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AgeCommit message (Expand)Author
2015-11-06Core/Misc: Remove unneeded filesIncorrect
2015-11-06Core/Players: Fixed saving players with incorrect genderShauren
2015-11-06Core/Player: Set correct Gender by ModelidKittnz
2015-11-06Core/Player: Fix not being able to do seasonal quests(if already done in the ...MitchesD
2015-11-06Scripts/Commands: enhanced .instance get/setbossstate commandsShinDarth
2015-11-06Scripts/Naxxramas: Faerlina cleanup:treeston
2015-11-04Core/ScriptMgr: Improve commit 155a289f052b3a48caadeNaios
2015-11-04Core/ScriptMgr: Fix "conditional expression is constant" warning.Naios
2015-11-04Core/Globals: Use std::string rather than char* to pass script names around.Naios
2015-11-04Core/ScriptMgr: Replace IsDatabaseBound() methods through traits.Naios
2015-11-03Core/Commands: Added assertion checking if command name is not nullShauren
2015-11-02Core/Auth: Added missing lock country check to AuthSession handlerShauren
2015-11-01Core/AI: Cleanup in CreatureAISelectorNaios
2015-11-01Core/AI: Convert the hardcoded variadic RAND functions into one C++11 variadi...Naios
2015-11-01Scripts/VioletHold: rewrote the whole instancejoschiwald
2015-11-01Script/Commands: Add new "debug loadcells" commandjackpoz
2015-11-01Core/NetworkIO: Adjust more packet throttling valuesjackpoz
2015-11-01Core/LFG: Move code to a better place.w1sht0l1v3
2015-10-31Build fix after cherry-picksShauren
2015-10-30Warning fixShauren
2015-10-30Core/Corpses: Fixed a crash happening when a corpse is added to a grid that w...Shauren
2015-10-30Core/Corpses: Prevent deleting corpses by ObjectGridUnloader, fixes accessing...Shauren
2015-10-30Core/Corpses: Fixed map crash happening during map unload when there are corp...Shauren
2015-10-30Scripts/Naxxramas: Bugfixes to the Noth encounter.treeston
2015-10-28Core/Spells: Fixed a mistake in SpellInfo::CalcPowerCostZedron
2015-10-28Core/Corpses: Fixed leaking bonesShauren
2015-10-28Core/Player: remove unused method prototypesMitchesD
2015-10-27Core/Misc: Removed manually defined ObjectGuid copy/move constructors. This w...Shauren
2015-10-26Core/PacketIO: Started work on updating last bunch of packets still using old...Shauren
2015-10-25Core/Conditions: Optimizations part 3 changed ConditionStore to a simple arrayShauren
2015-10-25Core/Conditions: Optimizations part 3 removed copying condition containers al...Shauren
2015-10-25Core/Conditions: Add const to methods not modifying ConditionMgrShauren
2015-10-25Core/Conditions: Optimizations part 2 removed unneeded codeShauren
2015-10-25Core/Conditions: Optimizations part 1 - use containers more suited for their ...Shauren
2015-10-25Core/Conditions: Type renamingShauren
2015-10-25Core/Conditions: Phase condtion changesShauren
2015-10-24Core/Misc: Fix for builds linked with libc++ instead of libstdc++Shauren
2015-10-23Core/PacketIO: Marked a bunch of packets for sending through instance connectionShauren
2015-10-22Core/Commands: Refactored chat command script hook, fixes a crash when buildi...Shauren
2015-10-21Core/Player: Fixed being teleported into void when on a transportShauren
2015-10-20Core/CollectionMgr: changed loop to range-based forMitchesD
2015-10-20Core/Player: Removed currency precision flag value manipulations, this is all...Shauren
2015-10-19Core/PacketIO: Updated and enabled item refund opcodesShauren
2015-10-18Core/Opcodes: assigned value to SMSG_ACCOUNT_HEIRLOOM_UPDATEMitchesD
2015-10-17Warning fixesShauren
2015-10-16Core/Player: implemented Heirloom CollectionMitchesD
2015-10-16Custom logic for putting people in combat instead of relying on CreatureAI or...treeston
2015-10-16Core/Creature: Add facilities to the Creature class to allow setting an autom...treeston
2015-10-16Clean up SmartAI::MoveInLineOfSight. Remove tons of duplicate logic and forwa...treeston
2015-10-16Core/Misc: renamed sGossipSelect parametersjoschiwald