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AgeCommit message (Expand)Author
2024-01-12Core/Conditions: Added stringid condition typeShauren
2024-01-11Core/Conditions: Refactor ConditionMgr internals to get rid of separate conta...Shauren
2024-01-09Core/Conversations: Use WorldObject actors if CreatureId is not provided in c...ModoX
2024-01-09Core/Conversation: Implemented conversation flags (#29552)ModoX
2024-01-09Core/Spell: Fix target check for TARGET_UNIT_RECT_CASTER_ENEMYModoX
2024-01-08Core/Creatures: Moved autoattack handling from scripts to gameShauren
2024-01-08Core/Creatures: Added possibility to automatically despawn personal summons o...ModoX
2024-01-08Core/Spells: Added option to override orientation for target types using spel...ModoX
2024-01-07Core/GameObjects: Fixed incorrect startup error logShauren
2024-01-05Core/AreaTrigger: Fix areatrigger debug output not printing spawnid properlyModoX
2024-01-05Scripts/Movement: De-optional followPathBackwardsFromEndToStart in WaypointMo...ModoX
2024-01-05Core/Waypoints: Refactor to split data into path and node related info in db ...ModoX
2024-01-05Core/Players: Fixed objects not being visible after seamless teleportsShauren
2024-01-02Core/Config: Added missing config CONFIG_CORPSE_DECAY_RAREShauren
2024-01-02Core/Maps: implement LIQUID_MAP_OCEAN_FLOOR to identify units that are on the...Ovahlord
2024-01-02Core/Maps: restored a hack in gridmap liquid status code to solve precision i...Ovahlord
2024-01-01Core/Battlegrounds: Rework Alterac Valley (#29530)Jeremy
2024-01-01Core/Player: Added Player::SkipQuests helper to skip quests (without rewards)ModoX
2024-01-01Core/Unit: Restore function of HandleKillPlayer after bf107e0581c58f767b21f15...ModoX
2024-01-01Core/Battleground: Changed HandleKillUnit hook to accept any Unit* as killerJeremy
2024-01-01Core/Battleground: Moved DoAction hook to ZoneScriptJeremy
2024-01-01Core/Waypoints: Also facing when orientation is set and node is last of pathModoX
2024-01-01Core/Player: Rename GetQuestSlotObjectiveData to GetQuestObjectiveDataModoX
2023-12-31Core/Misc: Fixed a bunch of uninitialized class fieldsShauren
2023-12-31Core/Conversation: Log error if conversation is started multiple timesModoX
2023-12-31Core/Quests: Removed slow queries from daily and weekly resetsShauren
2023-12-30Core/AreaTrigger: Fallback to CreateProperties script, if ScriptName of stati...ModoX
2023-12-30Core/AreaTriggers: Refactor (#29500)Meji
2023-12-30nopch fixShauren
2023-12-30Core/Quests: Implemented QUEST_OBJECTIVE_FLAG_2_QUEST_BOUND_ITEM that makes r...Shauren
2023-12-29Core/Maps: Cleaned up incorrect error logShauren
2023-12-29Core/Battlegrounds: Clean up some Team/TeamId parameters to use enums instead...Jeremy
2023-12-29Core/Maps: Properly set initial spawn group state for groups that have condit...Jeremy
2023-12-28Core/Spells: Clean up some gameobject types in EffectOpenLock (#29532)Jeremy
2023-12-28Core/Creatures: Refactor CreatureEliteType (#29525)Teleqraph
2023-12-26Core/Bnet: Implemented new SRP6 variants, and migrate old sha_pass_hash in ba...Shauren
2023-12-23Core/Accounts: Migrate RA credentials checking to use AccountMgr instead of c...Shauren
2023-12-22Core/Maps: Fixed pathgenerator always returning NAV_GROUND from GetNavTerrainShauren
2023-12-20Core/Quests: Fixed accessing freed memory after .reload quest_templateShauren
2023-12-19Core/Units: Allow self inflicted damage to bypass CREATURE_STATIC_FLAG_UNKILL...Ovahlord
2023-12-15Core/Database: Replace DatabaseWorker with asio io_contextShauren
2023-12-15Core/Vehicle: Only interrupt channels with SpellAuraInterruptFlags::Mount whe...ModoX
2023-12-15Core/Spells: Implemented SPELL_AURA_MOD_FIXATE (#29488)ModoX
2023-12-12Core/Player: Added helpers to check quest objective statusModoX
2023-12-12Core/Battleground: Rework BattlegroundScore (#29438)Jeremy
2023-12-09Scripts/AzureVault: Implement Telash Greywing encounter (#29469)Naddley
2023-12-08Core/Misc: Minor code modernization - kill std::bindShauren
2023-12-08Core/Spells: Fixed target radius calculation for TARGET_DEST_*_RANDOM (#29479)Meji
2023-12-07Core/Auction House: Added missing nullptr check in AuctionHouseObject::SendAu...Shauren
2023-12-06Core/Items: Fixed socket bonus checks (and reduce differences between branches)Shauren