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14 hoursCore/Items: Replace hardcoded spell id 483 and 55884 checks with item_templat...3.3.5Shauren
26 hoursCore/Items: Fix item spell selection for items that have multiple on-use effectsShauren
33 hoursCore/AI: Drop script_waypoints and move data to waypoint_data (#28879)ModoX
2 daysCore/Conditions: Fix incorrect startup error logsShauren
5 daysCore/Conditions: Log errors at startup when using condition types reserved fo...Shauren
5 daysCore/Conditions: Added missing CONDITION_STRING_ID case to Condition::GetSear...Shauren
5 daysCore/Conditions: Added stringid condition typeShauren
2025-11-28Core/PacketIO: Adjust pvp title source used in SMSG_PVP_CREDIT to take highes...Shauren
2025-11-28Core/DataStores: Removed AreaPOI.dbc (wasn't used in core at all?)Intel
2025-11-23Core/Movement: Use `AdjustClientMovementTime` to remove redundant movement ti...𝐍𝐆𝐏𝐎𝐍𝐆
2025-11-17Core/Spells: Expose number of targets selected for each spell effect to scrip...Shauren
2025-11-15Core/SAI: Drop waypoints table and move existing rows to waypoint_data table ...ModoX
2025-11-12Core/Addons: Fix sending banned addons to only contain new entriesShauren
2025-11-11Core/Vehicles: Prevent players from eating and drinking while on vehicles (#3...kik0
2025-11-11Core/Movement: Reduce differences between branches (move movement timestamp a...Shauren
2025-11-03Core/Creatures: Fix battleground spirit guides on ffa pvp realmsShauren
2025-11-02Core/Creatures: Don't force battleground spirit guides to be dead (and immedi...Shauren
2025-10-26Core/Units: Correct Z coord change when enabling hover above groundShauren
2025-10-26Core/Units: Fix movement status altering packets being sent to wrong unitsShauren
2025-10-26Core/Creatures: Fix floating corpsesShauren
2025-10-26Core/Units: Port movement status altering functions from master branchShauren
2025-10-26Revert "Core/Movement: implement MOTIONMASTER_FLAG_STATIC_PREVENT_INITIALIZAT...Shauren
2025-10-26Revert "Core/Entities: implement IsInAir"Shauren
2025-10-26Revert "Core/Entities: improve unit on death movement"Shauren
2025-10-26Revert "Core/Entities: followup f4d8105064afdf98212320b5bd1569f2af3fa68a"Shauren
2025-10-26Revert "Core/Entities: bring back the root/stun check on unit death - for now"Shauren
2025-10-26Revert "Core/Entities: handle more edge cases in IsInAir"Shauren
2025-10-26Revert "Core/Entities: move IsInAir tolerances to a default parameter, and re...Shauren
2025-10-25Core/Entities: move IsInAir tolerances to a default parameter, and reduce it ...ccrs
2025-10-25Core/Entities: handle more edge cases in IsInAirccrs
2025-10-25Core/Entities: bring back the root/stun check on unit death - for nowccrs
2025-10-25Core/Entities: followup f4d8105064afdf98212320b5bd1569f2af3fa68accrs
2025-10-25Core/Entities: improve unit on death movementccrs
2025-10-25Core/Creature: cleanup movementflags initialization on creature create, a bitccrs
2025-10-25Core/Entities: implement IsInAirccrs
2025-10-25Core/Movement: remove unnecessary UpdateAllowedPositionZ in FollowMovementGen...ccrs
2025-10-25Core/Movement: implement MOTIONMASTER_FLAG_STATIC_PREVENT_INITIALIZATION in M...ccrs
2025-10-22Core/Spells: followup 8aa237fbfe1d0ca759f2694d871deb51850a7f13ccrs
2025-10-22Core/Movement: allow to manually set up SWIM flag on init splinesccrs
2025-10-21Core/Spell: dont force MoveFall on flight auras if the unit can still flyccrs
2025-10-16Build: fix gcc build by removing useless validationsccrs
2025-10-16Core/SAI: implement SMART_ACTION_RESUME_MOVEMENTccrs
2025-10-16Core/SAI: allow indefinite movement pause timers in SmartScriptsccrs
2025-10-14Revert "Core/Entities: Fixed relative position calculation formula in Positio...Shauren
2025-10-14Revert "Scripts/ICC: adjust random movement initialization on Vile Spirit's s...ccrs
2025-10-14Core/Combat: add new getter to count Players in the threatlistccrs
2025-10-14Core/Movement: implement a parameter override to force 2D wanderingccrs
2025-10-14Core/Entities: Fixed relative position calculation formula in Position::GetPo...ccrs
2025-10-10Core/AI: fix silly crash if SetAggressiveStateAfter is used without a summone...ccrs
2025-10-10Build: fix compile errorccrs