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authorKargatum <dowlandtop@yandex.com>2021-01-03 17:47:07 +0700
committerShauren <shauren.trinity@gmail.com>2022-03-05 20:07:57 +0100
commit373ed8f46bef3fda0ffc2c4e2b6d39527d595c8e (patch)
tree9580280f271db59e2abdb26094ab99ec43354a18 /src/server/game
parent05a9b2d2cb40df7daedbce2712609f6bab9ad0e1 (diff)
Core: whitespace cleanup, reduce double blank line to single (#25795)
* Core/Misc: fix double empty line * worldserver.conf (cherry picked from commit a32b6b8ac4c81128a56b282f20837fb085bdd9e7)
Diffstat (limited to 'src/server/game')
-rw-r--r--src/server/game/AI/SelectableAI.h1
-rw-r--r--src/server/game/AI/SmartScripts/SmartScript.cpp1
-rw-r--r--src/server/game/AuctionHouse/AuctionHouseMgr.cpp1
-rw-r--r--src/server/game/Battlefield/Battlefield.cpp1
-rw-r--r--src/server/game/Battlegrounds/ArenaTeam.h3
-rw-r--r--src/server/game/BlackMarket/BlackMarketMgr.cpp1
-rw-r--r--src/server/game/Cache/CharacterCache.cpp1
-rw-r--r--src/server/game/Chat/Channels/Channel.h1
-rw-r--r--src/server/game/Chat/ChatCommands/ChatCommand.cpp1
-rw-r--r--src/server/game/Combat/CombatManager.h1
-rw-r--r--src/server/game/Conditions/ConditionMgr.cpp1
-rw-r--r--src/server/game/DataStores/DB2HotfixGenerator.h1
-rw-r--r--src/server/game/DungeonFinding/LFGMgr.cpp1
-rw-r--r--src/server/game/Entities/AreaTrigger/AreaTrigger.cpp1
-rw-r--r--src/server/game/Entities/Creature/Creature.cpp1
-rw-r--r--src/server/game/Entities/GameObject/GameObject.cpp1
-rw-r--r--src/server/game/Entities/Item/ItemTemplate.cpp1
-rw-r--r--src/server/game/Entities/Player/Player.cpp3
-rw-r--r--src/server/game/Entities/Unit/Unit.cpp2
-rw-r--r--src/server/game/Entities/Unit/Unit.h1
-rw-r--r--src/server/game/Entities/Vehicle/Vehicle.cpp1
-rw-r--r--src/server/game/Garrison/Garrison.cpp1
-rw-r--r--src/server/game/Globals/ObjectMgr.cpp1
-rw-r--r--src/server/game/Groups/Group.cpp1
-rw-r--r--src/server/game/Guilds/Guild.cpp1
-rw-r--r--src/server/game/Guilds/GuildMgr.cpp1
-rw-r--r--src/server/game/Handlers/BattleGroundHandler.cpp1
-rw-r--r--src/server/game/Handlers/SpellHandler.cpp2
-rw-r--r--src/server/game/Maps/AreaBoundary.cpp6
-rw-r--r--src/server/game/Maps/Map.cpp1
-rw-r--r--src/server/game/Maps/MapUpdater.cpp1
-rw-r--r--src/server/game/Miscellaneous/CommonPredicates.h1
-rw-r--r--src/server/game/Miscellaneous/SharedDefines.h2
-rw-r--r--src/server/game/Pools/QuestPools.cpp2
-rw-r--r--src/server/game/Scripting/ScriptMgr.h1
-rw-r--r--src/server/game/Server/Packets/GuildPackets.h1
-rw-r--r--src/server/game/Server/Packets/PartyPackets.cpp1
-rw-r--r--src/server/game/Server/WorldSession.cpp1
-rw-r--r--src/server/game/Server/WorldSession.h1
-rw-r--r--src/server/game/Spells/SpellEffects.cpp4
-rw-r--r--src/server/game/Spells/SpellMgr.h3
-rw-r--r--src/server/game/Warden/WardenWin.cpp1
-rw-r--r--src/server/game/World/World.cpp1
43 files changed, 0 insertions, 61 deletions
diff --git a/src/server/game/AI/SelectableAI.h b/src/server/game/AI/SelectableAI.h
index fc6ec88af5c..7af625489da 100644
--- a/src/server/game/AI/SelectableAI.h
+++ b/src/server/game/AI/SelectableAI.h
@@ -42,5 +42,4 @@ private:
bool _isDBAllowed;
};
-
#endif // SelectableAI_h__
diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp
index 473986a4a97..4df54896558 100644
--- a/src/server/game/AI/SmartScripts/SmartScript.cpp
+++ b/src/server/game/AI/SmartScripts/SmartScript.cpp
@@ -2551,7 +2551,6 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
ENSURE_AI(SmartAI, summon->AI())->SetTimedActionList(e, e.entryOrGuid, privateObjectOwner, e.event_id + 1);
};
-
// if target is position then targets container was empty
if (e.GetTargetType() != SMART_TARGET_POSITION)
{
diff --git a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp
index 0fdd6d32117..9d6dd05f0f2 100644
--- a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp
+++ b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp
@@ -1959,7 +1959,6 @@ void AuctionHouseObject::SendAuctionExpired(AuctionPosting const* auction, Chara
if (owner)
owner->GetSession()->SendAuctionClosedNotification(auction, 0.0f, false);
-
auto itemItr = auction->Items.begin();
while (itemItr != auction->Items.end())
{
diff --git a/src/server/game/Battlefield/Battlefield.cpp b/src/server/game/Battlefield/Battlefield.cpp
index d25aa60c799..023a8a514bf 100644
--- a/src/server/game/Battlefield/Battlefield.cpp
+++ b/src/server/game/Battlefield/Battlefield.cpp
@@ -187,7 +187,6 @@ bool Battlefield::Update(uint32 diff)
objective_changed = true;
}
-
if (m_LastResurrectTimer <= diff)
{
for (uint8 i = 0; i < m_GraveyardList.size(); i++)
diff --git a/src/server/game/Battlegrounds/ArenaTeam.h b/src/server/game/Battlegrounds/ArenaTeam.h
index 29a62ab442e..c3815492274 100644
--- a/src/server/game/Battlegrounds/ArenaTeam.h
+++ b/src/server/game/Battlegrounds/ArenaTeam.h
@@ -169,9 +169,6 @@ class TC_GAME_API ArenaTeam
void MemberLost(Player* player, uint32 againstMatchmakerRating, int32 MatchmakerRatingChange = -12);
void OfflineMemberLost(ObjectGuid guid, uint32 againstMatchmakerRating, int32 MatchmakerRatingChange = -12);
-
-
-
bool FinishWeek(); // returns true if arena team played this week
void FinishGame(int32 mod);
diff --git a/src/server/game/BlackMarket/BlackMarketMgr.cpp b/src/server/game/BlackMarket/BlackMarketMgr.cpp
index 8faf1f434cc..068569050bf 100644
--- a/src/server/game/BlackMarket/BlackMarketMgr.cpp
+++ b/src/server/game/BlackMarket/BlackMarketMgr.cpp
@@ -496,7 +496,6 @@ void BlackMarketEntry::PlaceBid(uint64 bid, Player* player, CharacterDatabaseTra
player->ModifyMoney(-static_cast<int64>(bid));
-
CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_BLACKMARKET_AUCTIONS);
stmt->setUInt64(0, _currentBid);
diff --git a/src/server/game/Cache/CharacterCache.cpp b/src/server/game/Cache/CharacterCache.cpp
index 277d552143f..3f10198cfd3 100644
--- a/src/server/game/Cache/CharacterCache.cpp
+++ b/src/server/game/Cache/CharacterCache.cpp
@@ -198,7 +198,6 @@ void CharacterCache::UpdateCharacterInfoDeleted(ObjectGuid const& guid, bool del
itr->second.Name = *name;
}
-
/*
Getters
*/
diff --git a/src/server/game/Chat/Channels/Channel.h b/src/server/game/Chat/Channels/Channel.h
index 4465acd85ed..5e671d980fa 100644
--- a/src/server/game/Chat/Channels/Channel.h
+++ b/src/server/game/Chat/Channels/Channel.h
@@ -252,7 +252,6 @@ class TC_GAME_API Channel
bool IsOn(ObjectGuid who) const { return _playersStore.find(who) != _playersStore.end(); }
bool IsBanned(ObjectGuid guid) const { return _bannedStore.find(guid) != _bannedStore.end(); }
-
uint8 GetPlayerFlags(ObjectGuid const& guid) const
{
PlayerContainer::const_iterator itr = _playersStore.find(guid);
diff --git a/src/server/game/Chat/ChatCommands/ChatCommand.cpp b/src/server/game/Chat/ChatCommands/ChatCommand.cpp
index d9c56042ef1..e8ad13355aa 100644
--- a/src/server/game/Chat/ChatCommands/ChatCommand.cpp
+++ b/src/server/game/Chat/ChatCommands/ChatCommand.cpp
@@ -488,4 +488,3 @@ void Trinity::ChatCommands::InvalidateCommandMap() { Trinity::Impl::ChatCommands
bool Trinity::ChatCommands::TryExecuteCommand(ChatHandler& handler, std::string_view cmd) { return Trinity::Impl::ChatCommands::ChatCommandNode::TryExecuteCommand(handler, cmd); }
void Trinity::ChatCommands::SendCommandHelpFor(ChatHandler& handler, std::string_view cmd) { Trinity::Impl::ChatCommands::ChatCommandNode::SendCommandHelpFor(handler, cmd); }
std::vector<std::string> Trinity::ChatCommands::GetAutoCompletionsFor(ChatHandler const& handler, std::string_view cmd) { return Trinity::Impl::ChatCommands::ChatCommandNode::GetAutoCompletionsFor(handler, cmd); }
-
diff --git a/src/server/game/Combat/CombatManager.h b/src/server/game/Combat/CombatManager.h
index 8dc3aef83c9..d945c44a412 100644
--- a/src/server/game/Combat/CombatManager.h
+++ b/src/server/game/Combat/CombatManager.h
@@ -137,7 +137,6 @@ class TC_GAME_API CombatManager
std::unordered_map<ObjectGuid, CombatReference*> _pveRefs;
std::unordered_map<ObjectGuid, PvPCombatReference*> _pvpRefs;
-
friend struct CombatReference;
friend struct PvPCombatReference;
};
diff --git a/src/server/game/Conditions/ConditionMgr.cpp b/src/server/game/Conditions/ConditionMgr.cpp
index dd3f03090ae..d2cc4e94848 100644
--- a/src/server/game/Conditions/ConditionMgr.cpp
+++ b/src/server/game/Conditions/ConditionMgr.cpp
@@ -2992,7 +2992,6 @@ bool ConditionMgr::IsPlayerMeetingCondition(Player const* player, PlayerConditio
return false;
}
-
if (condition->SpellID[0])
{
std::array<bool, std::tuple_size_v<decltype(condition->SpellID)>> results;
diff --git a/src/server/game/DataStores/DB2HotfixGenerator.h b/src/server/game/DataStores/DB2HotfixGenerator.h
index 3ea51acfee6..cd7c48c66bc 100644
--- a/src/server/game/DataStores/DB2HotfixGenerator.h
+++ b/src/server/game/DataStores/DB2HotfixGenerator.h
@@ -63,7 +63,6 @@ private:
}
}
-
DB2Storage<T>& _storage;
uint32 _count;
};
diff --git a/src/server/game/DungeonFinding/LFGMgr.cpp b/src/server/game/DungeonFinding/LFGMgr.cpp
index 5d906d761f3..7a5242f2612 100644
--- a/src/server/game/DungeonFinding/LFGMgr.cpp
+++ b/src/server/game/DungeonFinding/LFGMgr.cpp
@@ -1743,7 +1743,6 @@ LfgLockMap LFGMgr::GetLockedDungeons(ObjectGuid guid)
if (player->GetTeam() == HORDE && ar->quest_H && !player->GetQuestRewardStatus(ar->quest_H))
return LFG_LOCKSTATUS_QUEST_NOT_COMPLETED;
-
if (ar->item)
{
if (!player->HasItemCount(ar->item) && (!ar->item2 || !player->HasItemCount(ar->item2)))
diff --git a/src/server/game/Entities/AreaTrigger/AreaTrigger.cpp b/src/server/game/Entities/AreaTrigger/AreaTrigger.cpp
index 0c7e15e74ee..dd3599cb791 100644
--- a/src/server/game/Entities/AreaTrigger/AreaTrigger.cpp
+++ b/src/server/game/Entities/AreaTrigger/AreaTrigger.cpp
@@ -1000,7 +1000,6 @@ void AreaTrigger::AI_Destroy()
_ai.reset();
}
-
void AreaTrigger::BuildValuesCreate(ByteBuffer* data, Player const* target) const
{
UF::UpdateFieldFlag flags = GetUpdateFieldFlagsFor(target);
diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp
index 10a48914ee0..513137767a4 100644
--- a/src/server/game/Entities/Creature/Creature.cpp
+++ b/src/server/game/Entities/Creature/Creature.cpp
@@ -2030,7 +2030,6 @@ bool Creature::CanStartAttack(Unit const* who, bool force) const
return IsWithinLOSInMap(who);
}
-
bool Creature::CheckNoGrayAggroConfig(uint32 playerLevel, uint32 creatureLevel) const
{
if (Trinity::XP::GetColorCode(playerLevel, creatureLevel) != XP_GRAY)
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp
index a5ddbc2f5a1..5f1ba8f1172 100644
--- a/src/server/game/Entities/GameObject/GameObject.cpp
+++ b/src/server/game/Entities/GameObject/GameObject.cpp
@@ -1025,7 +1025,6 @@ void GameObject::Update(uint32 diff)
else
AddObjectToRemoveList();
-
break;
}
}
diff --git a/src/server/game/Entities/Item/ItemTemplate.cpp b/src/server/game/Entities/Item/ItemTemplate.cpp
index d81c1a68dc7..fe85585f1af 100644
--- a/src/server/game/Entities/Item/ItemTemplate.cpp
+++ b/src/server/game/Entities/Item/ItemTemplate.cpp
@@ -98,7 +98,6 @@ uint32 ItemTemplate::GetSkill() const
0, SKILL_CLOTH, SKILL_LEATHER, SKILL_MAIL, SKILL_PLATE_MAIL, 0, SKILL_SHIELD, 0, 0, 0, 0
};
-
switch (GetClass())
{
case ITEM_CLASS_WEAPON:
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index 95b64c80410..b0d182d4497 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -453,7 +453,6 @@ bool Player::Create(ObjectGuid::LowType guidlow, WorldPackets::Character::Charac
}
}
-
// set initial homebind position
SetHomebind(*this, GetAreaId());
@@ -14118,7 +14117,6 @@ void Player::ApplyEnchantment(Item* item, EnchantmentSlot slot, bool apply, bool
if (pEnchant->RequiredSkillID > 0 && pEnchant->RequiredSkillRank > GetSkillValue(pEnchant->RequiredSkillID))
return;
-
// If we're dealing with a gem inside a prismatic socket we need to check the prismatic socket requirements
// rather than the gem requirements itself. If the socket has no color it is a prismatic socket.
if ((slot == SOCK_ENCHANTMENT_SLOT || slot == SOCK_ENCHANTMENT_SLOT_2 || slot == SOCK_ENCHANTMENT_SLOT_3))
@@ -16443,7 +16441,6 @@ bool Player::GetQuestRewardStatus(uint32 quest_id) const
if (qInfo->IsSeasonal() && !qInfo->IsRepeatable())
return !SatisfyQuestSeasonal(qInfo, false);
-
// for repeatable quests: rewarded field is set after first reward only to prevent getting XP more than once
if (!qInfo->IsRepeatable())
return IsQuestRewarded(quest_id);
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index 82d829e7c1d..41efb7de14a 100644
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -378,7 +378,6 @@ Unit::Unit(bool isWorldObject) :
}
m_baseSpellCritChance = 5;
-
for (uint8 i = 0; i < MAX_MOVE_TYPE; ++i)
m_speed_rate[i] = 1.0f;
@@ -10911,7 +10910,6 @@ void Unit::SetRooted(bool apply, bool packetOnly /*= false*/)
RemoveUnitMovementFlag(MOVEMENTFLAG_ROOT);
}
-
static OpcodeServer const rootOpcodeTable[2][2] =
{
{ SMSG_MOVE_SPLINE_UNROOT, SMSG_MOVE_UNROOT },
diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h
index 146136665ba..655b8f4edaf 100644
--- a/src/server/game/Entities/Unit/Unit.h
+++ b/src/server/game/Entities/Unit/Unit.h
@@ -1539,7 +1539,6 @@ class TC_GAME_API Unit : public WorldObject
float m_modSpellHitChance;
int32 m_baseSpellCritChance;
-
uint32 m_baseAttackSpeed[MAX_ATTACK];
float m_modAttackSpeedPct[MAX_ATTACK];
uint32 m_attackTimer[MAX_ATTACK];
diff --git a/src/server/game/Entities/Vehicle/Vehicle.cpp b/src/server/game/Entities/Vehicle/Vehicle.cpp
index e2322247ff2..4263522ca45 100644
--- a/src/server/game/Entities/Vehicle/Vehicle.cpp
+++ b/src/server/game/Entities/Vehicle/Vehicle.cpp
@@ -852,7 +852,6 @@ bool VehicleJoinEvent::Execute(uint64, uint32)
if (veSeat->HasFlag(VEHICLE_SEAT_FLAG_DISABLE_GRAVITY))
Passenger->SetDisableGravity(true);
-
float o = veSeatAddon ? veSeatAddon->SeatOrientationOffset : 0.f;
float x = veSeat->AttachmentOffset.X;
float y = veSeat->AttachmentOffset.Y;
diff --git a/src/server/game/Garrison/Garrison.cpp b/src/server/game/Garrison/Garrison.cpp
index 6f0ee01d924..22f5d85126d 100644
--- a/src/server/game/Garrison/Garrison.cpp
+++ b/src/server/game/Garrison/Garrison.cpp
@@ -69,7 +69,6 @@ bool Garrison::LoadFromDB(PreparedQueryResult garrison, PreparedQueryResult blue
time_t timeBuilt = fields[2].GetInt64();
bool active = fields[3].GetBool();
-
Plot* plot = GetPlot(plotInstanceId);
if (!plot)
continue;
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp
index 8f3bf2ebea2..bb31ea2dcb2 100644
--- a/src/server/game/Globals/ObjectMgr.cpp
+++ b/src/server/game/Globals/ObjectMgr.cpp
@@ -7128,7 +7128,6 @@ void ObjectMgr::RemoveGraveyardLink(uint32 id, uint32 zoneId, uint32 team, bool
bool found = false;
-
for (; range.first != range.second; ++range.first)
{
GraveyardData & data = range.first->second;
diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp
index 2d360302223..af7b0182575 100644
--- a/src/server/game/Groups/Group.cpp
+++ b/src/server/game/Groups/Group.cpp
@@ -2201,7 +2201,6 @@ void Group::ResetInstances(uint8 method, bool isRaid, bool isLegacy, Player* Sen
CharacterDatabase.Execute(stmt);
}
-
itr = difficultyItr->second.erase(itr);
// this unloads the instance save unless online players are bound to it
// (eg. permanent binds or GM solo binds)
diff --git a/src/server/game/Guilds/Guild.cpp b/src/server/game/Guilds/Guild.cpp
index bbbb639d33c..0f79f57358c 100644
--- a/src/server/game/Guilds/Guild.cpp
+++ b/src/server/game/Guilds/Guild.cpp
@@ -3511,7 +3511,6 @@ void Guild::SendBankList(WorldSession* session, uint8 tabId, bool fullUpdate) co
{
WorldPackets::Guild::GuildBankItemInfo& itemInfo = packet.ItemInfo.emplace_back();
-
itemInfo.Slot = int32(slotId);
itemInfo.Item.ItemID = tabItem->GetEntry();
itemInfo.Count = int32(tabItem->GetCount());
diff --git a/src/server/game/Guilds/GuildMgr.cpp b/src/server/game/Guilds/GuildMgr.cpp
index cc7f44bbac3..a95f47e55c9 100644
--- a/src/server/game/Guilds/GuildMgr.cpp
+++ b/src/server/game/Guilds/GuildMgr.cpp
@@ -361,7 +361,6 @@ void GuildMgr::LoadGuilds()
}
}
-
// 8. Load all guild bank tabs
TC_LOG_INFO("server.loading", "Loading guild bank tabs...");
{
diff --git a/src/server/game/Handlers/BattleGroundHandler.cpp b/src/server/game/Handlers/BattleGroundHandler.cpp
index 0fde80bf5a7..605c2785dea 100644
--- a/src/server/game/Handlers/BattleGroundHandler.cpp
+++ b/src/server/game/Handlers/BattleGroundHandler.cpp
@@ -471,7 +471,6 @@ void WorldSession::HandleRequestBattlefieldStatusOpcode(WorldPackets::Battlegrou
if (!bg)
continue;
-
WorldPackets::Battleground::BattlefieldStatusNeedConfirmation battlefieldStatus;
sBattlegroundMgr->BuildBattlegroundStatusNeedConfirmation(&battlefieldStatus, bg, _player, i, _player->GetBattlegroundQueueJoinTime(bgQueueTypeId), getMSTimeDiff(getMSTime(), ginfo.RemoveInviteTime), arenaType);
SendPacket(battlefieldStatus.Write());
diff --git a/src/server/game/Handlers/SpellHandler.cpp b/src/server/game/Handlers/SpellHandler.cpp
index ab32b381d03..75c259d78f7 100644
--- a/src/server/game/Handlers/SpellHandler.cpp
+++ b/src/server/game/Handlers/SpellHandler.cpp
@@ -310,7 +310,6 @@ void WorldSession::HandleCastSpellOpcode(WorldPackets::Spells::CastSpell& cast)
{
bool allow = false;
-
// allow casting of unknown spells for special lock cases
if (GameObject* go = targets.GetGOTarget())
if (go->GetSpellForLock(caster->ToPlayer()) == spellInfo)
@@ -557,7 +556,6 @@ void WorldSession::HandleMirrorImageDataRequest(WorldPackets::Spells::GetMirrorI
mirrorImageComponentedData.Gender = creator->GetGender();
mirrorImageComponentedData.ClassID = creator->GetClass();
-
for (UF::ChrCustomizationChoice const& customization : player->m_playerData->Customizations)
mirrorImageComponentedData.Customizations.push_back(customization);
diff --git a/src/server/game/Maps/AreaBoundary.cpp b/src/server/game/Maps/AreaBoundary.cpp
index 77040434010..b0069da07cd 100644
--- a/src/server/game/Maps/AreaBoundary.cpp
+++ b/src/server/game/Maps/AreaBoundary.cpp
@@ -31,7 +31,6 @@ bool RectangleBoundary::IsWithinBoundaryArea(Position const* pos) const
);
}
-
// ---== CIRCLE ==---
CircleBoundary::CircleBoundary(Position const& center, double radius, bool isInverted) :
AreaBoundary(isInverted), _center(center), _radiusSq(radius*radius) { }
@@ -44,7 +43,6 @@ bool CircleBoundary::IsWithinBoundaryArea(Position const* pos) const
return offX*offX+offY*offY <= _radiusSq;
}
-
// ---== ELLIPSE ==---
EllipseBoundary::EllipseBoundary(Position const& center, double radiusX, double radiusY, bool isInverted) :
AreaBoundary(isInverted), _center(center), _radiusYSq(radiusY*radiusY), _scaleXSq(_radiusYSq / (radiusX*radiusX)) { }
@@ -55,7 +53,6 @@ bool EllipseBoundary::IsWithinBoundaryArea(Position const* pos) const
return (offX*offX)*_scaleXSq + (offY*offY) <= _radiusYSq;
}
-
// ---== TRIANGLE ==---
TriangleBoundary::TriangleBoundary(Position const& pointA, Position const& pointB, Position const& pointC, bool isInverted) :
AreaBoundary(isInverted), _a(pointA), _b(pointB), _c(pointC), _abx(_b.GetDoublePositionX()-_a.GetDoublePositionX()), _bcx(_c.GetDoublePositionX()-_b.GetDoublePositionX()), _cax(_a.GetDoublePositionX() - _c.GetDoublePositionX()), _aby(_b.GetDoublePositionY()-_a.GetDoublePositionY()), _bcy(_c.GetDoublePositionY()-_b.GetDoublePositionY()), _cay(_a.GetDoublePositionY() - _c.GetDoublePositionY()) { }
@@ -70,7 +67,6 @@ bool TriangleBoundary::IsWithinBoundaryArea(Position const* pos) const
return ((sign1 == sign2) && (sign2 == sign3));
}
-
// ---== PARALLELOGRAM ==---
ParallelogramBoundary::ParallelogramBoundary(Position const& cornerA, Position const& cornerB, Position const& cornerD, bool isInverted) :
AreaBoundary(isInverted), _a(cornerA), _b(cornerB), _d(cornerD), _c(DoublePosition(_d.GetDoublePositionX() + (_b.GetDoublePositionX() - _a.GetDoublePositionX()), _d.GetDoublePositionY() + (_b.GetDoublePositionY() - _a.GetDoublePositionY()))), _abx(_b.GetDoublePositionX() - _a.GetDoublePositionX()), _dax(_a.GetDoublePositionX() - _d.GetDoublePositionX()), _aby(_b.GetDoublePositionY() - _a.GetDoublePositionY()), _day(_a.GetDoublePositionY() - _d.GetDoublePositionY()) { }
@@ -86,7 +82,6 @@ bool ParallelogramBoundary::IsWithinBoundaryArea(Position const* pos) const
return ((sign1 == sign2) && (sign2 == sign3) && (sign3 == sign4));
}
-
// ---== Z RANGE ==---
ZRangeBoundary::ZRangeBoundary(float minZ, float maxZ, bool isInverted) :
AreaBoundary(isInverted), _minZ(minZ), _maxZ(maxZ) { }
@@ -95,7 +90,6 @@ bool ZRangeBoundary::IsWithinBoundaryArea(Position const* pos) const
return (_minZ <= pos->GetPositionZ() && pos->GetPositionZ() <= _maxZ);
}
-
// ---== UNION OF 2 BOUNDARIES ==---
BoundaryUnionBoundary::BoundaryUnionBoundary(AreaBoundary const* b1, AreaBoundary const* b2, bool isInverted) :
AreaBoundary(isInverted), _b1(b1), _b2(b2)
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp
index 06586100fa0..07d20d19b1f 100644
--- a/src/server/game/Maps/Map.cpp
+++ b/src/server/game/Maps/Map.cpp
@@ -67,7 +67,6 @@ BOOST_1_74_FIBONACCI_HEAP_MSVC_COMPILE_FIX(RespawnListContainer::value_type)
GridState* si_GridStates[MAX_GRID_STATE];
-
ZoneDynamicInfo::ZoneDynamicInfo() : MusicId(0), DefaultWeather(nullptr), WeatherId(WEATHER_STATE_FINE),
Intensity(0.0f) { }
diff --git a/src/server/game/Maps/MapUpdater.cpp b/src/server/game/Maps/MapUpdater.cpp
index 1b433e04caf..33d36126b6d 100644
--- a/src/server/game/Maps/MapUpdater.cpp
+++ b/src/server/game/Maps/MapUpdater.cpp
@@ -22,7 +22,6 @@
#include <mutex>
-
class MapUpdateRequest
{
private:
diff --git a/src/server/game/Miscellaneous/CommonPredicates.h b/src/server/game/Miscellaneous/CommonPredicates.h
index b22e89890cc..54040245972 100644
--- a/src/server/game/Miscellaneous/CommonPredicates.h
+++ b/src/server/game/Miscellaneous/CommonPredicates.h
@@ -66,5 +66,4 @@ namespace Trinity
}
}
-
#endif //TRINITY_COMMONPREDICATES_H
diff --git a/src/server/game/Miscellaneous/SharedDefines.h b/src/server/game/Miscellaneous/SharedDefines.h
index ef928bdb890..69137fef10c 100644
--- a/src/server/game/Miscellaneous/SharedDefines.h
+++ b/src/server/game/Miscellaneous/SharedDefines.h
@@ -2525,7 +2525,6 @@ enum SpellImmunity
MAX_SPELL_IMMUNITY
};
-
// target enum name consist of:
// TARGET_[OBJECT_TYPE]_[REFERENCE_TYPE(skipped for caster)]_[SELECTION_TYPE(skipped for default)]_[additional specifiers(friendly, BACK_LEFT, etc.]
enum Targets
@@ -7821,7 +7820,6 @@ enum WorldState : uint32
WS_BATTLEFIELD_TB_EAST_INTACT_NEUTRAL = 5451,
WS_BATTLEFIELD_TB_EAST_DAMAGED_NEUTRAL = 5452,
-
WS_CURRENCY_RESET_TIME = 20001, // Next arena distribution time
WS_WEEKLY_QUEST_RESET_TIME = 20002, // Next weekly quest reset time
WS_BG_DAILY_RESET_TIME = 20003, // Next daily BG reset time
diff --git a/src/server/game/Pools/QuestPools.cpp b/src/server/game/Pools/QuestPools.cpp
index e60eda8441d..b851109fadd 100644
--- a/src/server/game/Pools/QuestPools.cpp
+++ b/src/server/game/Pools/QuestPools.cpp
@@ -291,5 +291,3 @@ bool QuestPoolMgr::IsQuestActive(uint32 questId) const
return (it->second->activeQuests.find(questId) != it->second->activeQuests.end());
}
-
-
diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h
index 36e0a2addfc..5796a7ebd92 100644
--- a/src/server/game/Scripting/ScriptMgr.h
+++ b/src/server/game/Scripting/ScriptMgr.h
@@ -94,7 +94,6 @@ enum XPColorChar : uint8;
#define VISIBLE_RANGE 166.0f //MAX visible range (size of grid)
-
/*
@todo Add more script type classes.
diff --git a/src/server/game/Server/Packets/GuildPackets.h b/src/server/game/Server/Packets/GuildPackets.h
index abba85cf2e5..5fb9e2a3dbc 100644
--- a/src/server/game/Server/Packets/GuildPackets.h
+++ b/src/server/game/Server/Packets/GuildPackets.h
@@ -759,7 +759,6 @@ namespace WorldPackets
bool FullUpdate = false;
};
-
class GuildBankRemainingWithdrawMoneyQuery final : public ClientPacket
{
public:
diff --git a/src/server/game/Server/Packets/PartyPackets.cpp b/src/server/game/Server/Packets/PartyPackets.cpp
index 0b1d2aa8e57..bcc6301a3df 100644
--- a/src/server/game/Server/Packets/PartyPackets.cpp
+++ b/src/server/game/Server/Packets/PartyPackets.cpp
@@ -256,7 +256,6 @@ void WorldPackets::Party::SetPartyAssignment::Read()
Set = _worldPacket.ReadBit();
}
-
void WorldPackets::Party::SetRole::Read()
{
_worldPacket >> PartyIndex;
diff --git a/src/server/game/Server/WorldSession.cpp b/src/server/game/Server/WorldSession.cpp
index 824872165c8..4fed0e2ba6b 100644
--- a/src/server/game/Server/WorldSession.cpp
+++ b/src/server/game/Server/WorldSession.cpp
@@ -1282,7 +1282,6 @@ bool WorldSession::DosProtection::EvaluateOpcode(WorldPacket& p, time_t time) co
}
}
-
uint32 WorldSession::DosProtection::GetMaxPacketCounterAllowed(uint16 opcode) const
{
uint32 maxPacketCounterAllowed;
diff --git a/src/server/game/Server/WorldSession.h b/src/server/game/Server/WorldSession.h
index b1e5f45ad93..9e1324cfb0e 100644
--- a/src/server/game/Server/WorldSession.h
+++ b/src/server/game/Server/WorldSession.h
@@ -1607,7 +1607,6 @@ class TC_GAME_API WorldSession
void HandleBfQueueInviteResponse(WorldPackets::Battlefield::BFMgrQueueInviteResponse& bfMgrQueueInviteResponse);
void HandleBfQueueExitRequest(WorldPackets::Battlefield::BFMgrQueueExitRequest& bfMgrQueueExitRequest);
-
void HandleMinimapPingOpcode(WorldPackets::Party::MinimapPingClient& packet);
void HandleRandomRollOpcode(WorldPackets::Misc::RandomRollClient& packet);
void HandleFarSightOpcode(WorldPackets::Misc::FarSight& packet);
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp
index 6acaac3c567..0e3f05a024a 100644
--- a/src/server/game/Spells/SpellEffects.cpp
+++ b/src/server/game/Spells/SpellEffects.cpp
@@ -1268,7 +1268,6 @@ void Spell::DoCreateItem(uint32 itemId, ItemContext context /*= ItemContext::NON
/* == gem perfection handling over == */
-
/* == profession specialization handling == */
// init items_count to 1, since 1 item will be created regardless of specialization
@@ -1288,7 +1287,6 @@ void Spell::DoCreateItem(uint32 itemId, ItemContext context /*= ItemContext::NON
/* == profession specialization handling over == */
-
// can the player store the new item?
ItemPosCountVec dest;
uint32 no_space = 0;
@@ -1329,7 +1327,6 @@ void Spell::DoCreateItem(uint32 itemId, ItemContext context /*= ItemContext::NON
if (Guild* guild = player->GetGuild())
guild->AddGuildNews(GUILD_NEWS_ITEM_CRAFTED, player->GetGUID(), 0, pProto->GetId());
-
// we succeeded in creating at least one item, so a levelup is possible
player->UpdateCraftSkill(m_spellInfo->Id);
}
@@ -2964,7 +2961,6 @@ void Spell::EffectSummonObjectWild()
o = target->GetOrientation();
}
-
Map* map = target->GetMap();
Position pos = Position(x, y, z, o);
QuaternionData rot = QuaternionData::fromEulerAnglesZYX(o, 0.f, 0.f);
diff --git a/src/server/game/Spells/SpellMgr.h b/src/server/game/Spells/SpellMgr.h
index 812ecf23b0a..bf6f239536f 100644
--- a/src/server/game/Spells/SpellMgr.h
+++ b/src/server/game/Spells/SpellMgr.h
@@ -119,7 +119,6 @@ enum SpellFamilyFlag
SPELLFAMILYFLAG_SHAMAN_TOTEM_EFFECTS = 0x04000000 // Seems to be linked to most totems and some totem effects
};
-
#define SPELL_LINKED_MAX_SPELLS 200000
enum SpellLinkedType
@@ -130,7 +129,6 @@ enum SpellLinkedType
SPELL_LINK_REMOVE = 0
};
-
// Spell proc event related declarations (accessed using SpellMgr functions)
enum ProcFlags : uint32
{
@@ -301,7 +299,6 @@ enum ProcAttributes : uint32
PROC_ATTR_REQ_SPELLMOD = 0x0000008, // requires triggering spell to be affected by proccing aura to drop charges
PROC_ATTR_USE_STACKS_FOR_CHARGES = 0x0000010, // consuming proc drops a stack from proccing aura instead of charge
-
PROC_ATTR_REDUCE_PROC_60 = 0x0000080, // aura should have a reduced chance to proc if level of proc Actor > 60
PROC_ATTR_CANT_PROC_FROM_ITEM_CAST = 0x0000100, // do not allow aura proc if proc is caused by a spell casted by item
};
diff --git a/src/server/game/Warden/WardenWin.cpp b/src/server/game/Warden/WardenWin.cpp
index be6a9eec9d6..e9b24db152f 100644
--- a/src/server/game/Warden/WardenWin.cpp
+++ b/src/server/game/Warden/WardenWin.cpp
@@ -43,7 +43,6 @@ static constexpr char _luaEvalPostfix[] = ",'GUILD')end";
static_assert((sizeof(_luaEvalPrefix)-1 + sizeof(_luaEvalMidfix)-1 + sizeof(_luaEvalPostfix)-1 + WARDEN_MAX_LUA_CHECK_LENGTH) == 255);
-
WardenWin::WardenWin() : Warden(), _serverTicks(0)
{
for (WardenCheckCategory category : EnumUtils::Iterate<WardenCheckCategory>())
diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp
index c712675dd5e..d318257b6ad 100644
--- a/src/server/game/World/World.cpp
+++ b/src/server/game/World/World.cpp
@@ -578,7 +578,6 @@ void World::LoadConfigSettings(bool reload)
sSupportMgr->SetSuggestionSystemStatus(m_bool_configs[CONFIG_SUPPORT_SUGGESTIONS_ENABLED]);
}
-
///- Get string for new logins (newly created characters)
SetNewCharString(sConfigMgr->GetStringDefault("PlayerStart.String", ""));