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2021-06-16
Core/Misc: corrections and indentations in Language.h
tkrokli
2021-06-16
Core/Unit: Remove a superfluous threat state update in SetPhaseMask.
Treeston
2021-06-16
Core/Threat: Assistance threat (healing, buffs, etc.) is now properly split (...
Treeston
2021-06-16
Core/Threat: Passive creatures now properly become engaged when adding an off...
Treeston
2021-06-16
Core/Scripts: fix wrong uses of SetHitDamage hook.
ariel-
2021-06-16
Core/Auras: fixed EquippedItemClass check
ariel-
2021-06-16
Core/Auras: Don't remove shield only dependant auras on disarm
ariel-
2021-06-16
Core/Auras: define and implement attribute SPELL_ATTR3_NO_PROC_EQUIP_REQUIREMENT
ariel-
2021-06-16
Core/CombatAI: Npcs with TurretAI will be able to attack again
sirikfoll
2021-06-16
Core/Player: Pass correct Zone ID to HandlePlayerLeaveZone
sirikfoll
2021-06-16
Core/Globals: revert back to unordered_map for templates
ariel-
2021-06-16
Core/Globals: throw some RAII into ObjectMgr, and load templates into vectors
ariel-
2021-06-15
Core/Unit: check remaining instead of full duration for Bounced by DR auras
ariel-
2021-06-15
Core/SAI: Extended SMART_TARGET_VEHICLE_PASSENGER to allow specifying seat ma...
Moein
2021-06-15
Core/Threat: Fix a potential crash that would occur in specific edge cases of...
Treeston
2021-06-15
Core/Auras: fix static analysis issues
ariel-
2021-06-15
Core/Unit: fix mess-up with CalcArmorReducedDamage parameter order
ariel-
2021-06-15
Core/Entities: Port some refactors from f1986c6aafdf2457902a7a4cc7acc903cbbdc7bb
ariel-
2021-06-14
Core/Unit: allow miss chance to exceed 60% cap with certain auras
ariel-
2021-06-14
Core/Unit: fix Sanctified Wrath (again)
ariel-
2021-06-14
Core/Unit: fixed crash
ariel-
2021-06-14
Core/Unit: simplified and arranged spell bonus calculation
ariel-
2021-06-14
Core/Spell: SpellValueOverrides encapsulation
ariel-
2021-06-13
Core/Sockets: Initialize _sessionKey variable in constructor
Shauren
2021-06-13
Core/Auras: Implemented EstimatedPoints for SMSG_AURA_UPDATE
Shauren
2021-06-13
Core/Auras: removed caster dependency from core
ariel-
2021-06-08
Core/Quests: Fixed quests that should have objectives immediately marked as c...
Shauren
2021-06-07
Core/Achievements: Defined all modifier tree types and implemented many of them
Shauren
2021-06-06
Core/Player: Add helper function to determine if war mode can be enabled in area
Matan Shukry
2021-06-06
Core/DataStores: Load QuestLineXQuest.db2
Shauren
2021-06-06
Core/Reputation: Corrected sorting of friendship rep reactions
Shauren
2021-06-06
Core/DataStores: Load PvpTier.db2
Shauren
2021-06-06
Core/DataStores: Load ItemModifiedAppearanceExtra.db2
Shauren
2021-06-06
Core/Players: Add PlayerExtraFlags for tracking race change, level boost, and...
Shauren
2021-06-06
Core/Reputation: Implemented paragon reputation
Shauren
2021-06-05
Core/Reputation: Named all reputation flags
Shauren
2021-06-05
Core/DataStores: Fixed SpellLabelEntry structure
Shauren
2021-06-05
Core/PacketIO: Named PVPInfo/bracket fields
Shauren
2021-06-05
Core/Achievements: Implemented CRITERIA_TYPE_UPGRADE_GARRISON_BUILDING
Shauren
2021-06-04
Core/Players: Name unknown player flags and rename MENTOR to TIMEWALKING
Shauren
2021-06-04
Core/Conditions: Implemented missing PlayerCondition columns - time and weather
Shauren
2021-06-04
Core/Units: Add std::function overloads to GetAura/GetAuraApplication
Shauren
2021-06-04
Core/Spells: Load spell label data for future use
Shauren
2021-06-04
Nopch build fix
Shauren
2021-06-04
Core/Reputation: Implemented "friendship reputation"
Shauren
2021-06-03
Core/DataStores: Load Achievement_Category.db2
Shauren
2021-06-01
Core/Criteria: Refactor CriteriaTreeOperator as enum class
Shauren
2021-06-01
Core/Criteria: Add all values of CriteriaTreeFlags
Shauren
2021-06-01
Core/Criteria: Add all values of CriteriaFlags
Shauren
2021-06-01
Core/Criteria: Add all values of CriteriaStartEvent
Shauren
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