNORE_CASTER_AURASTATE from default triggered ...Shauren
2023-02-10Core/Auras: Implemented SPELL_AURA_KEYBOUND_OVERRIDE (#28809)Смердокрыл
2023-02-06Core/Spells: Implemented SPELL_EFFECT_REMOVE_AURA_BY_SPELL_LABELShauren
2023-01-31Core/Misc: Fixed clang 15 warningsShauren
2023-01-29Core/Players: Several currency fixes and improvements (#28676)Meji
2023-01-29Core/Spells: Remove a triggered spell (not in sniff) (#28571)Aqua Deus
2023-01-19Core/Auras: Fixed possible iterator invalidation crashes caused by calling Up...Shauren
2023-01-15Nopch build fixShauren
2023-01-15Core/Spells: Added additional validation to loading spell_linked_spell to pre...Shauren
2023-01-12Core/Spells: Fixed accessing freed memory by Spell::EffectTriggerSpellShauren
2023-01-09Core/Spells: Update IsPrimaryProfessionSkill filtering (#28650)fluxurion
2023-01-09Core/Spells: Fixed crash in SpellHistory::ModifySpellCooldown when cooldown i...Shauren
2023-01-08Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compati...Shauren
2023-01-07Core/Misc: Include cleanup, 2023 editionShauren
2023-01-07Core/Misc: Replace enable_if overload selection with if constexprShauren
2023-01-06Core/Utils: Replace boost flat_set with our ownShauren
2023-01-06Core/Misc: Add missing Containers.h include where neccessaryShauren
2023-01-05Core/Spells: Hide spell effect immunity info implementation detailsShauren
2023-01-03Core/Auras: Implemented SPELL_ATTR12_ONLY_PROC_FROM_CLASS_ABILITIES and SPELL...Shauren
2023-01-01Core/Misc: Fixed deprecation warnings for c++20Shauren
2022-12-31Core/Spells: Fixed crashes with spells cast by gameobject that summon creaturesShauren
2022-12-30Core/Players: Fixed trait config validationShauren
2022-12-30Core/Auras: Implemented SPELL_AURA_MOD_ROOT_DISABLE_GRAVITY (#28517)Teleqraph
2022-12-30Core/Auras: Implemented SPELL_AURA_MOD_STUN_DISABLE_GRAVITY (#28511)Teleqraph
2022-12-29Core/Spells: Added missing changes for ade34a7f484dfcc7e41eddfd1014e7728c8dc2c1Shauren
2022-12-29Core/Spells: Implemented SPELL_EFFECT_GIVE_EXPERIENCE and SPELL_EFFECT_GIVE_R...Shauren
2022-12-18Core/Units: Implemented UNIT_VIS_FLAGS_INVISIBLE (#28448)Meji