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Author
2017-02-11
ScriptedAI/Creature: Fix a bug where a std::chrono overload was counting mill...
treeston
2017-02-11
Core/Spells: Check TRIGGERED_DONT_REPORT_CAST_ERROR flag in SendCastResult ra...
treeston
2017-02-11
Core/PvP: Gameobject rotation in BGs and Wintergrasp.
ariel-
2017-02-11
Core/Group: Do not allow a player to invite himself
jackpoz
2017-02-11
Core/Chat: Split ChatLevelReq.Say into 3
Aokromes
2017-02-11
Core/Battlegrounds: do not teleport GMs if out of bounds before starting
ariel-
2017-02-11
Core/Player: New PartyLevelReq setting (#17707)
Aokromes
2017-02-11
Core/Spells: Abyssal Shatter should have a chance to skill up
ariel-
2017-02-11
Core/PVP: Move report AFK requirement to config (#17699)
Aokromes
2017-02-11
Update BattleGroundHandler.cpp
ariel-
2017-02-11
Core/PVP: Improve log (#17698)
Aokromes
2017-02-11
Core/Entities: debloat SummonGameObject parameter list using proper wrappers ...
ariel-
2017-02-11
Core/GameObjects: Gameobject rotation (from cmangos/mangos-wotlk@2bcbc0f) (#1...
ariel-
2017-02-11
Core/Spell: fix one logic fail when calculating level penalty
ariel-
2017-02-11
Core/Spell: Quick readability change. Functionality not altered.
treeston
2017-02-11
Core/Vehicle: delay position update in Vehicles, this may be deleted on Updat...
ariel-
2017-02-11
Core/Entities: Remove wrong immunity
Killyana
2017-02-11
Core/Handlers: actually check allowed trainer classes and races to avoid spoo...
ariel-
2017-02-11
Update ItemPrototype.cpp, codestyle and indentation cleanup
ariel-
2017-02-11
Core/Player: Misc codestyle
ariel-
2017-02-11
Core/UnitAI: Removed unneccessary null checks in SpellTargetSelector. CID 135...
ForesterDev
2017-02-11
Core/Entities: add missing null pointer checks in HandleProcTriggerSpell. CID...
ForesterDev
2017-02-11
Core/Mail: implement a way to specify NPC sender for mails when they should b...
SnapperRy
2017-02-11
Core/Entities: implement SPELL_AURA_MOD_CRIT_CHANCE_FOR_CASTER, fixes talent ...
ariel-
2017-02-11
Core/Spells: Fixed fishing
Shauren
2017-02-11
Fix non PCH build. Finally.
Marco Ebert
2017-02-09
Core/Auras: Allow passive auras from items to stack
Shauren
2017-02-06
Core/Entities: Fixed typo in AreaTrigger loading
joschiwald
2017-02-06
Core/Guilds: Addition to e0e0242cb329445e76c115c7da0c37aa1fa334da
joschiwald
2017-02-06
Core/Opcodes: Add missing handlers (for logging names mostly)
Shauren
2017-02-05
Core/Guilds: Added log message about guild achievements on startup
joschiwald
2017-02-05
Fixed build
joschiwald
2017-02-05
Core/Entities: Readded check removed in d7460887c84107c9c83a9dd5259c8ab398928...
ariel-
2017-02-05
Core/Loot: fix bug introduced in a49544cc187d3a156b4615907d6b82057364fcc4 in ...
ariel-
2017-02-05
Core/UnitAI: #17309 follow-up (#17608)
ccrs
2017-02-05
Core/AI Prevent bosses respawn when BossState is set to DONE (#17616)
Gustavo
2017-02-05
Core/Player: fix crash
ariel-
2017-02-05
Core/Misc: remove two synch queries and replace them with CharacterInfo cache
ariel-
2017-02-05
Core/LFGMgr: fix race condition in _SaveToDB
ariel-
2017-02-05
Core/ArenaTeamMgr: fix race condition in LoadArenaTeams
ariel-
2017-02-05
Core/UnitAI: SelectTarget correction (#17309)
ccrs
2017-02-05
Core/World: fix race condition in _UpdateRealmCharCount
ariel-
2017-02-05
Core/Player: silence warning
ariel-
2017-02-05
Core/Conditions: implement CONDITION_DAILY_QUEST_DONE to check whether or not...
SnapperRy
2017-02-05
Core/Spells GameObjects needs to be spawned in order to be acceptable as a Sp...
Gustavo
2017-02-05
Core/SmartAI: change SMART_ACTION_RISE_UP (114) to SMART_ACTION_MOVE_OFFSET a...
SnapperRy
2017-02-05
Core/SpellArea: iterate spell_area entries by player's current area instead o...
SnapperRy
2017-02-05
Core/Unit: remove emote state when creature attacks another unit (#17542)
SnapperRy
2017-02-05
Core/Creature: implement INHABIT_ROOT to apply UNIT_STATE_ROOT to creature (#...
SnapperRy
2017-02-05
Game/Entities: Fix math problem "Disk Point Picking" in GetRandomPoint (#17577)
P-Kito
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