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https://github.com/TrinityCore/TrinityCore.git @ 2026-01-02T19:01:01Z
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Author
2024-01-25
Core/Unit: Set DemonCreator for wild allied summons
ModoX
2024-01-25
Core/PacketIO: Fixed QuestSession QuestCompleted size
Shauren
2024-01-25
Core/PacketIO: Handle QueryCountdownTimer (#29539)
Jeremy
2024-01-24
Core/PacketIO: Fixed CreateObject packet structure for areatriggers
Shauren
2024-01-24
Core/World: Fixed crash when shutting down server from console (#29615)
Ghaster
2024-01-24
Core/Players: Fixed typo preventing OOC regen (#29614)
Ghaster
2024-01-23
Core/Loot: implemented a custom server config setting to enable or disable AE...
Ovahlord
2024-01-23
Core/Database: Fixed HotfixDatabase not being closed on shutdown with --updat...
Shauren
2024-01-22
Core/Object: use the final keyword for several (World)Object classes that sho...
Ovahlord
2024-01-21
Core: Updated to 10.2.5
Shauren
2024-01-16
Core/Creatures: fixed a logic mistake in personal skinning loot that was caus...
Ovahlord
2024-01-16
Core/Units: moved health and power ordering predicates from Unit header into ...
Ovahlord
2024-01-16
Core/Worldserver: Split Worldserver services into separate files (#29555)
Meji
2024-01-16
Core/Units: moved CharmInfo class and its definitions into a own file (#29583)
Ovahlord
2024-01-14
Core/Spells: Kill incorrect attribute implementation
Shauren
2024-01-12
Core/Conditions: Added stringid condition type
Shauren
2024-01-11
Core/Conditions: Refactor ConditionMgr internals to get rid of separate conta...
Shauren
2024-01-09
Core/Conversations: Use WorldObject actors if CreatureId is not provided in c...
ModoX
2024-01-09
Core/Conversation: Implemented conversation flags (#29552)
ModoX
2024-01-09
Core/Spell: Fix target check for TARGET_UNIT_RECT_CASTER_ENEMY
ModoX
2024-01-08
Core/Creatures: Moved autoattack handling from scripts to game
Shauren
2024-01-08
Core/Creatures: Added possibility to automatically despawn personal summons o...
ModoX
2024-01-08
Core/Spells: Added option to override orientation for target types using spel...
ModoX
2024-01-07
Core/GameObjects: Fixed incorrect startup error log
Shauren
2024-01-05
Core/AreaTrigger: Fix areatrigger debug output not printing spawnid properly
ModoX
2024-01-05
Scripts/Movement: De-optional followPathBackwardsFromEndToStart in WaypointMo...
ModoX
2024-01-05
Core/Waypoints: Refactor to split data into path and node related info in db ...
ModoX
2024-01-05
Core/Players: Fixed objects not being visible after seamless teleports
Shauren
2024-01-02
Core/Config: Added missing config CONFIG_CORPSE_DECAY_RARE
Shauren
2024-01-02
Core/Maps: implement LIQUID_MAP_OCEAN_FLOOR to identify units that are on the...
Ovahlord
2024-01-02
Core/Maps: restored a hack in gridmap liquid status code to solve precision i...
Ovahlord
2024-01-01
Core/Battlegrounds: Rework Alterac Valley (#29530)
Jeremy
2024-01-01
Core/Player: Added Player::SkipQuests helper to skip quests (without rewards)
ModoX
2024-01-01
Core/Unit: Restore function of HandleKillPlayer after bf107e0581c58f767b21f15...
ModoX
2024-01-01
Core/Battleground: Changed HandleKillUnit hook to accept any Unit* as killer
Jeremy
2024-01-01
Core/Battleground: Moved DoAction hook to ZoneScript
Jeremy
2024-01-01
Core/Waypoints: Also facing when orientation is set and node is last of path
ModoX
2024-01-01
Core/Player: Rename GetQuestSlotObjectiveData to GetQuestObjectiveData
ModoX
2023-12-31
Core/Misc: Fixed a bunch of uninitialized class fields
Shauren
2023-12-31
Core/Conversation: Log error if conversation is started multiple times
ModoX
2023-12-31
Core/Quests: Removed slow queries from daily and weekly resets
Shauren
2023-12-30
Core/AreaTrigger: Fallback to CreateProperties script, if ScriptName of stati...
ModoX
2023-12-30
Core/AreaTriggers: Refactor (#29500)
Meji
2023-12-30
nopch fix
Shauren
2023-12-30
Core/Quests: Implemented QUEST_OBJECTIVE_FLAG_2_QUEST_BOUND_ITEM that makes r...
Shauren
2023-12-29
Core/Maps: Cleaned up incorrect error log
Shauren
2023-12-29
Core/Battlegrounds: Clean up some Team/TeamId parameters to use enums instead...
Jeremy
2023-12-29
Core/Maps: Properly set initial spawn group state for groups that have condit...
Jeremy
2023-12-28
Core/Spells: Clean up some gameobject types in EffectOpenLock (#29532)
Jeremy
2023-12-28
Core/Creatures: Refactor CreatureEliteType (#29525)
Teleqraph
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