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https://github.com/TrinityCore/TrinityCore.git @ 2025-12-25T00:01:01Z
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Author
14 hours
Core/Items: Replace hardcoded spell id 483 and 55884 checks with item_templat...
3.3.5
Shauren
26 hours
Core/Items: Fix item spell selection for items that have multiple on-use effects
Shauren
33 hours
Core/AI: Drop script_waypoints and move data to waypoint_data (#28879)
ModoX
2 days
Core/Conditions: Fix incorrect startup error logs
Shauren
5 days
Core/Conditions: Log errors at startup when using condition types reserved fo...
Shauren
5 days
Core/Conditions: Added missing CONDITION_STRING_ID case to Condition::GetSear...
Shauren
5 days
Core/Conditions: Added stringid condition type
Shauren
2025-11-28
Core/PacketIO: Adjust pvp title source used in SMSG_PVP_CREDIT to take highes...
Shauren
2025-11-28
Core/DataStores: Removed AreaPOI.dbc (wasn't used in core at all?)
Intel
2025-11-23
Core/Movement: Use `AdjustClientMovementTime` to remove redundant movement ti...
𝐍𝐆𝐏𝐎𝐍𝐆
2025-11-17
Core/Spells: Expose number of targets selected for each spell effect to scrip...
Shauren
2025-11-15
Core/SAI: Drop waypoints table and move existing rows to waypoint_data table ...
ModoX
2025-11-12
Core/Addons: Fix sending banned addons to only contain new entries
Shauren
2025-11-11
Core/Vehicles: Prevent players from eating and drinking while on vehicles (#3...
kik0
2025-11-11
Core/Movement: Reduce differences between branches (move movement timestamp a...
Shauren
2025-11-03
Core/Creatures: Fix battleground spirit guides on ffa pvp realms
Shauren
2025-11-02
Core/Creatures: Don't force battleground spirit guides to be dead (and immedi...
Shauren
2025-10-26
Core/Units: Correct Z coord change when enabling hover above ground
Shauren
2025-10-26
Core/Units: Fix movement status altering packets being sent to wrong units
Shauren
2025-10-26
Core/Creatures: Fix floating corpses
Shauren
2025-10-26
Core/Units: Port movement status altering functions from master branch
Shauren
2025-10-26
Revert "Core/Movement: implement MOTIONMASTER_FLAG_STATIC_PREVENT_INITIALIZAT...
Shauren
2025-10-26
Revert "Core/Entities: implement IsInAir"
Shauren
2025-10-26
Revert "Core/Entities: improve unit on death movement"
Shauren
2025-10-26
Revert "Core/Entities: followup f4d8105064afdf98212320b5bd1569f2af3fa68a"
Shauren
2025-10-26
Revert "Core/Entities: bring back the root/stun check on unit death - for now"
Shauren
2025-10-26
Revert "Core/Entities: handle more edge cases in IsInAir"
Shauren
2025-10-26
Revert "Core/Entities: move IsInAir tolerances to a default parameter, and re...
Shauren
2025-10-25
Core/Entities: move IsInAir tolerances to a default parameter, and reduce it ...
ccrs
2025-10-25
Core/Entities: handle more edge cases in IsInAir
ccrs
2025-10-25
Core/Entities: bring back the root/stun check on unit death - for now
ccrs
2025-10-25
Core/Entities: followup f4d8105064afdf98212320b5bd1569f2af3fa68a
ccrs
2025-10-25
Core/Entities: improve unit on death movement
ccrs
2025-10-25
Core/Creature: cleanup movementflags initialization on creature create, a bit
ccrs
2025-10-25
Core/Entities: implement IsInAir
ccrs
2025-10-25
Core/Movement: remove unnecessary UpdateAllowedPositionZ in FollowMovementGen...
ccrs
2025-10-25
Core/Movement: implement MOTIONMASTER_FLAG_STATIC_PREVENT_INITIALIZATION in M...
ccrs
2025-10-22
Core/Spells: followup 8aa237fbfe1d0ca759f2694d871deb51850a7f13
ccrs
2025-10-22
Core/Movement: allow to manually set up SWIM flag on init splines
ccrs
2025-10-21
Core/Spell: dont force MoveFall on flight auras if the unit can still fly
ccrs
2025-10-16
Build: fix gcc build by removing useless validations
ccrs
2025-10-16
Core/SAI: implement SMART_ACTION_RESUME_MOVEMENT
ccrs
2025-10-16
Core/SAI: allow indefinite movement pause timers in SmartScripts
ccrs
2025-10-14
Revert "Core/Entities: Fixed relative position calculation formula in Positio...
Shauren
2025-10-14
Revert "Scripts/ICC: adjust random movement initialization on Vile Spirit's s...
ccrs
2025-10-14
Core/Combat: add new getter to count Players in the threatlist
ccrs
2025-10-14
Core/Movement: implement a parameter override to force 2D wandering
ccrs
2025-10-14
Core/Entities: Fixed relative position calculation formula in Position::GetPo...
ccrs
2025-10-10
Core/AI: fix silly crash if SetAggressiveStateAfter is used without a summone...
ccrs
2025-10-10
Build: fix compile error
ccrs
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