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Author
2022-03-10
Core/SAI: Fix typo
jackpoz
2022-03-10
Core/Movement: Add new flag MOVEMENTGENERATOR_FLAG_PERSIST_ON_DEATH (#26549)
Giacomo Pozzoni
2022-03-10
Core/Player: Log more information when Player::StopCastingCharm() fails
jackpoz
2022-03-10
Core/Movement: comment unused parameter
ccrs
2022-03-10
Core/Movement: remove redundant method MovementGenerator::NotifyAIOnFinalize ...
ccrs
2022-03-10
Core/Scripts: Allow spell script ValidateSpellInfo to work with any container...
Shauren
2022-03-10
Core/AreaTriggers: Add missing 9.2 changes
Shauren
2022-03-09
Core/Creatures: Fixed loading ModExperience from database
Shauren
2022-03-09
Core/DBLayer: escape MySQL keywords in page_text, page_text_locale, broadcast...
Ovahlord
2022-03-09
Core/Map: Added Map::SetZoneOverrideLight std::chrono overload (#26486)
HelloKitty
2022-03-09
Core/Vehicle: Setting home position of creature passenger on AtEngage (#26482)
Edder
2022-03-09
Core/Console: Improve ReadWinConsole logic and cosmetic changes (#26402)
Mikhail Redko
2022-03-09
Core/Game: Fix cache path with git flow branches (#26494)
ihm-tswow
2022-03-09
Core/SAI: Prevent loading invalid smart_scripts entry (#26508)
robinsch
2022-03-09
Core/Sounds - added missing victory near sound for Arathi Basin (3.3.5) (#26477)
schell244
2022-03-09
Core/Commands: Fixed logging gm commands that accept hyperlink arguments and ...
Shauren
2022-03-09
Core/Quest: Threat From Above (#26468)
Edder
2022-03-08
Core/Creature: Create & use CREATURE_FLAG_EXTRA_IGNORE_FEIGN_DEATH (#26448)
offl
2022-03-08
Core/Spells: players shouldn't force their orientation (serverside) on each p...
Gildor
2022-03-08
Core/Spells: implement SpellInfo helper to filter for relevant mechanic immun...
Ovah
2022-03-08
Core/Entities: Move GridObject to its own header (#26358)
Jan Van Buggenhout
2022-03-07
Core/Misc: Define / rename attributes and flags (#26315)
offl
2022-03-07
Core/Player: Fix output of .additem command with negative count value (#26290)
Mikhail Redko
2022-03-07
Revert "Core/Spells: Spells with Attribute SPELL_ATTR1_DISPEL_AURAS_ON_IMMUNI...
Keader
2022-03-07
Core/Spells: Apply UNIT_FLAG_IMMUNE after applying SPELL_AURA_DAMAGE_IMMUNITY...
offl
2022-03-07
DB/Spells: Sayge's Carnie Buff & Buffeting Winds of Susurrus
offl
2022-03-06
Core/Units: Renamed unknown unit flag (UNIT_FLAG_UNK_29 -> UNIT_FLAG_PREVENT_...
Shauren
2022-03-06
Core/Maps: Use a fixed offset instead of full collision height when retrievin...
Giacomo Pozzoni
2022-03-06
Core/SmartAI: AI change on charmed (#26065)
Engilas
2022-03-06
Core/Unit: Fix crash when exiting a vehicle
jackpoz
2022-03-06
Core/Unit: Set stand state on damage only to players
jackpoz
2022-03-06
Core/Creature: Allow to skip Rate.Corpse.Decay.Looted when calling SetCorpseD...
Giacomo Pozzoni
2022-03-06
Core/Warden: Send Lua checks only when ingame (#25977)
Giacomo Pozzoni
2022-03-06
Core/SAI: Add new action SMART_ACTION_SET_HEALTH_PCT (#25932)
Giacomo Pozzoni
2022-03-06
Core/Spells: Fixed spell effect 43 (SPELL_EFFECT_TELEPORT_UNITS_FACE_CASTER) ...
Meji
2022-03-06
Core/Misc: Fix static analysis issues (#25924)
Giacomo Pozzoni
2022-03-06
Scripts/Commands: Improve ".debug objectcount"
jackpoz
2022-03-06
Core/Creature: Add new db field InteractionPauseTimer (#25880)
Giacomo Pozzoni
2022-03-06
Core/Misc: Fix typo in SendAuthWaitQue method name (#25887)
Jan Van Buggenhout
2022-03-06
Core/Misc: Update WorldSocket::OnRead to WorldSocket::ReadDataHandler in comm...
Jan Van Buggenhout
2022-03-05
Core/Spells: Correct swapped TARGET_UNIT_NEARBY_ALLY and TARGET_UNIT_NEARBY_P...
xvwyh
2022-03-05
Update LootMgr.cpp (#25849)
Trond B. Krokli
2022-03-05
Core/Unit: Fix movement hiccups in water (#24020)
Giacomo Pozzoni
2022-03-05
Core/Warden: Max packet size 500 -> 450
Treeston
2022-03-05
Core: whitespace cleanup, reduce double blank line to single (#25795)
Kargatum
2022-03-05
Core/Player: auto-attacked player stands up from sit or sleep state (#25684)
Aurelio Arcabascio
2022-03-05
Core/Maps: Move some more Map internals to actually be... internals.
Treeston
2022-03-05
Core/Maps: All RespawnInfo* handed to outside code are now RespawnInfo const*...
Treeston
2022-03-05
Core/SAI: Fix SMART_EVENT_FLAG_NOT_REPEATABLE flag being ignored when specify...
Giacomo Pozzoni
2022-03-05
Core/Maps: move pooling hand-off outside of Map::CheckRespawn (PR#25785)
Treeston
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