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Author
2012-05-09
Core/Commands: Add level 3 command for setting npc data. used for testing scr...
Kandera
2012-05-09
Core/Gameobject: Set artkit once in GameObject::Create
kaelima
2012-05-09
Core/Transport: Set GAMEOBJECT_FLAGS from DB for transports, not hardcoded
kaelima
2012-05-08
Core/Items: fix compile error from previous commit. use item instead of bag.
Kandera
2012-05-08
Core/AI: fix the call to help handler to use distance from the npc and not th...
Kandera
2012-05-08
Core/Items: fix deletion of items when the bag they are in gets deleted on lo...
Kandera
2012-05-07
Core/AI - Fix Evade Bug
Svannon
2012-05-07
Movement/WaypointGenerator: Fix issue where waypoints with delay always would...
kaelima
2012-05-06
Core/Accounts: Delete all bans related to an account when it has been deleted.
kaelima
2012-05-04
Fix creature's save
MacWarrior
2012-05-03
Core/Seasonal: move quest resetting to the beginning of the event.
kandera
2012-04-30
Fix log typo with spell_group at SpellMgr.cpp
Amit
2012-04-30
Core/DBLayer: CHAR_DEL_CHAR_AURA_FROZEN query should be asynchronous
kaelima
2012-04-28
Fix build and correct minor codestyle issue.
QAston
2012-04-28
Core/SpellScripts: rename GetTarget*() functions to GetExplTarget*(), so the ...
QAston
2012-04-28
Merge pull request #6368 from Vincent-Michael/disengage
QAston
2012-04-28
Merge pull request #6239 from The-Game/master
QAston
2012-04-28
Core/Spell: Fix not using Disengage while rooted
Vincent-Michael
2012-04-27
Core/Battleground:
Vincent-Michael
2012-04-27
Scripts/Icecrown Citadel: Fixed Scent of Blood on heroic mode of Deathbringer...
Shauren
2012-04-24
Core/Spells: Correct tick damage for health funnel. (thx alp22) Closes #3465
Kandera
2012-04-24
Check if unit has UNIT_DYNFLAG_TRACK_UNIT before checking auras to prevent pr...
The Game
2012-04-24
Core/Vehicles: Fixed creature passengers falling off vehicles at client side
Shauren
2012-04-24
Scripts: Replaced calls to ForcedDespawn with DespawnOrUnsummon (calls approp...
Shauren
2012-04-23
Merge pull request #6250 from Frca/master
Shocker
2012-04-23
Merge pull request #6008 from cookta2012/troy09
Shocker
2012-04-23
Merge pull request #5992 from 4m1g0/master
Shocker
2012-04-23
Merge pull request #6292 from Vincent-Michael/gate
Shocker
2012-04-23
Core/Battleground: correct checking for which flag was on the ground. fixes i...
Kandera
2012-04-22
Codestyle
Frca
2012-04-22
Merge branch 'master' of git://github.com/TrinityCore/TrinityCore
Frca
2012-04-22
Battleground/Strand of the Ancients: Fix broken gate state
Vincent-Michael
2012-04-21
Core/Maps: Increased default ground search range, 10 yards was insufficient f...
Shauren
2012-04-21
Merge pull request #6272 from MrSmite/PetAI_attackFix
Nay
2012-04-21
Core/Spells
Vincent-Core
2012-04-21
Core/Spell: Attempt to fix some rare steady shot crashes
kaelima
2012-04-20
Fix pets attacking on non-harmful spells
MrSmite
2012-04-19
Fixed build
Subv
2012-04-19
Core/SmartAI: Allow SMART_ACTION_SUMMON_GO and SMART_ACTION_SUMMON_CREATURE t...
Subv
2012-04-19
Scripts/Ulduar: Algalon the Observer
Shauren
2012-04-19
Core/Creatures: Changed how boss creatures are identified, creature_template....
Shauren
2012-04-18
Core/Spells: Removed unneeded phase check from spell casts, its already done ...
Shauren
2012-04-18
Core/Collision: Disable LoS check for destroyed destructible buildings.
Subv
2012-04-18
Fix code style, thanks Discover.
The Game
2012-04-18
Core: Do not set TeleportDestination as reference in WorldSession::HandleMove...
Frca
2012-04-18
Core/Scripts: Added possibility to remove phase setting from EventMap and an ...
Shauren
2012-04-18
Core/Creatures: Set melee sheath as default only for creatures that do not ha...
Shauren
2012-04-17
Fix unit tracking to not being limited to the caster of SPELL_AURA_MOD_STALKE...
The Game
2012-04-17
Core/Misc: researched the reasons for instance reset failure and added them a...
Kandera
2012-04-17
Core/Player: Removed _lastLiquid from Player class, no need to have it in bot...
Shauren
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